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LaptopSimulator2015/lv3g_t/MainForm.cs

468 lines
17 KiB
C#

using Base;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace lv3g_t
{
public partial class MainForm : Form
{
#region FRMBD
uint minigameTime;
uint minigamePrevTime;
public MainForm()
{
InitializeComponent();
_initGame();
}
private void Button1_Click(object sender, EventArgs e) => Application.Exit();
private void MinigameClockT_Tick(object sender, EventArgs e)
{
minigameTime++;
minigamePanel.Invalidate();
}
private void _initGame()
{
minigameTime = 0;
minigamePrevTime = 0;
initGame();
}
#endregion
public static int[,] grid = new int[23, 10];
public static int[,] droppedtetrominoeLocationGrid = new int[23, 10];
public static bool isDropped = false;
static Tetrominoe tet;
static Tetrominoe nexttet;
public static int linesCleared = 0, score = 0, level = 1;
public static Random rnd;
private void initGame()
{
rnd = new Random();
grid = new int[23, 10];
droppedtetrominoeLocationGrid = new int[23, 10];
isDropped = false;
linesCleared = 0;
score = 0;
level = 1;
nexttet = new Tetrominoe();
tet = nexttet;
tet.Spawn();
nexttet = new Tetrominoe();
}
private void MinigamePanel_Paint(object sender, PaintEventArgs e)
{
BufferedGraphics buffer = BufferedGraphicsManager.Current.Allocate(e.Graphics, new Rectangle(0, 0, minigamePanel.Width, minigamePanel.Height));
Graphics g = buffer.Graphics;
try
{
g.Clear(Color.Black);
for (int y = 0; y < 23; ++y)
{
for (int x = 0; x < 10; x++)
{
if (grid[y, x] == 1 | droppedtetrominoeLocationGrid[y, x] == 1)
g.FillRectangle(Brushes.White, new Rectangle(x * 10, y * 10, 10, 10));
}
g.DrawLine(new Pen(Color.DarkGray), new Point(0, (y + 1) * 10), new Point(10 * 10, (y + 1) * 10));
}
for (int x = 0; x < 10; x++)
{
g.DrawLine(new Pen(Color.DarkGray), new Point((x + 1) * 10, 0), new Point((x + 1) * 10, 23 * 10));
}
Drawing.DrawSizedString(g, "Level " + level, 10, new PointF(150, 10), Brushes.White);
Drawing.DrawSizedString(g, "Score " + score, 10, new PointF(150, 30), Brushes.White);
Drawing.DrawSizedString(g, "LinesCleared " + linesCleared, 10, new PointF(150, 50), Brushes.White);
Random random = new Random();
if (minigameTime != minigamePrevTime)
{
minigamePrevTime = minigameTime;
tet.Drop();
if (isDropped == true)
{
tet = nexttet;
nexttet = new Tetrominoe();
tet.Spawn();
isDropped = false;
score += 10;
}
int j; for (j = 0; j < 10; j++)
{
if (droppedtetrominoeLocationGrid[0, j] == 1)
_initGame();
}
Input();
ClearBlock();
}
buffer.Render();
}
catch (Exception ex)
{
#if DEBUG
throw;
#else
Console.WriteLine(ex.ToString());
#endif
}
}
private static void ClearBlock()
{
int combo = 0;
for (int i = 0; i < 23; i++)
{
int j; for (j = 0; j < 10; j++)
{
if (droppedtetrominoeLocationGrid[i, j] == 0)
break;
}
if (j == 10)
{
linesCleared++;
combo++;
Console.Beep(400, 200);
for (j = 0; j < 10; j++)
{
droppedtetrominoeLocationGrid[i, j] = 0;
}
int[,] newdroppedtetrominoeLocationGrid = new int[23, 10];
for (int k = 1; k < i; k++)
{
for (int l = 0; l < 10; l++)
{
newdroppedtetrominoeLocationGrid[k + 1, l] = droppedtetrominoeLocationGrid[k, l];
}
}
for (int k = 1; k < i; k++)
{
for (int l = 0; l < 10; l++)
{
droppedtetrominoeLocationGrid[k, l] = 0;
}
}
for (int k = 0; k < 23; k++)
for (int l = 0; l < 10; l++)
if (newdroppedtetrominoeLocationGrid[k, l] == 1)
droppedtetrominoeLocationGrid[k, l] = 1;
}
}
score += (int)Math.Round(Math.Sqrt(Math.Max(combo * 50 - 50, 0)) * 5);
level = (int)Math.Round(Math.Sqrt(score * 0.01)) + 1;
}
private static void Input()
{
if (Base.Input.Left & !tet.isSomethingLeft())
{
for (int i = 0; i < 4; i++)
tet.location[i][1] -= 1;
tet.Update();
}
else if (Base.Input.Right & !tet.isSomethingRight())
{
for (int i = 0; i < 4; i++)
tet.location[i][1] += 1;
tet.Update();
}
if (Base.Input.Down)
tet.Drop();
if (Base.Input.Up)
for (; tet.isSomethingBelow() != true;)
tet.Drop();
if (Base.Input.Action)
{
tet.Rotate();
tet.Update();
}
}
public class Tetrominoe
{
public static int[,] I = new int[1, 4] { { 1, 1, 1, 1 } };
public static int[,] O = new int[2, 2] { { 1, 1 },
{ 1, 1 } };
public static int[,] T = new int[2, 3] { { 0, 1, 0 },
{ 1, 1, 1 } };
public static int[,] S = new int[2, 3] { { 0, 1, 1 },
{ 1, 1, 0 } };
public static int[,] Z = new int[2, 3] { { 1, 1, 0 },
{ 0, 1, 1 } };
public static int[,] J = new int[2, 3] { { 1, 0, 0 },
{ 1, 1, 1 } };
public static int[,] L = new int[2, 3] { { 0, 0, 1 },
{ 1, 1, 1 } };
public static List<int[,]> tetrominoes = new List<int[,]>() { I, O, T, S, Z, J, L };
private readonly int[,] shape;
public List<int[]> location = new List<int[]>();
public Tetrominoe()
{
shape = tetrominoes[rnd.Next(0, tetrominoes.Count)];
}
public void Spawn()
{
for (int i = 0; i < shape.GetLength(0); i++)
{
for (int j = 0; j < shape.GetLength(1); j++)
{
if (shape[i, j] == 1)
{
location.Add(new int[] { i, (10 - shape.GetLength(1)) / 2 + j });
}
}
}
Update();
}
public void Drop()
{
if (isSomethingBelow())
{
for (int i = 0; i < 4; i++)
{
droppedtetrominoeLocationGrid[location[i][0], location[i][1]] = 1;
}
isDropped = true;
Console.Beep(800, 200);
}
else
{
for (int numCount = 0; numCount < 4; numCount++)
{
location[numCount][0] += 1;
}
Update();
}
}
public void Rotate()
{
List<int[]> templocation = new List<int[]>();
for (int i = 0; i < shape.GetLength(0); i++)
{
for (int j = 0; j < shape.GetLength(1); j++)
{
if (shape[i, j] == 1)
{
templocation.Add(new int[] { i, (10 - shape.GetLength(1)) / 2 + j });
}
}
}
if (shape == tetrominoes[0])
{
for (int i = 0; i < location.Count; i++)
{
templocation[i] = TransformMatrix(location[i], location[2]);
}
}
else if (shape == tetrominoes[3])
{
for (int i = 0; i < location.Count; i++)
{
templocation[i] = TransformMatrix(location[i], location[3]);
}
}
else if (shape == tetrominoes[1])
return;
else
{
for (int i = 0; i < location.Count; i++)
{
templocation[i] = TransformMatrix(location[i], location[2]);
}
}
for (int count = 0; isOverlayLeft(templocation) != false | isOverlayRight(templocation) != false | isOverlayBelow(templocation) != false; count++)
{
if (isOverlayLeft(templocation) == true)
{
for (int i = 0; i < location.Count; i++)
{
templocation[i][1] += 1;
}
}
if (isOverlayRight(templocation) == true)
{
for (int i = 0; i < location.Count; i++)
{
templocation[i][1] -= 1;
}
}
if (isOverlayBelow(templocation) == true)
{
for (int i = 0; i < location.Count; i++)
{
templocation[i][0] -= 1;
}
}
if (count == 3)
{
return;
}
}
location = templocation;
}
public bool notFalse(bool? inp) => (inp ?? true);
public int[] TransformMatrix(int[] coord, int[] axis) => new int[] { axis[0] - axis[1] + coord[1], axis[0] + axis[1] - coord[0] };
public bool isSomethingBelow()
{
for (int i = 0; i < 4; i++)
{
if (location[i][0] + 1 >= 23)
return true;
if (location[i][0] + 1 < 23 & droppedtetrominoeLocationGrid[location[i][0] + 1, location[i][1]] == 1)
return true;
}
return false;
}
public bool? isOverlayBelow(List<int[]> location)
{
List<int> ycoords = new List<int>();
for (int i = 0; i < 4; i++)
{
ycoords.Add(location[i][0]);
if (location[i][0] >= 23)
return true;
if (location[i][0] < 0 | location[i][1] < 0 | location[i][1] > 9)
return null;
}
for (int i = 0; i < 4; i++)
{
if (ycoords.Max() - ycoords.Min() == 3)
{
if ((ycoords.Max() == location[i][0] | ycoords.Max() - 1 == location[i][0]) & (droppedtetrominoeLocationGrid[location[i][0], location[i][1]] == 1))
{
return true;
}
}
else
{
if ((ycoords.Max() == location[i][0]) & (droppedtetrominoeLocationGrid[location[i][0], location[i][1]] == 1))
{
return true;
}
}
}
return false;
}
public bool isSomethingLeft()
{
for (int i = 0; i < 4; i++)
{
if (location[i][1] == 0)
return true;
else if (droppedtetrominoeLocationGrid[location[i][0], location[i][1] - 1] == 1)
return true;
}
return false;
}
public bool? isOverlayLeft(List<int[]> location)
{
List<int> xcoords = new List<int>();
for (int i = 0; i < 4; i++)
{
xcoords.Add(location[i][1]);
if (location[i][1] < 0)
return true;
if (location[i][1] > 9)
return false;
if (location[i][0] >= 23 | location[i][0] < 0)
return null;
}
for (int i = 0; i < 4; i++)
{
if (xcoords.Max() - xcoords.Min() == 3)
{
if (xcoords.Min() == location[i][1] | xcoords.Min() + 1 == location[i][1])
{
if (droppedtetrominoeLocationGrid[location[i][0], location[i][1]] == 1)
{
return true;
}
}
}
else
{
if (xcoords.Min() == location[i][1])
{
if (droppedtetrominoeLocationGrid[location[i][0], location[i][1]] == 1)
{
return true;
}
}
}
}
return false;
}
public bool isSomethingRight()
{
for (int i = 0; i < 4; i++)
{
if (location[i][1] == 9)
return true;
else if (droppedtetrominoeLocationGrid[location[i][0], location[i][1] + 1] == 1)
return true;
}
return false;
}
public bool? isOverlayRight(List<int[]> location)
{
List<int> xcoords = new List<int>();
for (int i = 0; i < 4; i++)
{
xcoords.Add(location[i][1]);
if (location[i][1] > 9)
return true;
if (location[i][1] < 0)
return false;
if (location[i][0] >= 23 | location[i][0] < 0)
return null;
}
for (int i = 0; i < 4; i++)
{
if (xcoords.Max() - xcoords.Min() == 3)
{
if ((xcoords.Max() == location[i][1] | xcoords.Max() - 1 == location[i][1]) & droppedtetrominoeLocationGrid[location[i][0], location[i][1]] == 1)
{
return true;
}
}
else
{
if (xcoords.Max() == location[i][1] & droppedtetrominoeLocationGrid[location[i][0], location[i][1]] == 1)
{
return true;
}
}
}
return false;
}
public void Update()
{
for (int i = 0; i < 23; i++)
{
for (int j = 0; j < 10; j++)
{
grid[i, j] = 0;
}
}
for (int i = 0; i < 4; i++)
{
grid[location[i][0], location[i][1]] = 1;
}
}
}
}
}