29 lines
1.3 KiB
XML
29 lines
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<OutputType>Exe</OutputType>
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<LangVersion>8</LangVersion>
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<Nullable>enable</Nullable>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<Deterministic>false</Deterministic>
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</PropertyGroup>
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<PropertyGroup>
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<PostBuildEvent>if exist "$(SolutionDir)Data\pkgtool.exe" ($(SolutionDir)Data\pkgtool.exe build --noLogo --binDir .) else if exist "%appdata%\UpTool2\Apps\0e35d154-d0d3-45e0-b080-62f521263a44\app\pkgtool.exe" ("%appdata%\UpTool2\Apps\0e35d154-d0d3-45e0-b080-62f521263a44\app\pkgtool.exe" build --noLogo --binDir .) else echo Cound not find Package build tools, skipping</PostBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>tetris_yUxH6t_256px.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<EmbeddedResource Include="Intro.wav" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="GameOver.wav" />
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<EmbeddedResource Include="InGame1.wav" />
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<EmbeddedResource Include="InGame2.wav" />
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<Content Include="tetris_yUxH6t_256px.ico" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="NAudio" Version="1.10.0" />
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</ItemGroup>
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</Project> |