using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace CC_Functions.W32
{
public static class KeyboardReader
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
private static extern short GetKeyState(int keyCode);
public static bool IsKeyDown(Keys key)
var state = 0;
var retVal = GetKeyState((int) key);
if ((retVal & 0x8000) == 0x8000)
state |= 1;
if ((retVal & 1) == 1)
state |= 2;
return (state & 1) == 1;
}