using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Base { public class Input { [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)] private static extern short GetKeyState(int keyCode); public static bool IsKeyDown(Keys key) { try { int state = 0; short retVal = GetKeyState((int)key); if ((retVal & 0x8000) == 0x8000) state |= 1; if ((retVal & 1) == 1) state |= 2; return 1 == (state & 1); } catch (Exception e1) { Console.WriteLine("Invader: IsKeyDown failed:\r\n" + e1.ToString()); return false; } } } }