diff --git a/README.md b/README.md index a7a14ca..27fc58f 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ -# BreakMe [![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master) +# BreakMe [![pipeline status](https://gitlab.com/jfmods/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/jfmods/BreakMe/-/commits/master) BreakMe crashes Minecraft in creative ways. It uses Fabric (although porting should be trivial, most of the code is standard java & some JNI)\ # Installing -I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=build_test) +I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/jfmods/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=build_test) # Configuration You can use [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to change the configuration.\ @@ -26,6 +26,6 @@ The values are explained in more detail below # Building BreakMe consists of two parts: The main mod and the DLL used for Unsafe_Windows_WinAPI, which are built separately.\ -If you don't build on windows you can use the dll contained in the latest [CI build](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs?job=build_test) and place it in src/main/resources/native.\ -If you want to build the dll, use [this](https://gitlab.com/JFronny/BreakMe/-/blob/master/src/main/c/build.bat) as a reference (requires VS build tools).\ -The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/JFronny/BreakMe/-/blob/master/.gitlab-ci.yml#L10) for an example\ \ No newline at end of file +If you don't build on windows you can use the dll contained in the latest [CI build](https://gitlab.com/jfmods/BreakMe/-/jobs/artifacts/master/browse/build/libs?job=build_test) and place it in src/main/resources/native.\ +If you want to build the dll, use [this](https://gitlab.com/jfmods/BreakMe/-/blob/master/src/main/c/build.bat) as a reference (requires VS build tools).\ +The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/jfmods/BreakMe/-/blob/master/.gitlab-ci.yml#L10) for an example\ diff --git a/src/main/resources/fabric.mod.json b/src/main/resources/fabric.mod.json index a50149f..93bae59 100644 --- a/src/main/resources/fabric.mod.json +++ b/src/main/resources/fabric.mod.json @@ -9,7 +9,7 @@ ], "contact": { "website": "jfronny.gitlab.io", - "repo": "gitlab.com/JFronny/BreakMe" + "repo": "https://gitlab.com/jfmods/BreakMe" }, "license": "MIT", "icon": "assets/breakme/icon.png",