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README.md
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# BreakMe [![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master)
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# BreakMe [![pipeline status](https://gitlab.com/jfmods/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/jfmods/BreakMe/-/commits/master)
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BreakMe crashes Minecraft in creative ways. It uses Fabric (although porting should be trivial, most of the code is standard java & some JNI)\
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# Installing
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I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=build_test)
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I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/jfmods/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=build_test)
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# Configuration
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You can use [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to change the configuration.\
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# Building
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BreakMe consists of two parts: The main mod and the DLL used for Unsafe_Windows_WinAPI, which are built separately.\
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If you don't build on windows you can use the dll contained in the latest [CI build](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs?job=build_test) and place it in src/main/resources/native.\
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If you want to build the dll, use [this](https://gitlab.com/JFronny/BreakMe/-/blob/master/src/main/c/build.bat) as a reference (requires VS build tools).\
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The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/JFronny/BreakMe/-/blob/master/.gitlab-ci.yml#L10) for an example\
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If you don't build on windows you can use the dll contained in the latest [CI build](https://gitlab.com/jfmods/BreakMe/-/jobs/artifacts/master/browse/build/libs?job=build_test) and place it in src/main/resources/native.\
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If you want to build the dll, use [this](https://gitlab.com/jfmods/BreakMe/-/blob/master/src/main/c/build.bat) as a reference (requires VS build tools).\
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The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/jfmods/BreakMe/-/blob/master/.gitlab-ci.yml#L10) for an example\
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],
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"contact": {
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"website": "jfronny.gitlab.io",
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"repo": "gitlab.com/JFronny/BreakMe"
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"repo": "https://gitlab.com/jfmods/BreakMe"
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},
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"license": "MIT",
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"icon": "assets/breakme/icon.png",
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