67 lines
3.8 KiB
C#
67 lines
3.8 KiB
C#
using System;
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namespace CC_Functions.Misc
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{
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public static class MathEx
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{
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public static decimal Abs(this decimal value) => Math.Abs(value);
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public static double Abs(this double value) => Math.Abs(value);
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public static float Abs(this float value) => Math.Abs(value);
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public static int Abs(this int value) => Math.Abs(value);
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public static long Abs(this long value) => Math.Abs(value);
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public static sbyte Abs(this sbyte value) => Math.Abs(value);
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public static short Abs(this short value) => Math.Abs(value);
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public static double Acos(this double d) => Math.Acos(d);
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public static double Asin(this double d) => Math.Asin(d);
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public static double Atan(this double d) => Math.Atan(d);
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public static double Atan2(this double x, double y) => Math.Atan2(x, y);
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public static decimal Ceiling(this decimal d) => Math.Ceiling(d);
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public static double Ceiling(this double d) => Math.Ceiling(d);
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public static double Cos(this double d) => Math.Cos(d);
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public static double Cosh(this double value) => Math.Cosh(value);
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public static double Exp(this double d) => Math.Exp(d);
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public static decimal Floor(this decimal d) => Math.Floor(d);
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public static double Floor(this double d) => Math.Floor(d);
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public static double Log(this double d) => Math.Log(d);
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public static double Log(this double d, double newBase) => Math.Log(d, newBase);
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public static double Log10(this double d) => Math.Log10(d);
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//Max
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//Min
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public static double Pow(this double x, double y) => Math.Pow(x, y);
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public static double Root(this double value, double n) => Math.Pow(value, 1 / n);
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public static decimal Round(this decimal d) => Math.Round(d);
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public static decimal Round(this decimal d, MidpointRounding mode) => Math.Round(d, mode);
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public static decimal Round(this decimal d, int decimals) => Math.Round(d, decimals);
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public static decimal Round(this decimal d, int decimals, MidpointRounding mode) =>
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Math.Round(d, decimals, mode);
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public static double Round(this double a) => Math.Round(a);
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public static double Round(this double value, MidpointRounding mode) => Math.Round(value, mode);
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public static double Round(this double value, int digits) => Math.Round(value, digits);
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public static double Round(this double value, int digits, MidpointRounding mode) =>
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Math.Round(value, digits, mode);
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public static int Sign(this decimal value) => Math.Sign(value);
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public static int Sign(this double value) => Math.Sign(value);
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public static int Sign(this float value) => Math.Sign(value);
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public static int Sign(this int value) => Math.Sign(value);
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public static int Sign(this long value) => Math.Sign(value);
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public static int Sign(this sbyte value) => Math.Sign(value);
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public static int Sign(this short value) => Math.Sign(value);
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public static double Sin(this double a) => Math.Sin(a);
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public static double Sinh(this double value) => Math.Sinh(value);
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public static double Sqrt(this double d) => Math.Sqrt(d);
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public static double Tan(this double a) => Math.Tan(a);
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public static double Tanh(this double value) => Math.Tanh(value);
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public static decimal Truncate(this decimal d) => Math.Truncate(d);
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public static double Truncate(this double d) => Math.Truncate(d);
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public static long BigMul(this int a, int b) => Math.BigMul(a, b);
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public static int DivRem(this int a, int b, out int result) => Math.DivRem(a, b, out result);
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public static long DivRem(this int a, int b, out long result) => Math.DivRem(a, b, out result);
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public static double IEEERemainder(this double x, double y) => Math.IEEERemainder(x, y);
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}
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} |