51 lines
1.3 KiB
Markdown
51 lines
1.3 KiB
Markdown
# Switch between two files
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This is a simple `IF` statement simply returning true/false to if the texture/file should be loaded into the pack.
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(Pick one file over another).
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You will need the `Pack ID` and `Entry Name` from your `/assets/respackopts/conf.json` that you created earlier
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if you have not, see [Main Config](./MainConfig.md) on how to do so.
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<br>
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You will need to navigate to the file you would like to toggle inside your resource, and create a `.rpo` file for it in the same directory (folder).
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<br>
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### Examples:
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`texture.png` would be `texture.png.rpo`<br>
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`SomeRecipe.json` would be `SomeRecipe.json.rpo`
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<br>
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### Layout:
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```json
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{
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condition: "<entry name>",
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fallback: "location/of/the/file"
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}
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```
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### Example:
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```json
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{
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condition: "someTexture",
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fallback: "assets/minecraft/textures/example/alternate.png"
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}
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```
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## Another way to do this:
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Respackopts supports specifying multiple possible fallbacks when configuring single files.
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You can use this functionality as follows:
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```json
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{
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condition: "<entry name>",
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fallbacks: [
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"location/of/the/file",
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"assets/minecraft/textures/example/alternate.png"
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]
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}
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```
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```json
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{
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condition: "someTexture"
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}
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```
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See [Toggle Files ](./ToggleFiles.md) to see how to just disable files.
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