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J. Fronny 2021-03-05 07:03:25 +00:00
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# BreakMe [![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master)
# BreakMe [![pipeline status](https://gitlab.com/jfmods/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/jfmods/BreakMe/-/commits/master)
BreakMe crashes Minecraft in creative ways. It uses Fabric (although porting should be trivial, most of the code is standard java & some JNI)\
# Installing
I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=build_test)
I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/jfmods/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=build_test)
# Configuration
You can use [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to change the configuration.\
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# Building
BreakMe consists of two parts: The main mod and the DLL used for Unsafe_Windows_WinAPI, which are built separately.\
If you don't build on windows you can use the dll contained in the latest [CI build](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs?job=build_test) and place it in src/main/resources/native.\
If you want to build the dll, use [this](https://gitlab.com/JFronny/BreakMe/-/blob/master/src/main/c/build.bat) as a reference (requires VS build tools).\
The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/JFronny/BreakMe/-/blob/master/.gitlab-ci.yml#L10) for an example\
If you don't build on windows you can use the dll contained in the latest [CI build](https://gitlab.com/jfmods/BreakMe/-/jobs/artifacts/master/browse/build/libs?job=build_test) and place it in src/main/resources/native.\
If you want to build the dll, use [this](https://gitlab.com/jfmods/BreakMe/-/blob/master/src/main/c/build.bat) as a reference (requires VS build tools).\
The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/jfmods/BreakMe/-/blob/master/.gitlab-ci.yml#L10) for an example\

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],
"contact": {
"website": "jfronny.gitlab.io",
"repo": "gitlab.com/JFronny/BreakMe"
"repo": "https://gitlab.com/jfmods/BreakMe"
},
"license": "MIT",
"icon": "assets/breakme/icon.png",