Add alternative soundtrack and rework some stuff

This commit is contained in:
CreepyCrafter24 2020-02-24 15:20:42 +01:00
parent 8e0037aba8
commit ee11ee4456
24 changed files with 639 additions and 367 deletions

80
.gitignore vendored
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@ -1,10 +1,9 @@
#Soundtrack data
Soundtrack.aup
Soundtrack_data/*
testexetrisathlon/*.wav
# Created by https://www.gitignore.io/api/csharp,visualstudio
# Edit at https://www.gitignore.io/?templates=csharp,visualstudio
# Created by https://www.gitignore.io/api/rider,csharp,visualstudio
# Edit at https://www.gitignore.io/?templates=rider,csharp,visualstudio
### Csharp ###
## Ignore Visual Studio temporary files, build results, and
@ -77,7 +76,6 @@ StyleCopReport.xml
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
@ -357,6 +355,76 @@ healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
### Rider ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### VisualStudio ###
# User-specific files
@ -513,4 +581,4 @@ MigrationBackup/
# Backup folder for Package Reference Convert tool in Visual Studio 2017
# End of https://www.gitignore.io/api/csharp,visualstudio
# End of https://www.gitignore.io/api/rider,csharp,visualstudio

0
.idea/.gitignore vendored Normal file
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# Default ignored files
/workspace.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DiscordProjectSettings">
<option name="show" value="true" />
</component>
<component name="ProjectNotificationSettings">
<option name="askShowProject" value="false" />
</component>
</project>

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ContentModelUserStore">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.testexetrisathlon/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.testexetrisathlon/riderModule.iml" />
</modules>
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="1" />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="RIDER_MODULE" version="4">
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$/../.." />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

51
DownloadData.py Normal file
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import os
import os.path
import wave
import youtube_dl
os.chdir("testexetrisathlon")
def dl_vid(url, outfile):
ydl_opts = {
'outtmpl': outfile,
'noplaylist': True,
'continue_dl': True,
'postprocessors': [{
'key': 'FFmpegExtractAudio',
'preferredcodec': 'wav' }]
}
with youtube_dl.YoutubeDL(ydl_opts) as ydl:
ydl.download([url])
def merge_vids(infiles, outfile):
data= []
for infile in infiles:
w = wave.open(infile + ".wav", 'rb')
data.append( [w.getparams(), w.readframes(w.getnframes())] )
w.close()
os.remove(infile + ".wav")
output = wave.open(outfile + ".wav", 'wb')
output.setparams(data[0][0])
output.writeframes(data[0][1])
output.writeframes(data[1][1])
output.close()
if not os.path.isfile("Intro.wav"):
dl_vid("https://youtu.be/U06jlgpMtQs", "Intro")
if not os.path.isfile("InGame1.wav"):
dl_vid("https://youtu.be/hueJrl83sOQ", "st1")
dl_vid("https://youtu.be/7gSS4h47rLU", "st2")
dl_vid("https://youtu.be/NDjDgvXlfVw", "st3")
merge_vids(["st1", "st2", "st3"], "InGame1")
if not os.path.isfile("InGame2.wav"):
dl_vid("https://youtu.be/umEDct4BoGc", "st1")
dl_vid("https://youtu.be/NVpjt9gHlDw", "st2")
dl_vid("https://youtu.be/zgKazTrhXmI", "st3")
merge_vids(["st1", "st2", "st3"], "InGame2")
if not os.path.isfile("GameOver.wav"):
dl_vid("https://youtu.be/J_3Zad-e9f4", "GameOver")

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@ -0,0 +1,8 @@
import pkg_resources
from subprocess import call
packages = [dist.project_name for dist in pkg_resources.working_set]
if not "youtube-dl" in packages:
packages += ["youtube-dl"]
call("pip install --upgrade " + ' '.join(packages), shell=True)

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@ -1 +1,3 @@
# testexetrisathlon
To download the files required for building, just run DownloadData.py
If you don't have youtube-dl installed (or it is outdated), just run DownloadDataDepsInstall.py

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@ -0,0 +1,5 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/UserDictionary/Words/=Freepik/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=testexetrisathlon/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Tetrominoe/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=winmm/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

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@ -1,6 +1,8 @@
using System;
using System.Linq;
#define WINDOWS
using System;
using System.Diagnostics;
using System.Linq;
using System.Media;
using System.Reflection;
using System.Runtime.InteropServices;
@ -27,95 +29,74 @@ using static System.Console;
namespace testexetrisathlon
{
class Program
internal static class Program
{
public const string Sqr = "■";
public static int[,] Grid = new int[23, 10];
public static int[,] DroppedTetrominoeLocationGrid = new int[23, 10];
private static Stopwatch _dropTimer = new Stopwatch();
private static int _dropTime;
private static int _dropRate = 300;
public static bool IsDropped;
private static Tetrominoe _tet;
private static Tetrominoe _nextTet;
private static ConsoleKeyInfo _key;
private static bool _isKeyPressed;
private static int _linesCleared;
private static int _score;
private static int _level = 1;
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
private static readonly ConsoleColor[] Colors = {BackgroundColor, ForegroundColor};
public static bool Debug;
public static readonly Random Rnd = new Random();
private static readonly SoundPlayer Intro =
new SoundPlayer(Assembly.GetManifestResourceStream("testexetrisathlon.Intro.wav"));
private static readonly SoundPlayer InGame1 =
new SoundPlayer(Assembly.GetManifestResourceStream("testexetrisathlon.InGame1.wav"));
private static readonly SoundPlayer InGame2 =
new SoundPlayer(Assembly.GetManifestResourceStream("testexetrisathlon.InGame2.wav"));
private static readonly SoundPlayer GameOver =
new SoundPlayer(Assembly.GetManifestResourceStream("testexetrisathlon.GameOver.wav"));
private static SoundPlayer _inGame = SettingsMan.UsingAltTrack ? InGame2 : InGame1;
#if WINDOWS
[DllImport("winmm.dll")]
static extern int waveOutGetVolume(IntPtr hwo, out uint dwVolume);
private static extern int waveOutSetVolume(IntPtr hwo, uint dwVolume);
#endif
[DllImport("winmm.dll")]
static extern int waveOutSetVolume(IntPtr hwo, uint dwVolume);
public static string sqr = "■";
public static int[,] grid = new int[23, 10];
public static int[,] droppedtetrominoeLocationGrid = new int[23, 10];
public static Stopwatch dropTimer = new Stopwatch();
public static Stopwatch inputTimer = new Stopwatch();
public static int dropTime, dropRate = 300;
public static bool isDropped = false;
static Tetrominoe tet;
static Tetrominoe nexttet;
public static ConsoleKeyInfo key;
public static bool isKeyPressed = false;
public static int linesCleared = 0, score = 0, level = 1;
static readonly Assembly assembly = Assembly.GetExecutingAssembly();
static ConsoleColor[] colors;
public static bool debug;
public static Random rnd;
static void Main(string[] args)
#if DEBUG
private static void Main()
{
rnd = new Random();
colors = new ConsoleColor[2] { BackgroundColor, ForegroundColor };
Debug = true;
#else
private static void Main(string[] args)
{
Debug = args.Contains("debug");
#endif
BackgroundColor = ConsoleColor.Red;
ForegroundColor = ConsoleColor.Yellow;
SetWindowSize(42, 29);
SetCursorPosition(0, 0);
Clear();
#if (DEBUG)
debug = true;
#else
debug = args.Contains("debug");
#endif
if (debug)
if (Debug)
SetWindowSize(50, 40);
new Program().MainN(
new SoundPlayer(assembly.GetManifestResourceStream("testexetrisathlon.Intro.wav")),
new SoundPlayer(assembly.GetManifestResourceStream("testexetrisathlon.InGame.wav")),
new SoundPlayer(assembly.GetManifestResourceStream("testexetrisathlon.GameOver.wav")));
BackgroundColor = colors[0];
ForegroundColor = colors[1];
SetCursorPosition(0, 0);
Clear();
}
enum GameState { exit, menu, game, gameOver }
static void DrawSymbol()
{
SetCursorPosition(0, 1);
Write(
" ▀▀▀██████▄▄▄\r\n" +
" ▀▀▀████▄\r\n" +
" ▄███████▀ ▀███▄\r\n" +
" ▄███████▀ ▀███▄\r\n" +
" ▄████████ ███▄\r\n" +
" ██████████▄ ███▌\r\n" +
" ▀█████▀ ▀███▄ ▐███\r\n" +
" ▀█▀ ▀███▄ ▐███\r\n" +
" ▀███▄ ███▌\r\n" +
" ▄██▄ ▀███▄ ▐███\r\n" +
" ▄██████▄ ▀███▄███\r\n" +
" █████▀▀████▄▄ ▄█████\r\n" +
" ████▀ ▀▀█████▄▄▄▄█████████▄\r\n" +
" ▀▀ ▀▀██████▀▀ ▀▀██\r\n\r\n" +
" testexetrisathlon v." + assembly.GetName().Version.ToString());
}
void MainN(SoundPlayer intro, SoundPlayer inGame, SoundPlayer gameOver)
{
int NewVolume = (ushort.MaxValue / 10) * SettingsMan.Volume;
waveOutSetVolume(IntPtr.Zero, ((uint)NewVolume & 0x0000ffff) | ((uint)NewVolume << 16));
#if WINDOWS
int newVolume = (ushort.MaxValue / 10) * SettingsMan.Volume;
waveOutSetVolume(IntPtr.Zero, ((uint) newVolume & 0x0000ffff) | ((uint) newVolume << 16));
#endif
bool playing = true;
GameState state = GameState.menu;
GameState state = GameState.Menu;
try
{
while (playing)
{
switch (state)
{
case GameState.menu:
case GameState.Menu:
Clear();
gameOver.Stop();
intro.PlayLooping();
GameOver.Stop();
Intro.PlayLooping();
DrawSymbol();
SetCursorPosition(12, 18);
Write("Highscore: " + SettingsMan.HighScore.ToString());
Write("HighScore: " + SettingsMan.HighScore);
SetCursorPosition(12, 20);
Write("Controls: Space");
SetCursorPosition(13, 21);
@ -134,43 +115,43 @@ namespace testexetrisathlon
switch (tmp)
{
case "s":
intro.Stop();
state = GameState.game;
Intro.Stop();
state = GameState.Game;
Clear();
DrawBorder();
break;
case "x":
state = GameState.exit;
state = GameState.Exit;
break;
case "v":
VolumeSlider();
SettingsMenu();
break;
}
break;
case GameState.game:
inGame.PlayLooping();
dropTimer.Start();
case GameState.Game:
_inGame.PlayLooping();
_dropTimer.Start();
SetCursorPosition(25, 0);
WriteLine("Level " + level);
WriteLine("Level " + _level);
SetCursorPosition(25, 1);
WriteLine("Score " + score + "/" + (Math.Pow(level, 2) * 100).ToString());
WriteLine("Score " + _score + "/" + (Math.Pow(_level, 2) * 100));
SetCursorPosition(25, 2);
WriteLine("LinesCleared " + linesCleared);
WriteLine("LinesCleared " + _linesCleared);
SetCursorPosition(25, 4);
WriteLine("Highscore " + SettingsMan.HighScore);
nexttet = new Tetrominoe();
tet = nexttet;
tet.Spawn();
nexttet = new Tetrominoe();
WriteLine("HighScore " + SettingsMan.HighScore);
_nextTet = new Tetrominoe();
_tet = _nextTet;
_tet.Spawn();
_nextTet = new Tetrominoe();
Update();
inGame.Stop();
state = GameState.gameOver;
_inGame.Stop();
state = GameState.GameOver;
break;
case GameState.gameOver:
SettingsMan.HighScore = score;
gameOver.PlayLooping();
case GameState.GameOver:
SettingsMan.HighScore = _score;
GameOver.PlayLooping();
string input = "";
while ((input != "y") && (input != "n"))
while (input != "y" && input != "n")
{
Clear();
DrawBorder();
@ -182,87 +163,148 @@ namespace testexetrisathlon
WriteLine("├───────────────────┤");
input = ReadKey().KeyChar.ToString().ToLower();
}
grid = new int[23, 10];
droppedtetrominoeLocationGrid = new int[23, 10];
dropTimer = new Stopwatch();
inputTimer = new Stopwatch();
dropRate = 300;
isDropped = false;
isKeyPressed = false;
linesCleared = 0;
score = 0;
level = 1;
Grid = new int[23, 10];
DroppedTetrominoeLocationGrid = new int[23, 10];
_dropTimer = new Stopwatch();
_dropRate = 300;
IsDropped = false;
_isKeyPressed = false;
_linesCleared = 0;
_score = 0;
_level = 1;
GC.Collect();
Clear();
DrawBorder();
if (input == "y")
state = GameState.game;
else
state = GameState.menu;
state = input == "y" ? GameState.Game : GameState.Menu;
break;
default:
case GameState.Exit:
playing = false;
break;
default: throw new ArgumentOutOfRangeException();
}
}
}
finally
{
intro.Dispose();
inGame.Dispose();
gameOver.Dispose();
Intro.Dispose();
InGame1.Dispose();
InGame2.Dispose();
GameOver.Dispose();
}
BackgroundColor = Colors[0];
ForegroundColor = Colors[1];
SetCursorPosition(0, 0);
Clear();
}
static void VolumeSlider()
private static void DrawSymbol()
{
SetCursorPosition(0, 1);
Write(
" ▀▀▀██████▄▄▄\r\n" +
" ▀▀▀████▄\r\n" +
" ▄███████▀ ▀███▄\r\n" +
" ▄███████▀ ▀███▄\r\n" +
" ▄████████ ███▄\r\n" +
" ██████████▄ ███▌\r\n" +
" ▀█████▀ ▀███▄ ▐███\r\n" +
" ▀█▀ ▀███▄ ▐███\r\n" +
" ▀███▄ ███▌\r\n" +
" ▄██▄ ▀███▄ ▐███\r\n" +
" ▄██████▄ ▀███▄███\r\n" +
" █████▀▀████▄▄ ▄█████\r\n" +
" ████▀ ▀▀█████▄▄▄▄█████████▄\r\n" +
" ▀▀ ▀▀██████▀▀ ▀▀██\r\n\r\n" +
" testexetrisathlon v." + Assembly.GetName().Version);
}
private static void SettingsMenu()
{
Clear();
DrawSymbol();
#if !WINDOWS
SetCursorPosition(2, 19);
Write("Volume is not supported in this build!");
#endif
bool barActive = true;
int currentSetting = 0;
while (barActive)
{
bool curr = SettingsMan.UsingAltTrack;
SetCursorPosition(3, 20);
Write("Volume: " + new string('=', SettingsMan.Volume * 2) + "[" + SettingsMan.Volume.ToString("00") + "]" + new string('=', 20 - (SettingsMan.Volume * 2)));
switch (ReadKey().Key)
ForegroundColor = currentSetting == 0 ? ConsoleColor.White : ConsoleColor.Yellow;
Write("Volume: " + new string('=', SettingsMan.Volume * 2) + "[" + SettingsMan.Volume.ToString("00") +
"]" + new string('=', 20 - (SettingsMan.Volume * 2)));
SetCursorPosition(5, 22);
ForegroundColor = currentSetting == 1 ? ConsoleColor.White : ConsoleColor.Yellow;
Write($"{(curr ? " Using" : "Not using")} alternative soundtrack ");
ForegroundColor = ConsoleColor.Yellow;
switch (currentSetting)
{
case ConsoleKey.LeftArrow:
SettingsMan.Volume--;
case 0:
switch (ReadKey().Key)
{
case ConsoleKey.LeftArrow:
SettingsMan.Volume--;
break;
case ConsoleKey.RightArrow:
SettingsMan.Volume++;
break;
case ConsoleKey.Enter:
barActive = false;
break;
case ConsoleKey.Tab:
currentSetting = 1;
break;
}
break;
case ConsoleKey.RightArrow:
SettingsMan.Volume++;
break;
case ConsoleKey.Enter:
barActive = false;
case 1:
switch (ReadKey().Key)
{
case ConsoleKey.LeftArrow:
case ConsoleKey.RightArrow:
case ConsoleKey.Spacebar:
SettingsMan.UsingAltTrack = !curr;
break;
case ConsoleKey.Enter:
barActive = false;
break;
case ConsoleKey.Tab:
currentSetting = 0;
break;
}
break;
}
int NewVolume = (ushort.MaxValue / 10) * SettingsMan.Volume;
waveOutSetVolume(IntPtr.Zero, ((uint)NewVolume & 0x0000ffff) | ((uint)NewVolume << 16));
#if WINDOWS
int newVolume = (ushort.MaxValue / 10) * SettingsMan.Volume;
waveOutSetVolume(IntPtr.Zero, ((uint) newVolume & 0x0000ffff) | ((uint) newVolume << 16));
#endif
_inGame = SettingsMan.UsingAltTrack ? InGame2 : InGame1;
}
}
static void Update()
private static void Update()
{
while (true)
{
dropTime = (int)dropTimer.ElapsedMilliseconds;
if (dropTime > dropRate)
_dropTime = (int) _dropTimer.ElapsedMilliseconds;
if (_dropTime > _dropRate)
{
dropTime = 0; dropTimer.Restart(); tet.Drop();
_dropTime = 0;
_dropTimer.Restart();
_tet.Drop();
}
if (isDropped == true)
if (IsDropped)
{
tet = nexttet;
nexttet = new Tetrominoe();
tet.Spawn();
isDropped = false;
score += 10;
_tet = _nextTet;
_nextTet = new Tetrominoe();
_tet.Spawn();
IsDropped = false;
_score += 10;
}
for (int j = 0; j < 10; j++)
{
if (droppedtetrominoeLocationGrid[0, j] == 1)
if (DroppedTetrominoeLocationGrid[0, j] == 1)
return;
}
if (debug)
if (Debug)
{
SetCursorPosition(0, 25);
WriteLine("!DEBUG MODE ENABLED!");
@ -271,100 +313,89 @@ namespace testexetrisathlon
ClearBlock();
}
}
static void ClearBlock()
private static void ClearBlock()
{
int combo = 0;
for (int i = 0; i < 23; i++)
{
if (Enumerable.Range(0, 10).Where(s => droppedtetrominoeLocationGrid[i, s] == 0).Count() == 0)
if (Enumerable.Range(0, 10).All(s => DroppedTetrominoeLocationGrid[i, s] != 0))
{
linesCleared++;
_linesCleared++;
combo++;
Beep(400, 200);
for (int j = 0; j < 10; j++)
{
droppedtetrominoeLocationGrid[i, j] = 0;
}
int[,] newdroppedtetrominoeLocationGrid = new int[23, 10];
for (int j = 0; j < 10; j++) DroppedTetrominoeLocationGrid[i, j] = 0;
int[,] newDroppedTetrominoeLocationGrid = new int[23, 10];
for (int k = 1; k < i; k++)
{
for (int l = 0; l < 10; l++)
{
newdroppedtetrominoeLocationGrid[k + 1, l] = droppedtetrominoeLocationGrid[k, l];
}
}
for (int l = 0; l < 10; l++)
newDroppedTetrominoeLocationGrid[k + 1, l] = DroppedTetrominoeLocationGrid[k, l];
for (int k = 1; k < i; k++)
{
for (int l = 0; l < 10; l++)
{
droppedtetrominoeLocationGrid[k, l] = 0;
}
}
for (int l = 0; l < 10; l++)
DroppedTetrominoeLocationGrid[k, l] = 0;
for (int k = 0; k < 23; k++)
for (int l = 0; l < 10; l++)
if (newdroppedtetrominoeLocationGrid[k, l] == 1)
droppedtetrominoeLocationGrid[k, l] = 1;
for (int l = 0; l < 10; l++)
if (newDroppedTetrominoeLocationGrid[k, l] == 1)
DroppedTetrominoeLocationGrid[k, l] = 1;
Draw();
}
}
score += (int)Math.Round(Math.Sqrt(Math.Max((combo * 50) - 50, 0)) * 5);
level = (int)Math.Round(Math.Sqrt(score * 0.01)) + 1;
dropRate = 300 - (22 * level);
_score += (int) Math.Round(Math.Sqrt(Math.Max((combo * 50) - 50, 0)) * 5);
_level = (int) Math.Round(Math.Sqrt(_score * 0.01)) + 1;
_dropRate = 300 - (22 * _level);
}
static void Input()
private static void Input()
{
isKeyPressed = KeyAvailable;
_isKeyPressed = KeyAvailable;
SetCursorPosition(0, 24);
if (isKeyPressed)
key = ReadKey();
if (key.Key == ConsoleKey.LeftArrow & !tet.isSomethingLeft() & isKeyPressed)
if (_isKeyPressed)
_key = ReadKey();
if ((_key.Key == ConsoleKey.LeftArrow) & !_tet.IsSomethingLeft() & _isKeyPressed)
{
for (int i = 0; i < 4; i++)
tet.location[i][1] -= 1;
tet.Update();
_tet.Location[i][1] -= 1;
_tet.Update();
}
else if (key.Key == ConsoleKey.RightArrow & !tet.isSomethingRight() & isKeyPressed)
else if ((_key.Key == ConsoleKey.RightArrow) & !_tet.IsSomethingRight() & _isKeyPressed)
{
for (int i = 0; i < 4; i++)
tet.location[i][1] += 1;
tet.Update();
_tet.Location[i][1] += 1;
_tet.Update();
}
if (key.Key == ConsoleKey.DownArrow & isKeyPressed)
tet.Drop();
if (key.Key == ConsoleKey.UpArrow & isKeyPressed)
for (; tet.isSomethingBelow!= true;)
tet.Drop();
if (key.Key == ConsoleKey.Spacebar & isKeyPressed)
if ((_key.Key == ConsoleKey.DownArrow) & _isKeyPressed)
_tet.Drop();
if ((_key.Key == ConsoleKey.UpArrow) & _isKeyPressed)
for (; _tet.IsSomethingBelow != true;)
_tet.Drop();
if ((_key.Key == ConsoleKey.Spacebar) & _isKeyPressed)
{
tet.Rotate();
tet.Update();
_tet.Rotate();
_tet.Update();
}
}
public static void Draw()
{
for (int i = 0; i < 23; ++i)
for (int j = 0; j < 10; j++)
{
for (int j = 0; j < 10; j++)
SetCursorPosition((2 * j) + 1, i);
if ((Grid[i, j] == 1) | (DroppedTetrominoeLocationGrid[i, j] == 1))
{
SetCursorPosition((2 * j) + 1, i);
if (grid[i, j] == 1 | droppedtetrominoeLocationGrid[i, j] == 1)
{
SetCursorPosition((2 * j) + 1, i);
Write(sqr);
}
else
{
Write(" ");
}
Write(Sqr);
}
else
{
Write(" ");
}
}
SetCursorPosition(25, 0);
WriteLine("Level " + level);
WriteLine("Level " + _level);
SetCursorPosition(25, 1);
WriteLine("Score " + score + "/" + (Math.Pow(level, 2) * 100).ToString());
WriteLine("Score " + _score + "/" + (Math.Pow(_level, 2) * 100));
SetCursorPosition(25, 2);
WriteLine("LinesCleared " + linesCleared);
WriteLine("LinesCleared " + _linesCleared);
}
public static void DrawBorder()
{
for (int lengthCount = 0; lengthCount <= 22; lengthCount++)
@ -376,11 +407,16 @@ namespace testexetrisathlon
}
SetCursorPosition(0, 23);
Write("└");
for (int widthCount = 0; widthCount <= 18; widthCount++)
{
Write("─");
}
for (int widthCount = 0; widthCount <= 18; widthCount++) Write("─");
Write("┘");
}
private enum GameState
{
Exit,
Menu,
Game,
GameOver
}
}
}
}

View File

@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
@ -23,4 +22,4 @@ using System.Runtime.CompilerServices;
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]
//[assembly: AssemblyKeyFile("")]

View File

@ -1,56 +1,65 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Linq;
namespace testexetrisathlon
{
static class SettingsMan
internal static class SettingsMan
{
static XElement doc;
static string xmlfile = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\Save.xml";
private static readonly string XmlFile =
Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Save.xml");
public static int Volume
{
get {
if (doc == null)
Load();
return toRange(int.Parse(doc.Element("Save").Element("Volume").Value), 0, 10);
get => ToRange(int.Parse(Load().Element("Volume").Value), 0, 10);
set
{
XElement doc = Load();
doc.Element("Volume").Value = ToRange(value, 0, 10).ToString();
doc.Save();
}
set {
doc.Element("Save").Element("Volume").Value = toRange(value, 0, 10).ToString();
Save();
}
}
public static int HighScore
{
get {
if (doc == null)
Load();
return int.Parse(doc.Element("Save").Element("HighScore").Value);
}
set {
doc.Element("Save").Element("HighScore").Value = value.ToString();
Save();
}
}
static void Save() => doc.Save(xmlfile);
static void Load()
{
if (!File.Exists(xmlfile))
new XElement("Save", new XElement("Volume", 10), new XElement("HighScore", 0)).Save(xmlfile);
doc = XDocument.Load(xmlfile).Root;
if (doc.Element("Save") == null)
doc.Add(new XElement("Save"));
if (doc.Element("Save").Element("Volume") == null)
doc.Element("Save").Add(new XElement("Volume", 10));
if (doc.Element("Save").Element("HighScore") == null)
doc.Element("Save").Add(new XElement("HighScore", 10));
}
static int toRange(int value, int rangeStart, int rangeEnd) => Math.Min(Math.Max(value, rangeStart), rangeEnd);
public static int HighScore
{
get => int.Parse(Load().Element("HighScore").Value);
set
{
XElement doc = Load();
doc.Element("HighScore").Value = value.ToString();
doc.Save();
}
}
public static bool UsingAltTrack
{
get => bool.Parse(Load().Element("AltTrack").Value);
set
{
XElement doc = Load();
doc.Element("AltTrack").Value = value.ToString();
doc.Save();
}
}
private static void Save(this XElement doc) => doc.Save(XmlFile);
private static XElement Load()
{
if (!File.Exists(XmlFile))
new XElement("Save").Save(XmlFile);
XElement doc = XDocument.Load(XmlFile).Root;
if (doc.Element("Volume") == null)
doc.Add(new XElement("Volume", 10));
if (doc.Element("HighScore") == null)
doc.Add(new XElement("HighScore", 10));
if (doc.Element("AltTrack") == null)
doc.Add(new XElement("AltTrack", false));
return doc;
}
private static int ToRange(int value, int rangeStart, int rangeEnd) =>
Math.Min(Math.Max(value, rangeStart), rangeEnd);
}
}
}

View File

@ -1,184 +1,202 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using System.Security;
using static System.Console;
#pragma warning disable IDE1006
namespace testexetrisathlon
{
public class Tetrominoe
{
public static int[,] I = new int[1, 4] { { 1, 1, 1, 1 } };
private static readonly int[,] I = {{1, 1, 1, 1}};
public static int[,] O = new int[2, 2] { { 1, 1 },
{ 1, 1 } };
private static readonly int[,] O =
{
{1, 1},
{1, 1}
};
public static int[,] T = new int[2, 3] { { 0, 1, 0 },
{ 1, 1, 1 } };
private static readonly int[,] T =
{
{0, 1, 0},
{1, 1, 1}
};
public static int[,] S = new int[2, 3] { { 0, 1, 1 },
{ 1, 1, 0 } };
private static readonly int[,] S =
{
{0, 1, 1},
{1, 1, 0}
};
public static int[,] Z = new int[2, 3] { { 1, 1, 0 },
{ 0, 1, 1 } };
private static readonly int[,] Z =
{
{1, 1, 0},
{0, 1, 1}
};
public static int[,] J = new int[2, 3] { { 1, 0, 0 },
{ 1, 1, 1 } };
private static readonly int[,] J =
{
{1, 0, 0},
{1, 1, 1}
};
private static readonly int[,] L =
{
{0, 0, 1},
{1, 1, 1}
};
private static readonly List<int[,]> TetrominoeList = new List<int[,]> {I, O, T, S, Z, J, L};
private readonly int[,] _shape;
public List<int[]> Location = new List<int[]>();
public static int[,] L = new int[2, 3] { { 0, 0, 1 },
{ 1, 1, 1 } };
public static List<int[,]> tetrominoes = new List<int[,]>() { I, O, T, S, Z, J, L };
private readonly int[,] shape;
public List<int[]> location = new List<int[]>();
public Tetrominoe()
{
shape = tetrominoes[Program.rnd.Next(0, tetrominoes.Count)];
_shape = TetrominoeList[Program.Rnd.Next(0, TetrominoeList.Count)];
for (int i = 0; i < 7; i++)
for (int j = 0; j < 2; j++)
{
for (int j = 0; j < 2; j++)
{
SetCursorPosition(i + 26, j + 6);
Write(Program.debug ? "X" : " ");
}
SetCursorPosition(i + 26, j + 6);
Write(Program.Debug ? "X" : " ");
}
Program.DrawBorder();
for (int i = 0; i < shape.GetLength(0); i++)
{
for (int j = 0; j < shape.GetLength(1); j++)
for (int i = 0; i < _shape.GetLength(0); i++)
for (int j = 0; j < _shape.GetLength(1); j++)
if (_shape[i, j] == 1)
{
if (shape[i, j] == 1)
{
SetCursorPosition(30 - shape.GetLength(1) + (2 * j), i + 6);
Write(Program.sqr);
}
SetCursorPosition((30 - _shape.GetLength(1)) + (2 * j), i + 6);
Write(Program.Sqr);
}
}
}
public bool IsSomethingBelow => Location.Any(s => s[0] + 1 >= 23 || (s[0] + 1 < 23) &
(Program.DroppedTetrominoeLocationGrid[s[0] + 1, s[1]] == 1));
public void Spawn()
{
for (int i = 0; i < shape.GetLength(0); i++)
{
for (int j = 0; j < shape.GetLength(1); j++)
{
if (shape[i, j] == 1)
{
location.Add(new int[] { i, 5 - (shape.GetLength(1) / 2) + j });
}
}
}
for (int i = 0; i < _shape.GetLength(0); i++)
for (int j = 0; j < _shape.GetLength(1); j++)
if (_shape[i, j] == 1)
Location.Add(new[] {i, (5 - (_shape.GetLength(1) / 2)) + j});
Update();
}
public void Drop()
{
if (isSomethingBelow)
if (IsSomethingBelow)
{
location.ForEach(s => Program.droppedtetrominoeLocationGrid[s[0], s[1]] = 1);
Program.isDropped = true;
Location.ForEach(s => Program.DroppedTetrominoeLocationGrid[s[0], s[1]] = 1);
Program.IsDropped = true;
Beep(800, 200);
}
else
{
location.ForEach(s => s[0]++);
Location.ForEach(s => s[0]++);
Update();
}
}
public void Rotate()
{
List<int[]> templocation = new List<int[]>();
for (int i = 0; i < shape.GetLength(0); i++)
{
for (int j = 0; j < shape.GetLength(1); j++)
{
if (shape[i, j] == 1)
{
templocation.Add(new int[] { i, ((10 - shape.GetLength(1)) / 2) + j });
}
}
}
if (shape == tetrominoes[1])
List<int[]> tempLocation = new List<int[]>();
for (int i = 0; i < _shape.GetLength(0); i++)
for (int j = 0; j < _shape.GetLength(1); j++)
if (_shape[i, j] == 1)
tempLocation.Add(new[] {i, ((10 - _shape.GetLength(1)) / 2) + j});
if (_shape == TetrominoeList[1])
return;
for (int i = 0; i < location.Count; i++)
templocation[i] = TransformMatrix(location[i], location[(shape == tetrominoes[3]) ? 3 : 2]);
for (int count = 0; isOverlayLeft(templocation) != false | isOverlayRight(templocation) != false | isOverlayBelow(templocation) != false; count++)
for (int i = 0; i < Location.Count; i++)
tempLocation[i] = TransformMatrix(Location[i], Location[_shape == TetrominoeList[3] ? 3 : 2]);
for (int count = 0;
(IsOverlayLeft(tempLocation) != false) | (IsOverlayRight(tempLocation) != false) |
(IsOverlayBelow(tempLocation) != false);
count++)
{
if (isOverlayLeft(templocation) == true)
for (int i = 0; i < location.Count; i++)
templocation[i][1]++;
if (isOverlayRight(templocation) == true)
for (int i = 0; i < location.Count; i++)
templocation[i][1]--;
if (isOverlayBelow(templocation) == true)
for (int i = 0; i < location.Count; i++)
templocation[i][0]--;
if (IsOverlayLeft(tempLocation) == true)
for (int i = 0; i < Location.Count; i++)
tempLocation[i][1]++;
if (IsOverlayRight(tempLocation) == true)
for (int i = 0; i < Location.Count; i++)
tempLocation[i][1]--;
if (IsOverlayBelow(tempLocation) == true)
for (int i = 0; i < Location.Count; i++)
tempLocation[i][0]--;
if (count == 3)
return;
}
location = templocation;
Location = tempLocation;
}
public static int[] TransformMatrix(int[] coord, int[] axis) => new int[] { axis[0] - axis[1] + coord[1], axis[0] + axis[1] - coord[0] };
public bool isSomethingBelow => location.Where(s => s[0] + 1 >= 23 || s[0] + 1 < 23 & Program.droppedtetrominoeLocationGrid[s[0] + 1, s[1]] == 1).Count() > 0;
public static bool? isOverlayBelow(List<int[]> location)
private static int[] TransformMatrix(IReadOnlyList<int> coords, IReadOnlyList<int> axis) =>
new[] {(axis[0] - axis[1]) + coords[1], (axis[0] + axis[1]) - coords[0]};
private static bool? IsOverlayBelow(IReadOnlyList<int[]> location)
{
List<int> ycoords = new List<int>();
List<int> yCoords = new List<int>();
for (int i = 0; i < 4; i++)
{
ycoords.Add(location[i][0]);
yCoords.Add(location[i][0]);
if (location[i][0] >= 23)
return true;
if (location[i][0] < 0 | location[i][1] < 0 | location[i][1] > 9)
if ((location[i][0] < 0) | (location[i][1] < 0) | (location[i][1] > 9))
return null;
}
return location.Where(s => (ycoords.Max() - ycoords.Min() == 3) ?
((ycoords.Max() == s[0] | ycoords.Max() - 1 == s[0]) & (Program.droppedtetrominoeLocationGrid[s[0], s[1]] == 1)) :
((ycoords.Max() == s[0]) & (Program.droppedtetrominoeLocationGrid[s[0], s[1]] == 1))).Count() > 0;
return location.Any(s =>
yCoords.Max() - yCoords.Min() == 3
? ((yCoords.Max() == s[0]) | (yCoords.Max() - 1 == s[0])) &
(Program.DroppedTetrominoeLocationGrid[s[0], s[1]] == 1)
: (yCoords.Max() == s[0]) & (Program.DroppedTetrominoeLocationGrid[s[0], s[1]] == 1));
}
public bool isSomethingLeft() => location.Where(s => s[1] == 0 || Program.droppedtetrominoeLocationGrid[s[0], s[1] - 1] == 1).Count() > 0;
public static bool? isOverlayLeft(List<int[]> location)
public bool IsSomethingLeft() =>
Location.Any(s => s[1] == 0 || Program.DroppedTetrominoeLocationGrid[s[0], s[1] - 1] == 1);
private static bool? IsOverlayLeft(IReadOnlyList<int[]> location)
{
List<int> xcoords = new List<int>();
xcoords.AddRange(location.Select(s => s[1]));
List<int> xCoords = new List<int>();
xCoords.AddRange(location.Select(s => s[1]));
for (int i = 0; i < 4; i++)
{
if (location[i][1] < 0)
return true;
if (location[i][1] > 9)
return false;
if (location[i][0] >= 23 | location[i][0] < 0)
if ((location[i][0] >= 23) | (location[i][0] < 0))
return null;
}
return location.Where(s => (xcoords.Max() - xcoords.Min() == 3) ?
(xcoords.Min() == s[1] | xcoords.Min() + 1 == s[1] && Program.droppedtetrominoeLocationGrid[s[0], s[1]] == 1) :
(xcoords.Min() == s[1] && Program.droppedtetrominoeLocationGrid[s[0], s[1]] == 1)).Count() > 0;
return location.Any(s => xCoords.Max() - xCoords.Min() == 3
? (xCoords.Min() == s[1]) | (xCoords.Min() + 1 == s[1]) &&
Program.DroppedTetrominoeLocationGrid[s[0], s[1]] == 1
: xCoords.Min() == s[1] && Program.DroppedTetrominoeLocationGrid[s[0], s[1]] == 1);
}
public bool isSomethingRight() => location.Where(s => s[1] == 9 || Program.droppedtetrominoeLocationGrid[s[0], s[1] + 1] == 1).Count() > 0;
public static bool? isOverlayRight(List<int[]> location)
public bool IsSomethingRight() =>
Location.Any(s => s[1] == 9 || Program.DroppedTetrominoeLocationGrid[s[0], s[1] + 1] == 1);
private static bool? IsOverlayRight(IReadOnlyList<int[]> location)
{
List<int> xcoords = new List<int>();
xcoords.AddRange(location.Select(s => s[1]));
List<int> xCoords = new List<int>();
xCoords.AddRange(location.Select(s => s[1]));
for (int i = 0; i < 4; i++)
{
if (location[i][1] > 9)
return true;
if (location[i][1] < 0)
return false;
if (location[i][0] >= 23 | location[i][0] < 0)
if ((location[i][0] >= 23) | (location[i][0] < 0))
return null;
}
return location.Where(s => (xcoords.Max() - xcoords.Min() == 3) ?
((xcoords.Max() == s[1] | xcoords.Max() - 1 == s[1]) & Program.droppedtetrominoeLocationGrid[s[0], s[1]] == 1) :
(xcoords.Max() == s[1] & Program.droppedtetrominoeLocationGrid[s[0], s[1]] == 1)).Count() > 0;
return location.Any(s => xCoords.Max() - xCoords.Min() == 3
? ((xCoords.Max() == s[1]) | (xCoords.Max() - 1 == s[1])) &
(Program.DroppedTetrominoeLocationGrid[s[0], s[1]] == 1)
: (xCoords.Max() == s[1]) & (Program.DroppedTetrominoeLocationGrid[s[0], s[1]] == 1));
}
public void Update()
{
for (int i = 0; i < 23; i++)
{
for (int j = 0; j < 10; j++)
{
Program.grid[i, j] = 0;
}
}
location.ForEach(s => Program.grid[s[0], s[1]] = 1);
for (int j = 0; j < 10; j++)
Program.Grid[i, j] = 0;
Location.ForEach(s => Program.Grid[s[0], s[1]] = 1);
Program.Draw();
}
}
}
}

View File

@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/></startup></configuration>

View File

@ -9,6 +9,8 @@
<AssemblyName>testexetrisathlon</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkProfile />
<LangVersion>8</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
@ -75,11 +77,6 @@
<Compile Include="Tetrominoe.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="GameOver.wav" />
<EmbeddedResource Include="InGame.wav" />
<EmbeddedResource Include="Intro.wav" />
</ItemGroup>
<ItemGroup>