Dramatically decrease size

This commit is contained in:
CreepyCrafter24 2020-03-29 18:48:45 +02:00
parent 633c37eb89
commit 0932b0d0d0
13 changed files with 126 additions and 92 deletions

2
.gitignore vendored
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@ -1,5 +1,5 @@
#Soundtrack data
testexetrisathlon/*.wav
testexetrisathlon/*.mp3
# Created by https://www.gitignore.io/api/rider,csharp,visualstudio

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@ -1,24 +1,32 @@
import os
import os.path
import wave
import youtube_dl
import wave
os.chdir("testexetrisathlon")
def dl_vid(url, outfile):
def dl_vid(url, outfile, filetype):
ydl_opts = {
'outtmpl': outfile,
'noplaylist': True,
'continue_dl': True,
'postprocessors': [{
'key': 'FFmpegExtractAudio',
'preferredcodec': 'wav' }]
'preferredcodec': filetype }]
}
with youtube_dl.YoutubeDL(ydl_opts) as ydl:
ydl.download([url])
def merge_vids(infiles, outfile):
#lStream = open("list.txt", "w")
#for infile in infiles:
# lStream.write("file '" + infile + ".wav'\n")
#lStream.close()
#os.system("ffmpeg -f concat -i list.txt -c copy " + outfile + ".mp3")
#os.remove("list.txt")
#for infile in infiles:
# os.remove(infile + ".mp3")
data= []
for infile in infiles:
w = wave.open(infile + ".wav", 'rb')
@ -31,21 +39,24 @@ def merge_vids(infiles, outfile):
output.writeframes(data[0][1])
output.writeframes(data[1][1])
output.close()
os.system("ffmpeg -y -i " + outfile + ".wav " + outfile + ".mp3")
os.remove(outfile + ".wav")
if not os.path.isfile("Intro.wav"):
dl_vid("https://youtu.be/U06jlgpMtQs", "Intro")
if not os.path.isfile("Intro.mp3"):
dl_vid("https://youtu.be/U06jlgpMtQs", "Intro", "mp3")
if not os.path.isfile("InGame1.wav"):
dl_vid("https://youtu.be/hueJrl83sOQ", "st1")
dl_vid("https://youtu.be/7gSS4h47rLU", "st2")
dl_vid("https://youtu.be/NDjDgvXlfVw", "st3")
if not os.path.isfile("InGame1.mp3"):
dl_vid("https://youtu.be/hueJrl83sOQ", "st1", "wav")
dl_vid("https://youtu.be/7gSS4h47rLU", "st2", "wav")
dl_vid("https://youtu.be/NDjDgvXlfVw", "st3", "wav")
merge_vids(["st1", "st2", "st3"], "InGame1")
if not os.path.isfile("InGame2.wav"):
dl_vid("https://youtu.be/umEDct4BoGc", "st1")
dl_vid("https://youtu.be/NVpjt9gHlDw", "st2")
dl_vid("https://youtu.be/zgKazTrhXmI", "st3")
if not os.path.isfile("InGame2.mp3"):
dl_vid("https://youtu.be/umEDct4BoGc", "st1", "wav")
dl_vid("https://youtu.be/NVpjt9gHlDw", "st2", "wav")
dl_vid("https://youtu.be/zgKazTrhXmI", "st3", "wav")
merge_vids(["st1", "st2", "st3"], "InGame2")
if not os.path.isfile("GameOver.wav"):
dl_vid("https://youtu.be/J_3Zad-e9f4", "GameOver")
if not os.path.isfile("GameOver.mp3"):
dl_vid("https://youtu.be/J_3Zad-e9f4", "GameOver", "mp3")

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@ -0,0 +1,10 @@
namespace testexetrisathlon
{
public static class SizeSetter
{
public static void SetWindowSize(int width, int height)
{
}
}
}

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@ -1,24 +0,0 @@
using System;
using System.Linq;
namespace testexetrisathlon
{
internal static class OSCheck
{
private static bool _checkedWindows;
private static bool _isWindows;
public static bool IsWindows
{
get
{
if (_checkedWindows) return _isWindows;
_isWindows =
new[] {PlatformID.Win32S, PlatformID.Win32Windows, PlatformID.Win32NT, PlatformID.WinCE}
.Contains(Environment.OSVersion.Platform);
_checkedWindows = true;
return _isWindows;
}
}
}
}

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@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Threading;
using testexetrisathlon.SoundManagement;
using static System.Console;
@ -51,7 +50,8 @@ namespace testexetrisathlon
public static bool Debug;
public static readonly Random Rnd = new Random();
private static ISoundManager soundManager;
private static ISoundManager _soundManager;
public static IBeeper Beeper;
private static string InGame => SettingsMan.UsingAltTrack ? "InGame2" : "InGame1";
#if DEBUG
@ -63,22 +63,20 @@ namespace testexetrisathlon
{
Debug = args.Contains("debug");
#endif
Beeper = new Beeper();
BackgroundColor = ConsoleColor.Red;
ForegroundColor = ConsoleColor.Yellow;
soundManager = OSCheck.IsWindows ? (ISoundManager) new WindowsSoundManager() : new LinuxSoundManager();
soundManager.Init(new Dictionary<string, string>
_soundManager = new SoundManager();
_soundManager.Init(new Dictionary<string, string>
{
{"Intro", "testexetrisathlon.Intro.wav"},
{"InGame1", "testexetrisathlon.InGame1.wav"},
{"InGame2", "testexetrisathlon.InGame2.wav"},
{"GameOver", "testexetrisathlon.GameOver.wav"}
{"Intro", "testexetrisathlon.Intro.mp3"},
{"InGame1", "testexetrisathlon.InGame1.mp3"},
{"InGame2", "testexetrisathlon.InGame2.mp3"},
{"GameOver", "testexetrisathlon.GameOver.mp3"}
});
if (OSCheck.IsWindows)
{
SetWindowSize(42, 29);
if (Debug)
SetWindowSize(50, 40);
}
SizeSetter.SetWindowSize(42, 29);
if (Debug)
SizeSetter.SetWindowSize(50, 40);
SetCursorPosition(0, 0);
bool playing = true;
GameState state = GameState.Menu;
@ -89,7 +87,7 @@ namespace testexetrisathlon
{
case GameState.Menu:
Clear();
soundManager.SetCurrent(Intro);
_soundManager.SetCurrent(Intro);
DrawSymbol();
SetCursorPosition(12, 18);
Write("HighScore: " + SettingsMan.HighScore);
@ -124,7 +122,7 @@ namespace testexetrisathlon
}
break;
case GameState.Game:
soundManager.SetCurrent(InGame);
_soundManager.SetCurrent(InGame);
_dropTimer.Start();
SetCursorPosition(25, 0);
WriteLine("Level " + _level);
@ -143,7 +141,7 @@ namespace testexetrisathlon
break;
case GameState.GameOver:
SettingsMan.HighScore = _score;
soundManager.SetCurrent(GameOver);
_soundManager.SetCurrent(GameOver);
string input = "";
while (input != "y" && input != "n")
{
@ -179,7 +177,7 @@ namespace testexetrisathlon
}
finally
{
soundManager.Dispose();
_soundManager.Dispose();
}
BackgroundColor = Colors[0];
ForegroundColor = Colors[1];
@ -262,7 +260,7 @@ namespace testexetrisathlon
}
break;
}
soundManager.SetVolume(SettingsMan.Volume * 10);
_soundManager.SetVolume(SettingsMan.Volume * 10);
}
}

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@ -0,0 +1,9 @@
using System;
namespace testexetrisathlon.SoundManagement
{
public interface IBeeper : IDisposable
{
public void Beep(int frequency, int duration);
}
}

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@ -5,28 +5,23 @@ using Bassoon;
namespace testexetrisathlon.SoundManagement
{
public static class Beeper
public class Beeper : IBeeper
{
private static readonly Dictionary<Tuple<int, int>, Tuple<string, Sound>> Beeps = new Dictionary<Tuple<int, int>, Tuple<string, Sound>>();
public static void Beep(int frequency, int duration)
public void Beep(int frequency, int duration)
{
if (OSCheck.IsWindows)
Console.Beep(frequency, duration);
else
Tuple<int, int> key = new Tuple<int, int>(frequency, duration);
if (!Beeps.ContainsKey(key))
{
Tuple<int, int> key = new Tuple<int, int>(frequency, duration);
if (!Beeps.ContainsKey(key))
{
string file = Path.GetTempFileName();
File.Move(file, Path.ChangeExtension(file, "wav"));
file = Path.ChangeExtension(file, "wav");
File.WriteAllBytes(file, BeepBeep(1000, frequency, duration));
Beeps.Add(key, new Tuple<string, Sound>(file, new Sound(file)));
}
Beeps[key].Item2.Cursor = 0;
Beeps[key].Item2.Play();
Console.Clear();
string file = Path.GetTempFileName();
File.Move(file, Path.ChangeExtension(file, "wav"));
file = Path.ChangeExtension(file, "wav");
File.WriteAllBytes(file, BeepBeep(1000, frequency, duration));
Beeps.Add(key, new Tuple<string, Sound>(file, new Sound(file)));
}
Beeps[key].Item2.Cursor = 0;
Beeps[key].Item2.Play();
Console.Clear();
}
private static byte[] BeepBeep(int amplitude, int frequency, int duration)
@ -51,10 +46,9 @@ namespace testexetrisathlon.SoundManagement
return ms.ToArray();
}
public static void Dispose()
public void Dispose()
{
if (OSCheck.IsWindows)
foreach (Tuple<string, Sound> file in Beeps.Values) File.Delete(file.Item1);
foreach (Tuple<string, Sound> file in Beeps.Values) File.Delete(file.Item1);
}
}
}

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@ -6,7 +6,7 @@ using Bassoon;
namespace testexetrisathlon.SoundManagement
{
public class LinuxSoundManager : ISoundManager
public class SoundManager : ISoundManager
{
private BassoonEngine _bassoon;
private Dictionary<string, Sound> _loadedSounds;

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@ -0,0 +1,12 @@
using System;
namespace testexetrisathlon.SoundManagement
{
public class Beeper : IBeeper
{
public void Beep(int frequency, int duration) => Console.Beep(frequency, duration);
public void Dispose()
{
}
}
}

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@ -1,11 +1,12 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using NAudio.Wave;
namespace testexetrisathlon.SoundManagement
{
public sealed class WindowsSoundManager : ISoundManager
public sealed class SoundManager : ISoundManager
{
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
private WaveStream _current;
@ -17,7 +18,7 @@ namespace testexetrisathlon.SoundManagement
{
_output = new WaveOutEvent();
_loadedSounds = manifestResources.ToDictionary(s => s.Key,
s => new LoopStream(new WaveFileReader(Assembly.GetManifestResourceStream(s.Value))));
s => new LoopStream(new WaveFileReader(Mp3ToWav(Assembly.GetManifestResourceStream(s.Value)))));
}
public void SetCurrent(string id)
@ -39,5 +40,15 @@ namespace testexetrisathlon.SoundManagement
foreach (LoopStream reader in _loadedSounds.Values) reader.Dispose();
_output.Dispose();
}
private static MemoryStream Mp3ToWav(Stream mp3File)
{
using Mp3FileReader reader = new Mp3FileReader(mp3File);
using WaveStream pcmStream = WaveFormatConversionStream.CreatePcmStream(reader);
MemoryStream ms = new MemoryStream();
WaveFileWriter.WriteWavFileToStream(ms, pcmStream);
ms.Position = 0;
return ms;
}
}
}

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@ -86,7 +86,7 @@ namespace testexetrisathlon
{
Location.ForEach(s => Program.DroppedTetrominoeLocationGrid[s[0], s[1]] = 1);
Program.IsDropped = true;
Beeper.Beep(800, 200);
Program.Beeper.Beep(800, 200);
}
else
{

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@ -0,0 +1,9 @@
using System;
namespace testexetrisathlon
{
public static class SizeSetter
{
public static void SetWindowSize(int width, int height) => Console.SetWindowSize(width, height);
}
}

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@ -8,7 +8,7 @@
<Deterministic>false</Deterministic>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent Condition="'$(OS)' == 'Windows_NT' ">
<PostBuildEvent Condition="'$(OS)' == 'Windows_NT'">
if exist "$(SolutionDir)Data\pkgtool.exe" ($(SolutionDir)Data\pkgtool.exe build --noLogo --binDir .) else if exist "%appdata%\UpTool2\Apps\0e35d154-d0d3-45e0-b080-62f521263a44\app\pkgtool.exe" ("%appdata%\UpTool2\Apps\0e35d154-d0d3-45e0-b080-62f521263a44\app\pkgtool.exe" build --noLogo --binDir .) else echo Cound not find Package build tools, skipping
</PostBuildEvent>
<PostBuildEvent Condition="'$(OS)' != 'Windows_NT'">
@ -19,16 +19,20 @@
<ApplicationIcon>tetris_yUxH6t_256px.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Intro.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="GameOver.wav" />
<EmbeddedResource Include="InGame1.wav" />
<EmbeddedResource Include="InGame2.wav" />
<EmbeddedResource Include="GameOver.mp3" />
<EmbeddedResource Include="InGame1.mp3" />
<EmbeddedResource Include="InGame2.mp3" />
<EmbeddedResource Include="Intro.mp3" />
<Content Include="tetris_yUxH6t_256px.ico" />
<Compile Remove="SoundManagement/LinuxSoundManager.cs" Condition="'$(OS)' == 'Windows_NT'" />
<Compile Remove="SoundManagement/WindowsSoundManager.cs" Condition="'$(OS)' != 'Windows_NT'" />
<Compile Remove="SoundManagement/LinuxBeeper.cs" Condition="'$(OS)' == 'Windows_NT'" />
<Compile Remove="SoundManagement/WindowsBeeper.cs" Condition="'$(OS)' != 'Windows_NT'" />
<Compile Remove="LinuxSizeSetter.cs" Condition="'$(OS)' == 'Windows_NT'" />
<Compile Remove="WindowsSizeSetter.cs" Condition="'$(OS)' != 'Windows_NT'" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Bassoon" Version="1.1.1" />
<PackageReference Include="NAudio" Version="1.10.0" />
<PackageReference Include="Bassoon" Version="1.1.1" Condition="'$(OS)' != 'Windows_NT'" />
<PackageReference Include="NAudio" Version="1.10.0" Condition="'$(OS)' == 'Windows_NT'" />
</ItemGroup>
</Project>