This repository has been archived on 2022-08-05. You can view files and clone it, but cannot push or open issues or pull requests.
WinPart/WinPart/Properties/Resources.Designer.cs

157 lines
5.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
namespace WinPart.Properties {
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[DebuggerNonUserCode()]
[CompilerGenerated()]
internal class Resources {
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager {
get {
if (ReferenceEquals(resourceMan, null)) {
ResourceManager temp = new ResourceManager("WinPart.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to uint16 Availability
///uint32 BytesPerSector
///uint16 Capabilities[]
///string CapabilityDescriptions[]
///string Caption
///string CompressionMethod
///uint32 ConfigManagerErrorCode
///boolean ConfigManagerUserConfig
///string CreationClassName
///uint64 DefaultBlockSize
///string Description
///string DeviceID
///boolean ErrorCleared
///string ErrorDescription
///string ErrorMethodology
///string FirmwareRevision
///uint32 Index
///datetime InstallDate
///string InterfaceType
///uint32 LastErrorCode
///strin [rest of string was truncated]&quot;;.
/// </summary>
internal static string Device {
get {
return ResourceManager.GetString("Device", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to uint16 Access
///uint16 Availability
///uint64 BlockSize
///string Caption
///boolean Compressed
///uint32 ConfigManagerErrorCode
///boolean ConfigManagerUserConfig
///string CreationClassName
///string Description
///string DeviceID
///uint32 DriveType
///boolean ErrorCleared
///string ErrorDescription
///string ErrorMethodology
///string FileSystem
///uint64 FreeSpace
///datetime InstallDate
///uint32 LastErrorCode
///uint32 MaximumComponentLength
///uint32 MediaType
///string Name
///uint64 NumberOfBlocks
/// [rest of string was truncated]&quot;;.
/// </summary>
internal static string LogicalDrive {
get {
return ResourceManager.GetString("LogicalDrive", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to unit16 AdditionalAvailability
///uint16 Availability
///uint16 PowerManagementCapabilities[]
///string IdentifyingDescriptions[1]
///uint64 MaxQuiesceTime
///uint64 OtherIdentifyingInfo
///uint16 StatusInfo
///uint64 PowerOnHours
///uint64 TotalPowerOnHours
///uint16 Access
///uint64 BlockSize
///boolean Bootable
///boolean BootPartition
///string. Caption
///uint32 ConfigManagerErrorCode
///boolean ConfigManagerUserConfig
///string. CreationClassName
///string Description
///string DeviceID
///uint32 DiskInde [rest of string was truncated]&quot;;.
/// </summary>
internal static string Partition {
get {
return ResourceManager.GetString("Partition", resourceCulture);
}
}
}
}