17 lines
1.0 KiB
Markdown
17 lines
1.0 KiB
Markdown
LibJF is a library for my smaller mods which contains several common components.
|
|
Namely it provides:
|
|
- a complete config system with UIs, commands, compile-time codegen, presets, verifiers, etc
|
|
- a framework for manipulating loaded data and resources
|
|
- two new tags (which you can also use in data packs):
|
|
- `libjf:overpowered`: if an entity only wears armor items with this tag, it will become invulnerable
|
|
- `libjf:shulker_boxes_illegal`: items with this tag cannot be placed inside shulker boxes.
|
|
Intended to be used for backpacks or similar items
|
|
- utility code for serialization, script loading, co-processes, IO, etc.
|
|
- network utilities including a HTTP client and server
|
|
- a configurable and extensible translation system supporting various providers
|
|
- utilities for early initialization and ASM patching
|
|
|
|
If a mod is made by me, it is generally safe to assume it requires LibJF (or ships with parts of it)
|
|
|
|
If you want to use LibJF yourself, you can find documentation [here](https://pages.frohnmeyer-wds.de/JfMods/LibJF/)
|