2019-07-23 14:54:05 +02:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{ADBFC08F-A516-4790-9F9E-FB3000619E2A}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>LaptopSimulator2015</RootNamespace>
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<AssemblyName>LaptopSimulator2015</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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2019-08-25 16:21:07 +02:00
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<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
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<DebugSymbols>true</DebugSymbols>
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2019-07-23 14:54:05 +02:00
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualBasic" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="FakeDesktop.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FakeDesktop.Designer.cs">
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<DependentUpon>FakeDesktop.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<DependentUpon>Settings.settings</DependentUpon>
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</Compile>
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<Compile Include="Settings.cs" />
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<Compile Include="strings.de.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>strings.de.resx</DependentUpon>
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</Compile>
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<Compile Include="strings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>strings.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="FakeDesktop.resx">
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<DependentUpon>FakeDesktop.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="strings.de.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>strings.de.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="strings.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>strings.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\fans.wav" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\pcoptimizerpro.jpeg" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Base\Base.csproj">
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<Project>{9a9561a7-dd5f-43a5-a3f5-a95f35da204d}</Project>
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<Name>Base</Name>
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</ProjectReference>
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</ItemGroup>
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2019-08-26 14:28:49 +02:00
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<ItemGroup>
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<None Include="Resources\Cryengine.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\GameMaker.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Godot.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Unity.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Unreal.png" />
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</ItemGroup>
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2019-07-23 14:54:05 +02:00
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>if not exist "$(TargetDir)Levels" mkdir "$(TargetDir)Levels"
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if exist "$(SolutionDir)tmp" copy $(SolutionDir)tmp\* "$(TargetDir)Levels"
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rmdir /s /q "$(SolutionDir)tmp"</PostBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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</PropertyGroup>
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</Project>
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