using System.Reflection; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("Testexetrisathlon")] [assembly: AssemblyDescription("Testexetrisathlon is one of the most innovative games i have played in years.")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("CreepyCrafter24 ft. Company X")] [assembly: AssemblyProduct("Testexetrisathlon")] [assembly: AssemblyCopyright("${AuthorCopyright}")] [assembly: AssemblyTrademark("© 20XX Company X")] [assembly: AssemblyCulture("")] // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". // The form "{Major}.{Minor}.*" will automatically update the build and revision, // and "{Major}.{Minor}.{Build}.*" will update just the revision. [assembly: AssemblyVersion("1.2.*")] // The following attributes are used to specify the signing key for the assembly, // if desired. See the Mono documentation for more information about signing. //[assembly: AssemblyDelaySign(false)] //[assembly: AssemblyKeyFile("")]