This repository has been archived on 2022-08-05. You can view files and clone it, but cannot push or open issues or pull requests.
CC-Functions/W32/Mouse.cs
2020-03-11 18:40:58 +01:00

35 lines
1.3 KiB
C#

using System.Drawing;
using System.Windows.Forms;
using CC_Functions.W32.Native;
namespace CC_Functions.W32
{
/// <summary>
/// Functions for manipulating the mouse
/// </summary>
public static class Mouse
{
private const int MouseEventFLeftDown = 0x02;
private const int MouseEventFLeftUp = 0x04;
private const int MouseEventFRightDown = 0x08;
private const int MouseEventFRightUp = 0x10;
/// <summary>
/// Emulates a click at the cursors position
/// </summary>
/// <param name="right">Set to true to perform right-clicks instead of left-clicks</param>
public static void Click(bool right = false) => Click(Cursor.Position, right);
/// <summary>
/// Emulates a click at the specified position
/// </summary>
/// <param name="location">The position to perform the click at</param>
/// <param name="right">Set to true to perform right-clicks instead of left-clicks</param>
public static void Click(Point location, bool right = false) =>
user32.mouse_event(
(uint) (right
? MouseEventFRightDown | MouseEventFRightUp
: MouseEventFLeftDown | MouseEventFLeftUp), (uint) location.X,
(uint) location.Y, 0, 0);
}
}