From 4d28d1abf054bd236ae96d3d5a1e90e458d72c1b Mon Sep 17 00:00:00 2001
From: CreepyCrafter24 <33260128+CreepyCrafter24@users.noreply.github.com>
Date: Sun, 29 Mar 2020 15:20:34 +0200
Subject: [PATCH] Add README
---
.gitignore | 607 ++++++++++++++++++
.idea/.gitignore | 0
.../.idea.SimpleConsoleGame/.idea/.gitignore | 2 +
.../.idea.SimpleConsoleGame/.idea/discord.xml | 9 +
.../.idea/encodings.xml | 4 +
.../.idea/indexLayout.xml | 8 +
.../.idea.SimpleConsoleGame/.idea/modules.xml | 8 +
.../.idea/projectSettingsUpdater.xml | 6 +
.idea/.idea.SimpleConsoleGame/.idea/vcs.xml | 6 +
.idea/.idea.SimpleConsoleGame/riderModule.iml | 7 +
.idea/.idea.Snakity/.idea/.gitignore | 2 +
.idea/.idea.Snakity/.idea/.name | 1 +
.idea/.idea.Snakity/.idea/discord.xml | 9 +
.idea/.idea.Snakity/.idea/encodings.xml | 4 +
.idea/.idea.Snakity/.idea/indexLayout.xml | 8 +
.idea/.idea.Snakity/.idea/modules.xml | 8 +
.../.idea/projectSettingsUpdater.xml | 6 +
.idea/.idea.Snakity/.idea/vcs.xml | 6 +
.idea/.idea.Snakity/riderModule.iml | 7 +
README.md | 1 +
Snakity.sln | 25 +
Snakity/Graphics/ColorSelector.cs | 18 +
Snakity/Graphics/DiffDraw.cs | 56 ++
Snakity/Graphics/Label.cs | 31 +
Snakity/Graphics/Renderer.cs | 19 +
Snakity/Graphics/SpecialChars.cs | 10 +
Snakity/LevelLoader.cs | 31 +
Snakity/Levels.cs | 43 ++
Snakity/Loop/Enemy.cs | 38 ++
Snakity/Loop/Input.cs | 64 ++
Snakity/Loop/Program.cs | 54 ++
Snakity/Point.cs | 19 +
Snakity/Resizer.cs | 18 +
Snakity/Snakity.csproj | 12 +
34 files changed, 1147 insertions(+)
create mode 100644 .gitignore
create mode 100644 .idea/.gitignore
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/.gitignore
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/discord.xml
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/encodings.xml
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/indexLayout.xml
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/modules.xml
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/projectSettingsUpdater.xml
create mode 100644 .idea/.idea.SimpleConsoleGame/.idea/vcs.xml
create mode 100644 .idea/.idea.SimpleConsoleGame/riderModule.iml
create mode 100644 .idea/.idea.Snakity/.idea/.gitignore
create mode 100644 .idea/.idea.Snakity/.idea/.name
create mode 100644 .idea/.idea.Snakity/.idea/discord.xml
create mode 100644 .idea/.idea.Snakity/.idea/encodings.xml
create mode 100644 .idea/.idea.Snakity/.idea/indexLayout.xml
create mode 100644 .idea/.idea.Snakity/.idea/modules.xml
create mode 100644 .idea/.idea.Snakity/.idea/projectSettingsUpdater.xml
create mode 100644 .idea/.idea.Snakity/.idea/vcs.xml
create mode 100644 .idea/.idea.Snakity/riderModule.iml
create mode 100644 README.md
create mode 100644 Snakity.sln
create mode 100644 Snakity/Graphics/ColorSelector.cs
create mode 100644 Snakity/Graphics/DiffDraw.cs
create mode 100644 Snakity/Graphics/Label.cs
create mode 100644 Snakity/Graphics/Renderer.cs
create mode 100644 Snakity/Graphics/SpecialChars.cs
create mode 100644 Snakity/LevelLoader.cs
create mode 100644 Snakity/Levels.cs
create mode 100644 Snakity/Loop/Enemy.cs
create mode 100644 Snakity/Loop/Input.cs
create mode 100644 Snakity/Loop/Program.cs
create mode 100644 Snakity/Point.cs
create mode 100644 Snakity/Resizer.cs
create mode 100644 Snakity/Snakity.csproj
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..66862c6
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,607 @@
+
+# Created by https://www.gitignore.io/api/rider,csharp,windows,visualstudio
+# Edit at https://www.gitignore.io/?templates=rider,csharp,windows,visualstudio
+
+### Csharp ###
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+### Rider ###
+# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
+# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
+
+# User-specific stuff
+.idea/**/workspace.xml
+.idea/**/tasks.xml
+.idea/**/usage.statistics.xml
+.idea/**/dictionaries
+.idea/**/shelf
+
+# Generated files
+.idea/**/contentModel.xml
+
+# Sensitive or high-churn files
+.idea/**/dataSources/
+.idea/**/dataSources.ids
+.idea/**/dataSources.local.xml
+.idea/**/sqlDataSources.xml
+.idea/**/dynamic.xml
+.idea/**/uiDesigner.xml
+.idea/**/dbnavigator.xml
+
+# Gradle
+.idea/**/gradle.xml
+.idea/**/libraries
+
+# Gradle and Maven with auto-import
+# When using Gradle or Maven with auto-import, you should exclude module files,
+# since they will be recreated, and may cause churn. Uncomment if using
+# auto-import.
+# .idea/modules.xml
+# .idea/*.iml
+# .idea/modules
+# *.iml
+# *.ipr
+
+# CMake
+cmake-build-*/
+
+# Mongo Explorer plugin
+.idea/**/mongoSettings.xml
+
+# File-based project format
+*.iws
+
+# IntelliJ
+out/
+
+# mpeltonen/sbt-idea plugin
+.idea_modules/
+
+# JIRA plugin
+atlassian-ide-plugin.xml
+
+# Cursive Clojure plugin
+.idea/replstate.xml
+
+# Crashlytics plugin (for Android Studio and IntelliJ)
+com_crashlytics_export_strings.xml
+crashlytics.properties
+crashlytics-build.properties
+fabric.properties
+
+# Editor-based Rest Client
+.idea/httpRequests
+
+# Android studio 3.1+ serialized cache file
+.idea/caches/build_file_checksums.ser
+
+### Windows ###
+# Windows thumbnail cache files
+Thumbs.db
+Thumbs.db:encryptable
+ehthumbs.db
+ehthumbs_vista.db
+
+# Dump file
+*.stackdump
+
+# Folder config file
+[Dd]esktop.ini
+
+# Recycle Bin used on file shares
+$RECYCLE.BIN/
+
+# Windows Installer files
+*.cab
+*.msi
+*.msix
+*.msm
+*.msp
+
+# Windows shortcuts
+*.lnk
+
+### VisualStudio ###
+
+# User-specific files
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+
+# Mono auto generated files
+
+# Build results
+
+# Visual Studio 2015/2017 cache/options directory
+# Uncomment if you have tasks that create the project's static files in wwwroot
+
+# Visual Studio 2017 auto generated files
+
+# MSTest test Results
+
+# NUnit
+
+# Build Results of an ATL Project
+
+# Benchmark Results
+
+# .NET Core
+
+# StyleCop
+
+# Files built by Visual Studio
+
+# Chutzpah Test files
+
+# Visual C++ cache files
+
+# Visual Studio profiler
+
+# Visual Studio Trace Files
+
+# TFS 2012 Local Workspace
+
+# Guidance Automation Toolkit
+
+# ReSharper is a .NET coding add-in
+
+# JustCode is a .NET coding add-in
+
+# TeamCity is a build add-in
+
+# DotCover is a Code Coverage Tool
+
+# AxoCover is a Code Coverage Tool
+
+# Visual Studio code coverage results
+
+# NCrunch
+
+# MightyMoose
+
+# Web workbench (sass)
+
+# Installshield output folder
+
+# DocProject is a documentation generator add-in
+
+# Click-Once directory
+
+# Publish Web Output
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+
+# NuGet Packages
+# NuGet Symbol Packages
+# The packages folder can be ignored because of Package Restore
+# except build/, which is used as an MSBuild target.
+# Uncomment if necessary however generally it will be regenerated when needed
+# NuGet v3's project.json files produces more ignorable files
+
+# Microsoft Azure Build Output
+
+# Microsoft Azure Emulator
+
+# Windows Store app package directories and files
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+# but keep track of directories ending in .cache
+
+# Others
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+
+# RIA/Silverlight projects
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+
+# SQL Server files
+
+# Business Intelligence projects
+
+# Microsoft Fakes
+
+# GhostDoc plugin setting file
+
+# Node.js Tools for Visual Studio
+
+# Visual Studio 6 build log
+
+# Visual Studio 6 workspace options file
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+
+# Visual Studio LightSwitch build output
+
+# Paket dependency manager
+
+# FAKE - F# Make
+
+# CodeRush personal settings
+
+# Python Tools for Visual Studio (PTVS)
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+
+# Telerik's JustMock configuration file
+
+# BizTalk build output
+
+# OpenCover UI analysis results
+
+# Azure Stream Analytics local run output
+
+# MSBuild Binary and Structured Log
+
+# NVidia Nsight GPU debugger configuration file
+
+# MFractors (Xamarin productivity tool) working folder
+
+# Local History for Visual Studio
+
+# BeatPulse healthcheck temp database
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+
+# End of https://www.gitignore.io/api/rider,csharp,windows,visualstudio
diff --git a/.idea/.gitignore b/.idea/.gitignore
new file mode 100644
index 0000000..e69de29
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/.gitignore b/.idea/.idea.SimpleConsoleGame/.idea/.gitignore
new file mode 100644
index 0000000..0110b99
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/.gitignore
@@ -0,0 +1,2 @@
+# Default ignored files
+/workspace.xml
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/discord.xml b/.idea/.idea.SimpleConsoleGame/.idea/discord.xml
new file mode 100644
index 0000000..59b11d1
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/discord.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/encodings.xml b/.idea/.idea.SimpleConsoleGame/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/indexLayout.xml b/.idea/.idea.SimpleConsoleGame/.idea/indexLayout.xml
new file mode 100644
index 0000000..27ba142
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/modules.xml b/.idea/.idea.SimpleConsoleGame/.idea/modules.xml
new file mode 100644
index 0000000..3bd4cfe
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/projectSettingsUpdater.xml b/.idea/.idea.SimpleConsoleGame/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000..7515e76
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/.idea/vcs.xml b/.idea/.idea.SimpleConsoleGame/.idea/vcs.xml
new file mode 100644
index 0000000..94a25f7
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.SimpleConsoleGame/riderModule.iml b/.idea/.idea.SimpleConsoleGame/riderModule.iml
new file mode 100644
index 0000000..1a4e0d9
--- /dev/null
+++ b/.idea/.idea.SimpleConsoleGame/riderModule.iml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/.gitignore b/.idea/.idea.Snakity/.idea/.gitignore
new file mode 100644
index 0000000..0110b99
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/.gitignore
@@ -0,0 +1,2 @@
+# Default ignored files
+/workspace.xml
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/.name b/.idea/.idea.Snakity/.idea/.name
new file mode 100644
index 0000000..30e5730
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/.name
@@ -0,0 +1 @@
+Snakity
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/discord.xml b/.idea/.idea.Snakity/.idea/discord.xml
new file mode 100644
index 0000000..59b11d1
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/discord.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/encodings.xml b/.idea/.idea.Snakity/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/indexLayout.xml b/.idea/.idea.Snakity/.idea/indexLayout.xml
new file mode 100644
index 0000000..27ba142
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/modules.xml b/.idea/.idea.Snakity/.idea/modules.xml
new file mode 100644
index 0000000..8aef6b0
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/projectSettingsUpdater.xml b/.idea/.idea.Snakity/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000..7515e76
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/.idea/vcs.xml b/.idea/.idea.Snakity/.idea/vcs.xml
new file mode 100644
index 0000000..94a25f7
--- /dev/null
+++ b/.idea/.idea.Snakity/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.Snakity/riderModule.iml b/.idea/.idea.Snakity/riderModule.iml
new file mode 100644
index 0000000..1a4e0d9
--- /dev/null
+++ b/.idea/.idea.Snakity/riderModule.iml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..9230e60
--- /dev/null
+++ b/README.md
@@ -0,0 +1 @@
+# Snakity
diff --git a/Snakity.sln b/Snakity.sln
new file mode 100644
index 0000000..fccb1a2
--- /dev/null
+++ b/Snakity.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.29920.165
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Snakity", "Snakity\Snakity.csproj", "{068FEE48-B365-4AB4-9F64-0CCA55DCDF94}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {068FEE48-B365-4AB4-9F64-0CCA55DCDF94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {068FEE48-B365-4AB4-9F64-0CCA55DCDF94}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {068FEE48-B365-4AB4-9F64-0CCA55DCDF94}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {068FEE48-B365-4AB4-9F64-0CCA55DCDF94}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {022F010F-BECC-4830-BC68-9139364EDE36}
+ EndGlobalSection
+EndGlobal
diff --git a/Snakity/Graphics/ColorSelector.cs b/Snakity/Graphics/ColorSelector.cs
new file mode 100644
index 0000000..9f70736
--- /dev/null
+++ b/Snakity/Graphics/ColorSelector.cs
@@ -0,0 +1,18 @@
+using System;
+
+namespace Snakity.Graphics
+{
+ static class ColorSelector
+ {
+ public static ConsoleColor Get(char c)
+ {
+ return c switch
+ {
+ SpecialChars.Player => ConsoleColor.Green,
+ SpecialChars.Wall => ConsoleColor.Gray,
+ SpecialChars.Enemy => ConsoleColor.Yellow,
+ _ => ConsoleColor.White
+ };
+ }
+ }
+}
diff --git a/Snakity/Graphics/DiffDraw.cs b/Snakity/Graphics/DiffDraw.cs
new file mode 100644
index 0000000..4d2fe69
--- /dev/null
+++ b/Snakity/Graphics/DiffDraw.cs
@@ -0,0 +1,56 @@
+using System;
+
+namespace Snakity.Graphics
+{
+ public static class DiffDraw
+ {
+ public static char[,] Screen { get; private set; } = new char[0, 0];
+ private static char[,] _last = new char[0,0];
+ public static int Width => Screen.GetLength(0);
+ public static int Height => Screen.GetLength(1);
+
+ public static void Draw()
+ {
+ Console.CursorTop = 0;
+ Console.CursorLeft = 0;
+ int width = Width;
+ int height = Height;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ char tmp1 = Screen[x, y];
+ if (tmp1 == _last[x, y]) continue;
+ Console.ForegroundColor = ColorSelector.Get(tmp1);
+ Console.CursorLeft = x;
+ Console.Write(tmp1);
+ }
+ Console.WriteLine();
+ Console.CursorLeft = 0;
+ }
+ _last = Screen;
+ }
+
+ public static char Get(Point p) => Get(p.X, p.Y);
+
+ public static char Get(int x, int y) => Screen[x, y];
+
+ public static void Set(Point p, char c) => Set(p.X, p.Y, c);
+
+ public static void Set(int x, int y, char c) => Screen[x, y] = c;
+
+ public static void Clear() => Clear(Width, Height);
+
+ public static void Clear(int width, int height)
+ {
+ Screen = new char[width, height];
+ _last = _last.Resize(width, height);
+ }
+
+ public static void Clear(char[,] content)
+ {
+ Screen = content;
+ _last = _last.Resize(Width, Height);
+ }
+ }
+}
diff --git a/Snakity/Graphics/Label.cs b/Snakity/Graphics/Label.cs
new file mode 100644
index 0000000..956aa84
--- /dev/null
+++ b/Snakity/Graphics/Label.cs
@@ -0,0 +1,31 @@
+using System.Linq;
+
+namespace Snakity.Graphics
+{
+ public class Label
+ {
+ public Point Position;
+ public string Text;
+
+ public Label(Point position, string text)
+ {
+ Position = position;
+ Text = text;
+ }
+
+ public void Render()
+ {
+ string[] lines = Text.Split('\n').Select(s => s.EndsWith('\r') ? s.Remove(s.Length - 1) : s).ToArray();
+ for (int i = 0; i < lines.Length; i++)
+ {
+ for (int j = 0; j < lines[i].Length; j++)
+ {
+ int tmpX = Position.X + j;
+ int tmpY = Position.Y + i;
+ if (tmpX < DiffDraw.Width && tmpY < DiffDraw.Height)
+ DiffDraw.Set(tmpX, tmpY, lines[i][j]);
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Snakity/Graphics/Renderer.cs b/Snakity/Graphics/Renderer.cs
new file mode 100644
index 0000000..f638c38
--- /dev/null
+++ b/Snakity/Graphics/Renderer.cs
@@ -0,0 +1,19 @@
+using System;
+using System.Collections.Generic;
+
+namespace Snakity.Graphics
+{
+ public static class Renderer
+ {
+ public static readonly List> Player = new List>();
+ public static readonly List Enemies = new List();
+ public static readonly List