157 lines
5.4 KiB
C#
157 lines
5.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System.CodeDom.Compiler;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Resources;
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using System.Runtime.CompilerServices;
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namespace WinPart.Properties {
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[DebuggerNonUserCode()]
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[CompilerGenerated()]
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internal class Resources {
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private static ResourceManager resourceMan;
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private static CultureInfo resourceCulture;
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[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Advanced)]
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internal static ResourceManager ResourceManager {
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get {
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if (ReferenceEquals(resourceMan, null)) {
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ResourceManager temp = new ResourceManager("WinPart.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Advanced)]
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internal static CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to uint16 Availability
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///uint32 BytesPerSector
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///uint16 Capabilities[]
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///string CapabilityDescriptions[]
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///string Caption
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///string CompressionMethod
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///uint32 ConfigManagerErrorCode
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///boolean ConfigManagerUserConfig
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///string CreationClassName
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///uint64 DefaultBlockSize
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///string Description
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///string DeviceID
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///boolean ErrorCleared
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///string ErrorDescription
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///string ErrorMethodology
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///string FirmwareRevision
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///uint32 Index
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///datetime InstallDate
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///string InterfaceType
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///uint32 LastErrorCode
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///strin [rest of string was truncated]";.
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/// </summary>
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internal static string Device {
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get {
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return ResourceManager.GetString("Device", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to uint16 Access
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///uint16 Availability
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///uint64 BlockSize
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///string Caption
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///boolean Compressed
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///uint32 ConfigManagerErrorCode
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///boolean ConfigManagerUserConfig
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///string CreationClassName
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///string Description
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///string DeviceID
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///uint32 DriveType
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///boolean ErrorCleared
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///string ErrorDescription
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///string ErrorMethodology
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///string FileSystem
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///uint64 FreeSpace
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///datetime InstallDate
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///uint32 LastErrorCode
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///uint32 MaximumComponentLength
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///uint32 MediaType
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///string Name
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///uint64 NumberOfBlocks
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/// [rest of string was truncated]";.
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/// </summary>
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internal static string LogicalDrive {
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get {
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return ResourceManager.GetString("LogicalDrive", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to unit16 AdditionalAvailability
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///uint16 Availability
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///uint16 PowerManagementCapabilities[]
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///string IdentifyingDescriptions[1]
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///uint64 MaxQuiesceTime
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///uint64 OtherIdentifyingInfo
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///uint16 StatusInfo
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///uint64 PowerOnHours
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///uint64 TotalPowerOnHours
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///uint16 Access
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///uint64 BlockSize
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///boolean Bootable
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///boolean BootPartition
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///string. Caption
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///uint32 ConfigManagerErrorCode
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///boolean ConfigManagerUserConfig
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///string. CreationClassName
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///string Description
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///string DeviceID
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///uint32 DiskInde [rest of string was truncated]";.
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/// </summary>
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internal static string Partition {
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get {
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return ResourceManager.GetString("Partition", resourceCulture);
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}
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}
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}
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}
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