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CC-Functions/W32/KeyboardReader.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CC_Functions.W32
{
public static class KeyboardReader
{
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
static extern short GetKeyState(int keyCode);
public static bool IsKeyDown(Keys key)
{
try
{
int state = 0;
short retVal = GetKeyState((int)key);
if ((retVal & 0x8000) == 0x8000)
state |= 1;
if ((retVal & 1) == 1)
state |= 2;
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return (state & 1) == 1;
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}
catch
{
throw;
}
}
}
}