2019-09-26 20:44:45 +02:00
|
|
|
|
namespace LevelTest
|
2019-08-01 22:42:35 +02:00
|
|
|
|
{
|
|
|
|
|
partial class MainForm
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Required designer variable.
|
|
|
|
|
/// </summary>
|
|
|
|
|
private System.ComponentModel.IContainer components = null;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Clean up any resources being used.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
|
|
|
protected override void Dispose(bool disposing)
|
|
|
|
|
{
|
|
|
|
|
if (disposing && (components != null))
|
|
|
|
|
{
|
|
|
|
|
components.Dispose();
|
|
|
|
|
}
|
|
|
|
|
base.Dispose(disposing);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#region Windows Form Designer generated code
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Required method for Designer support - do not modify
|
|
|
|
|
/// the contents of this method with the code editor.
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void InitializeComponent()
|
|
|
|
|
{
|
|
|
|
|
this.components = new System.ComponentModel.Container();
|
|
|
|
|
this.minigamePanel = new System.Windows.Forms.Panel();
|
|
|
|
|
this.minigameClockT = new System.Windows.Forms.Timer(this.components);
|
|
|
|
|
this.SuspendLayout();
|
|
|
|
|
//
|
|
|
|
|
// minigamePanel
|
|
|
|
|
//
|
|
|
|
|
this.minigamePanel.BackColor = System.Drawing.Color.Black;
|
|
|
|
|
this.minigamePanel.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
|
|
|
this.minigamePanel.Location = new System.Drawing.Point(0, 0);
|
|
|
|
|
this.minigamePanel.Name = "minigamePanel";
|
|
|
|
|
this.minigamePanel.Size = new System.Drawing.Size(800, 450);
|
|
|
|
|
this.minigamePanel.TabIndex = 1;
|
|
|
|
|
this.minigamePanel.Paint += new System.Windows.Forms.PaintEventHandler(this.MinigamePanel_Paint);
|
|
|
|
|
//
|
|
|
|
|
// minigameClockT
|
|
|
|
|
//
|
|
|
|
|
this.minigameClockT.Enabled = true;
|
|
|
|
|
this.minigameClockT.Interval = 17;
|
|
|
|
|
this.minigameClockT.Tick += new System.EventHandler(this.MinigameClockT_Tick);
|
|
|
|
|
//
|
|
|
|
|
// MainForm
|
|
|
|
|
//
|
|
|
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
|
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
|
|
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
|
|
|
this.Controls.Add(this.minigamePanel);
|
2019-09-26 22:24:45 +02:00
|
|
|
|
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
|
|
|
|
this.MaximizeBox = false;
|
|
|
|
|
this.MinimizeBox = false;
|
2019-08-01 22:42:35 +02:00
|
|
|
|
this.Name = "MainForm";
|
2019-09-26 22:24:45 +02:00
|
|
|
|
this.ShowIcon = false;
|
2019-08-01 22:42:35 +02:00
|
|
|
|
this.Text = "Form1";
|
2019-09-26 22:24:45 +02:00
|
|
|
|
this.TopMost = true;
|
2019-08-01 22:42:35 +02:00
|
|
|
|
this.ResumeLayout(false);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
private System.Windows.Forms.Panel minigamePanel;
|
|
|
|
|
private System.Windows.Forms.Timer minigameClockT;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|