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CC-Functions/W32/Privileges.cs

173 lines
6.8 KiB
C#

using System;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.InteropServices;
using CC_Functions.W32.Native;
namespace CC_Functions.W32
{
public static class Privileges
{
public enum SecurityEntity
{
SeAssignPrimaryTokenPrivilege,
SeAuditPrivilege,
SeBackupPrivilege,
SeChangeNotifyPrivilege,
SeCreateGlobalPrivilege,
SeCreatePagefilePrivilege,
SeCreatePermanentPrivilege,
SeCreateSymbolicLinkPrivilege,
SeCreateTokenPrivilege,
SeDebugPrivilege,
SeDelegateSessionUserImpersonatePrivilege,
SeEnableDelegationPrivilege,
SeImpersonatePrivilege,
SeIncreaseBasePriorityPrivilege,
SeIncreaseWorkingSetPrivilege,
SeIncreaseQuotaPrivilege,
SeLoadDriverPrivilege,
SeLockMemoryPrivilege,
SeMachineAccountPrivilege,
SeManageVolumePrivilege,
SeProfileSingleProcessPrivilege,
SeRelabelPrivilege,
SeRemoteShutdownPrivilege,
SeRestorePrivilege,
SeSecurityPrivilege,
SeShutdownPrivilege,
SeSyncAgentPrivilege,
SeSystemEnvironmentPrivilege,
SeSystemProfilePrivilege,
SeSystemtimePrivilege,
SeTakeOwnershipPrivilege,
SeTcbPrivilege,
SeTimeZonePrivilege,
SeTrustedCredManAccessPrivilege,
SeUndockPrivilege,
SeUnsolicitedInputPrivilege
}
public enum SecurityEntity2
{
SE_ASSIGNPRIMARYTOKEN_NAME_TEXT,
SE_AUDIT_NAME_TEXT,
SE_BACKUP_NAME_TEXT,
SE_CHANGE_NOTIFY_NAME_TEXT,
SE_CREATE_GLOBAL_NAME_TEXT,
SE_CREATE_PAGEFILE_NAME_TEXT,
SE_CREATE_PERMANENT_NAME_TEXT,
SE_CREATE_SYMBOLIC_LINK_NAME_TEXT,
SE_CREATE_TOKEN_NAME_TEXT,
SE_DEBUG_NAME_TEXT,
SE_DELEGATE_SESSION_USER_IMPERSONATE_NAME_TEXT,
SE_ENABLE_DELEGATION_NAME_TEXT,
SE_IMPERSONATE_NAME_TEXT,
SE_INC_BASE_PRIORITY_NAME_TEXT,
SE_INC_WORKING_SET_NAME_TEXT,
SE_INCREASE_QUOTA_NAME_TEXT,
SE_LOAD_DRIVER_NAME_TEXT,
SE_LOCK_MEMORY_NAME_TEXT,
SE_MACHINE_ACCOUNT_NAME_TEXT,
SE_MANAGE_VOLUME_NAME_TEXT,
SE_PROF_SINGLE_PROCESS_NAME_TEXT,
SE_RELABEL_NAME_TEXT,
SE_REMOTE_SHUTDOWN_NAME_TEXT,
SE_RESTORE_NAME_TEXT,
SE_SECURITY_NAME_TEXT,
SE_SHUTDOWN_NAME_TEXT,
SE_SYNC_AGENT_NAME_TEXT,
SE_SYSTEM_ENVIRONMENT_NAME_TEXT,
SE_SYSTEM_PROFILE_NAME_TEXT,
SE_SYSTEMTIME_NAME_TEXT,
SE_TAKE_OWNERSHIP_NAME_TEXT,
SE_TCB_NAME_TEXT,
SE_TIME_ZONE_NAME_TEXT,
SE_TRUSTED_CREDMAN_ACCESS_NAME_TEXT,
SE_UNDOCK_NAME_TEXT,
SE_UNSOLICITED_INPUT_NAME_TEXT
}
internal const int SE_PRIVILEGE_ENABLED = 0x00000002;
internal const int ERROR_NOT_ALL_ASSIGNED = 1300;
internal const uint TOKEN_QUERY = 0x0008;
internal const uint TOKEN_ADJUST_PRIVILEGES = 0x0020;
public static void EnablePrivilege(SecurityEntity securityEntity)
{
if (!Enum.IsDefined(typeof(SecurityEntity), securityEntity))
throw new InvalidEnumArgumentException("securityEntity", (int) securityEntity, typeof(SecurityEntity));
string securityEntityValue = securityEntity.ToString();
try
{
LUID locallyUniqueIdentifier = new LUID();
if (advapi32.LookupPrivilegeValue(null, securityEntityValue, ref locallyUniqueIdentifier))
{
TOKEN_PRIVILEGES TOKEN_PRIVILEGES = new TOKEN_PRIVILEGES
{
PrivilegeCount = 1,
Attributes = SE_PRIVILEGE_ENABLED,
Luid = locallyUniqueIdentifier
};
IntPtr tokenHandle = IntPtr.Zero;
try
{
IntPtr currentProcess = kernel32.GetCurrentProcess();
if (advapi32.OpenProcessToken(currentProcess,
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, out tokenHandle))
{
if (advapi32.AdjustTokenPrivileges(tokenHandle, false, ref TOKEN_PRIVILEGES, 1024,
IntPtr.Zero, IntPtr.Zero))
{
if (Marshal.GetLastWin32Error() == ERROR_NOT_ALL_ASSIGNED)
throw new InvalidOperationException("AdjustTokenPrivileges failed.",
new Win32Exception());
}
else
throw new InvalidOperationException("AdjustTokenPrivileges failed.",
new Win32Exception());
}
else
throw new InvalidOperationException(
string.Format(CultureInfo.InvariantCulture,
"OpenProcessToken failed. CurrentProcess: {0}", currentProcess.ToInt32()),
new Win32Exception());
}
finally
{
if (tokenHandle != IntPtr.Zero)
kernel32.CloseHandle(tokenHandle);
}
}
else
throw new InvalidOperationException(
string.Format(CultureInfo.InvariantCulture,
"LookupPrivilegeValue failed. SecurityEntityValue: {0}", securityEntityValue),
new Win32Exception());
}
catch (Exception e)
{
throw new InvalidOperationException(
string.Format(CultureInfo.InvariantCulture, "GrantPrivilege failed. SecurityEntity: {0}",
securityEntityValue), e);
}
}
public static SecurityEntity EntityToEntity(SecurityEntity2 entity) => (SecurityEntity) entity;
[StructLayout(LayoutKind.Sequential)]
internal struct LUID
{
internal int LowPart;
internal uint HighPart;
}
[StructLayout(LayoutKind.Sequential)]
internal struct TOKEN_PRIVILEGES
{
internal int PrivilegeCount;
internal LUID Luid;
internal int Attributes;
}
}
}