Azul API stopped to support arm64 architecture, the only supported
option for ARM cpus is now 'arm'. This requires to set up hw_bitness
properly to get 64 bits version. 32 bits version can be obtained by
using 'arm' as an architecture.
* Add microsoft distribution of the JDK.
* Fix formatting to match prettier.
* Rebuild js.
* Fix archive suffix for Windows.
* Update src/distributions/microsoft/installer.ts
Co-authored-by: Brian Cristante <33549821+brcrista@users.noreply.github.com>
* Update src/distributions/microsoft/installer.ts
Co-authored-by: Brian Cristante <33549821+brcrista@users.noreply.github.com>
* Add support for the microsoft distribution.
* revert lockfile changes
* npm run format
* fix e2e-versions.yml
* eliminate duplication in version numbers
* Fix test
Co-authored-by: Brendan Burns <brendan.d.burns@gmail.com>
Co-authored-by: Brian Cristante <33549821+brcrista@users.noreply.github.com>
This deletes the secret key(s) and public keys(s) for the fingerprint
of the installed GPG_PRIVATE_KEY.
If the installed GPG_PRIVATE_KEY only contains a signing subkey without
the primary private key, the --delete-secret-and-public-key will
successfully delete the keys.
Signed-off-by: BJ Hargrave <bj@hargrave.dev>
* implement a core logic to cache dependnecies
* integrate the cache logic to entry points
* add a user doc about the dependency cache feature
* reflect changes to the dist dir
* add a prefix to the cache key
https://github.com/actions/setup-java/pull/193/files#r669521434
* test: extract build.gradle to a file in __tests__ dir
* run the restore e2e test on the specified OS
* add an e2e test for maven
* fix the dependency among workflows
* stabilize the cache on the Windows in e2e test
* add .gitignore files to __tests__/cache directories
* try to run restore after the authentication
* use the key in state to save caches in the post process
* suggest users to run without daemon if fail to save Gradle cache on Windows
* add missing description in the README.md
* run clean-up tasks in serial
* Add validation for post step (#3)
* work on fixing cache post step
* fix tests
* Update src/cleanup-java.ts
Co-authored-by: Konrad Pabjan <konradpabjan@github.com>
* Update src/cache.ts
Co-authored-by: Konrad Pabjan <konradpabjan@github.com>
* style: put the name of input to the constants.ts
* format: run `npm run build` to reflect changes to the dist dir
* chore: update licensed files by `licensed cache`
it still has three errors as follows:
>* setup-java.npm.sax
> filename: /Users/kengo/GitHub/setup-java/.licenses/npm/sax.dep.yml
> - license needs review: other
>
>* setup-java.npm.tslib-1.14.1
> filename: /Users/kengo/GitHub/setup-java/.licenses/npm/tslib-1.14.1.dep.yml
> - license needs review: 0bsd
>
>* setup-java.npm.tslib-2.3.0
> filename: /Users/kengo/GitHub/setup-java/.licenses/npm/tslib-2.3.0.dep.yml
> - license needs review: 0bsd
* fix: rerun ncc on macOS with node v12
* build: follow the suggestion at PR page
https://github.com/actions/setup-java/pull/193#issuecomment-901839546
* fix: throw error in case of no package manager file found
Co-authored-by: Dmitry Shibanov <dmitry-shibanov@github.com>
Co-authored-by: Konrad Pabjan <konradpabjan@github.com>
* Add support for Adoptium OpenJDK
Refs https://github.com/actions/setup-java/issues/191
* Rename distribution to Eclipse Temurin
* Update end-to-end tests in GitHub workflows
* Exclude e2e tests for Temurin JREs for now
* fix version
* Update e2e-versions.yml
* Handle Eclipse Temurin version suffixes ("beta")
* Add test for new version suffix "beta"
* Add updated `index.js`
* fix an issue
Co-authored-by: Maxim Lobanov <maxim-lobanov@github.com>
The extendedJavaHome environment variable contains `.` symbols in the version. This causes the environment variable to be ignored by the action runner. It's best to replace those and other non standard symbols with and underscore.
For reference:
> Environment variable names used by the utilities in the Shell and Utilities volume of IEEE Std 1003.1-2001 consist solely of uppercase letters, digits, and the '_' (underscore) from the characters defined in Portable Character Set .