first commit

This commit is contained in:
CreepyCrafter24 2019-09-07 10:12:24 +02:00
commit 7059c64c16
24 changed files with 2799 additions and 0 deletions

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.gitignore vendored Normal file
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# Created by https://www.gitignore.io/api/csharp,visualstudio
# Edit at https://www.gitignore.io/?templates=csharp,visualstudio
### Csharp ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.rsuser
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# Mono auto generated files
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# Visual Studio 2015/2017 cache/options directory
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# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
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*.nupkg
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# except build/, which is used as an MSBuild target.
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# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
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# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
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Generated_Code/
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# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
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*.rdl.data
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*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
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*.GhostDoc.xml
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*.plg
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healthchecksdb
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MigrationBackup/
### VisualStudio ###
# User-specific files
# User-specific files (MonoDevelop/Xamarin Studio)
# Mono auto generated files
# Build results
# Visual Studio 2015/2017 cache/options directory
# Uncomment if you have tasks that create the project's static files in wwwroot
# Visual Studio 2017 auto generated files
# MSTest test Results
# NUnit
# Build Results of an ATL Project
# Benchmark Results
# .NET Core
# StyleCop
# Files built by Visual Studio
# Chutzpah Test files
# Visual C++ cache files
# Visual Studio profiler
# Visual Studio Trace Files
# TFS 2012 Local Workspace
# Guidance Automation Toolkit
# ReSharper is a .NET coding add-in
# JustCode is a .NET coding add-in
# TeamCity is a build add-in
# DotCover is a Code Coverage Tool
# AxoCover is a Code Coverage Tool
# Visual Studio code coverage results
# NCrunch
# MightyMoose
# Web workbench (sass)
# Installshield output folder
# DocProject is a documentation generator add-in
# Click-Once directory
# Publish Web Output
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
# NuGet Packages
# NuGet Symbol Packages
# The packages folder can be ignored because of Package Restore
# except build/, which is used as an MSBuild target.
# Uncomment if necessary however generally it will be regenerated when needed
# NuGet v3's project.json files produces more ignorable files
# Microsoft Azure Build Output
# Microsoft Azure Emulator
# Windows Store app package directories and files
# Visual Studio cache files
# files ending in .cache can be ignored
# but keep track of directories ending in .cache
# Others
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
# RIA/Silverlight projects
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
# SQL Server files
# Business Intelligence projects
# Microsoft Fakes
# GhostDoc plugin setting file
# Node.js Tools for Visual Studio
# Visual Studio 6 build log
# Visual Studio 6 workspace options file
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
# Visual Studio LightSwitch build output
# Paket dependency manager
# FAKE - F# Make
# CodeRush personal settings
# Python Tools for Visual Studio (PTVS)
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
# Telerik's JustMock configuration file
# BizTalk build output
# OpenCover UI analysis results
# Azure Stream Analytics local run output
# MSBuild Binary and Structured Log
# NVidia Nsight GPU debugger configuration file
# MFractors (Xamarin productivity tool) working folder
# Local History for Visual Studio
# BeatPulse healthcheck temp database
# Backup folder for Package Reference Convert tool in Visual Studio 2017
# End of https://www.gitignore.io/api/csharp,visualstudio

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29230.47
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "W32", "W32\W32.csproj", "{23DE4AE0-5075-4CCC-8440-4D131CA0FBBA}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misc", "Misc\Misc.csproj", "{B80D5E09-B935-4602-A173-BAF7C1974999}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "W32.Test", "W32.Test\W32.Test.csproj", "{6121A6D3-7C73-4EDE-A5A9-09DC52150824}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{23DE4AE0-5075-4CCC-8440-4D131CA0FBBA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{23DE4AE0-5075-4CCC-8440-4D131CA0FBBA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{23DE4AE0-5075-4CCC-8440-4D131CA0FBBA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{23DE4AE0-5075-4CCC-8440-4D131CA0FBBA}.Release|Any CPU.Build.0 = Release|Any CPU
{B80D5E09-B935-4602-A173-BAF7C1974999}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B80D5E09-B935-4602-A173-BAF7C1974999}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B80D5E09-B935-4602-A173-BAF7C1974999}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B80D5E09-B935-4602-A173-BAF7C1974999}.Release|Any CPU.Build.0 = Release|Any CPU
{6121A6D3-7C73-4EDE-A5A9-09DC52150824}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6121A6D3-7C73-4EDE-A5A9-09DC52150824}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6121A6D3-7C73-4EDE-A5A9-09DC52150824}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6121A6D3-7C73-4EDE-A5A9-09DC52150824}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {259AAEE6-E7A2-4D49-BD12-FAA5F1BFEB84}
EndGlobalSection
EndGlobal

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Misc/ArrayFormatter.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CC_Functions.Misc
{
public static class ArrayFormatter
{
public static string ArrayToString(object[] Input, string Seperator = "\r\n")
{
try
{
string a = "";
for (int i = 0; i < Input.Length; i++)
a += Input[i].ToString() + Seperator;
return a.Remove(a.Length - 1 - Seperator.Length);
}
catch { throw; }
}
}
}

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Misc/Misc.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B80D5E09-B935-4602-A173-BAF7C1974999}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CC_Functions.Misc</RootNamespace>
<AssemblyName>CC_Functions.Misc</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ArrayFormatter.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Security.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Misc")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Misc")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b80d5e09-b935-4602-a173-baf7c1974999")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Misc/Security.cs Normal file
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Security.Principal;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Misc
{
public static class MiscFunctions
{
public static bool IsAdministrator => new WindowsPrincipal(WindowsIdentity.GetCurrent()).IsInRole(WindowsBuiltInRole.Administrator);
public static long GetDirectorySize(string path)
{
try
{
string[] a = Directory.GetFiles(path, "*.*", SearchOption.AllDirectories);
long size = 0;
for (int i = 0; i < a.Length; i++)
{
size += new FileInfo(a[i]).Length;
}
return size;
}
catch { throw; }
}
}
}

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README.md Normal file

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W32.Test/App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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W32.Test/Form1.Designer.cs generated Normal file
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namespace CC_Functions.W32.Test
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.exit = new System.Windows.Forms.Button();
this.keyboard_log = new System.Windows.Forms.TextBox();
this.keyboard = new System.Windows.Forms.GroupBox();
this.keyboard_enabled = new System.Windows.Forms.CheckBox();
this.mouse_log = new System.Windows.Forms.TextBox();
this.mouse_enabled = new System.Windows.Forms.CheckBox();
this.wnd_action_pos_h_label = new System.Windows.Forms.Label();
this.wnd_action_pos_w_label = new System.Windows.Forms.Label();
this.wnd_action_pos_h_bar = new System.Windows.Forms.TrackBar();
this.wnd_action_pos_w_bar = new System.Windows.Forms.TrackBar();
this.wnd_action_pos_y_label = new System.Windows.Forms.Label();
this.wnd_action_pos_x_label = new System.Windows.Forms.Label();
this.wnd_action_pos_y_bar = new System.Windows.Forms.TrackBar();
this.wnd_action_pos_x_bar = new System.Windows.Forms.TrackBar();
this.wnd_action_pos = new System.Windows.Forms.Button();
this.mouse = new System.Windows.Forms.GroupBox();
this.power = new System.Windows.Forms.GroupBox();
this.power_execute = new System.Windows.Forms.Button();
this.power_reason_label = new System.Windows.Forms.Label();
this.power_mod_label = new System.Windows.Forms.Label();
this.power_mod_box = new System.Windows.Forms.ComboBox();
this.power_reason_box = new System.Windows.Forms.ComboBox();
this.power_mode_label = new System.Windows.Forms.Label();
this.power_mode_box = new System.Windows.Forms.ComboBox();
this.wnd_select_mouse = new System.Windows.Forms.Button();
this.wnd_action_destroy = new System.Windows.Forms.Button();
this.wnd_action_overlay = new System.Windows.Forms.Button();
this.wnd_action_front = new System.Windows.Forms.Button();
this.wnd_action_enabled = new System.Windows.Forms.CheckBox();
this.wnd_action_title_get = new System.Windows.Forms.Button();
this.wnd_action_title_set = new System.Windows.Forms.Button();
this.wnd_select_title_box = new System.Windows.Forms.TextBox();
this.wnd_selet_class_button = new System.Windows.Forms.Button();
this.wnd_select_title_button = new System.Windows.Forms.Button();
this.wnd_select_selected = new System.Windows.Forms.Label();
this.wnd_select_self = new System.Windows.Forms.Button();
this.wnd = new System.Windows.Forms.GroupBox();
this.wnd_select_class_box = new System.Windows.Forms.TextBox();
this.keyboard.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_h_bar)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_w_bar)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_y_bar)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_x_bar)).BeginInit();
this.mouse.SuspendLayout();
this.power.SuspendLayout();
this.wnd.SuspendLayout();
this.SuspendLayout();
//
// exit
//
this.exit.BackColor = System.Drawing.Color.Black;
this.exit.Font = new System.Drawing.Font("Microsoft Sans Serif", 36F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.exit.ForeColor = System.Drawing.Color.White;
this.exit.Location = new System.Drawing.Point(264, 117);
this.exit.Name = "exit";
this.exit.Size = new System.Drawing.Size(35, 37);
this.exit.TabIndex = 9;
this.exit.Text = "°";
this.exit.UseVisualStyleBackColor = false;
this.exit.Click += new System.EventHandler(this.Exit_Click);
this.exit.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Exit_MouseDown);
this.exit.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Exit_MouseMove);
this.exit.MouseUp += new System.Windows.Forms.MouseEventHandler(this.Exit_MouseUp);
//
// keyboard_log
//
this.keyboard_log.Location = new System.Drawing.Point(6, 42);
this.keyboard_log.Multiline = true;
this.keyboard_log.Name = "keyboard_log";
this.keyboard_log.ReadOnly = true;
this.keyboard_log.Size = new System.Drawing.Size(286, 123);
this.keyboard_log.TabIndex = 2;
this.keyboard_log.TextChanged += new System.EventHandler(this.Keyboard_log_TextChanged);
//
// keyboard
//
this.keyboard.Controls.Add(this.keyboard_log);
this.keyboard.Controls.Add(this.keyboard_enabled);
this.keyboard.Location = new System.Drawing.Point(264, 160);
this.keyboard.Name = "keyboard";
this.keyboard.Size = new System.Drawing.Size(298, 171);
this.keyboard.TabIndex = 8;
this.keyboard.TabStop = false;
this.keyboard.Text = "CC-Functions.W32.KeyboardHook";
//
// keyboard_enabled
//
this.keyboard_enabled.AutoSize = true;
this.keyboard_enabled.Location = new System.Drawing.Point(6, 19);
this.keyboard_enabled.Name = "keyboard_enabled";
this.keyboard_enabled.Size = new System.Drawing.Size(65, 17);
this.keyboard_enabled.TabIndex = 0;
this.keyboard_enabled.Text = "Enabled";
this.keyboard_enabled.UseVisualStyleBackColor = true;
this.keyboard_enabled.CheckedChanged += new System.EventHandler(this.Keyboard_enabled_CheckedChanged);
//
// mouse_log
//
this.mouse_log.Location = new System.Drawing.Point(6, 42);
this.mouse_log.Multiline = true;
this.mouse_log.Name = "mouse_log";
this.mouse_log.ReadOnly = true;
this.mouse_log.Size = new System.Drawing.Size(245, 95);
this.mouse_log.TabIndex = 1;
this.mouse_log.TextChanged += new System.EventHandler(this.Mouse_log_TextChanged);
//
// mouse_enabled
//
this.mouse_enabled.AutoSize = true;
this.mouse_enabled.Location = new System.Drawing.Point(6, 19);
this.mouse_enabled.Name = "mouse_enabled";
this.mouse_enabled.Size = new System.Drawing.Size(65, 17);
this.mouse_enabled.TabIndex = 0;
this.mouse_enabled.Text = "Enabled";
this.mouse_enabled.UseVisualStyleBackColor = true;
this.mouse_enabled.CheckedChanged += new System.EventHandler(this.Mouse_enabled_CheckedChanged);
//
// wnd_action_pos_h_label
//
this.wnd_action_pos_h_label.AutoSize = true;
this.wnd_action_pos_h_label.Location = new System.Drawing.Point(116, 185);
this.wnd_action_pos_h_label.Name = "wnd_action_pos_h_label";
this.wnd_action_pos_h_label.Size = new System.Drawing.Size(18, 13);
this.wnd_action_pos_h_label.TabIndex = 19;
this.wnd_action_pos_h_label.Text = "H:";
//
// wnd_action_pos_w_label
//
this.wnd_action_pos_w_label.AutoSize = true;
this.wnd_action_pos_w_label.Location = new System.Drawing.Point(116, 161);
this.wnd_action_pos_w_label.Name = "wnd_action_pos_w_label";
this.wnd_action_pos_w_label.Size = new System.Drawing.Size(21, 13);
this.wnd_action_pos_w_label.TabIndex = 18;
this.wnd_action_pos_w_label.Text = "W:";
//
// wnd_action_pos_h_bar
//
this.wnd_action_pos_h_bar.Location = new System.Drawing.Point(136, 185);
this.wnd_action_pos_h_bar.Name = "wnd_action_pos_h_bar";
this.wnd_action_pos_h_bar.Size = new System.Drawing.Size(104, 45);
this.wnd_action_pos_h_bar.TabIndex = 21;
//
// wnd_action_pos_w_bar
//
this.wnd_action_pos_w_bar.Location = new System.Drawing.Point(136, 161);
this.wnd_action_pos_w_bar.Name = "wnd_action_pos_w_bar";
this.wnd_action_pos_w_bar.Size = new System.Drawing.Size(104, 45);
this.wnd_action_pos_w_bar.TabIndex = 20;
//
// wnd_action_pos_y_label
//
this.wnd_action_pos_y_label.AutoSize = true;
this.wnd_action_pos_y_label.Location = new System.Drawing.Point(6, 185);
this.wnd_action_pos_y_label.Name = "wnd_action_pos_y_label";
this.wnd_action_pos_y_label.Size = new System.Drawing.Size(17, 13);
this.wnd_action_pos_y_label.TabIndex = 15;
this.wnd_action_pos_y_label.Text = "Y:";
//
// wnd_action_pos_x_label
//
this.wnd_action_pos_x_label.AutoSize = true;
this.wnd_action_pos_x_label.Location = new System.Drawing.Point(6, 161);
this.wnd_action_pos_x_label.Name = "wnd_action_pos_x_label";
this.wnd_action_pos_x_label.Size = new System.Drawing.Size(17, 13);
this.wnd_action_pos_x_label.TabIndex = 13;
this.wnd_action_pos_x_label.Text = "X:";
//
// wnd_action_pos_y_bar
//
this.wnd_action_pos_y_bar.Location = new System.Drawing.Point(17, 185);
this.wnd_action_pos_y_bar.Name = "wnd_action_pos_y_bar";
this.wnd_action_pos_y_bar.Size = new System.Drawing.Size(104, 45);
this.wnd_action_pos_y_bar.TabIndex = 17;
//
// wnd_action_pos_x_bar
//
this.wnd_action_pos_x_bar.Location = new System.Drawing.Point(17, 161);
this.wnd_action_pos_x_bar.Name = "wnd_action_pos_x_bar";
this.wnd_action_pos_x_bar.Size = new System.Drawing.Size(104, 45);
this.wnd_action_pos_x_bar.TabIndex = 16;
//
// wnd_action_pos
//
this.wnd_action_pos.Location = new System.Drawing.Point(87, 135);
this.wnd_action_pos.Name = "wnd_action_pos";
this.wnd_action_pos.Size = new System.Drawing.Size(75, 23);
this.wnd_action_pos.TabIndex = 14;
this.wnd_action_pos.Text = "Set Position";
this.wnd_action_pos.UseVisualStyleBackColor = true;
this.wnd_action_pos.Click += new System.EventHandler(this.Wnd_action_pos_Click);
//
// mouse
//
this.mouse.Controls.Add(this.mouse_log);
this.mouse.Controls.Add(this.mouse_enabled);
this.mouse.Location = new System.Drawing.Point(305, 11);
this.mouse.Name = "mouse";
this.mouse.Size = new System.Drawing.Size(257, 143);
this.mouse.TabIndex = 7;
this.mouse.TabStop = false;
this.mouse.Text = "CC-Functions.W32.MouseHook";
//
// power
//
this.power.Controls.Add(this.power_execute);
this.power.Controls.Add(this.power_reason_label);
this.power.Controls.Add(this.power_mod_label);
this.power.Controls.Add(this.power_mod_box);
this.power.Controls.Add(this.power_reason_box);
this.power.Controls.Add(this.power_mode_label);
this.power.Controls.Add(this.power_mode_box);
this.power.Location = new System.Drawing.Point(12, 11);
this.power.Name = "power";
this.power.Size = new System.Drawing.Size(287, 100);
this.power.TabIndex = 5;
this.power.TabStop = false;
this.power.Text = "CC-Functions.W32.Power";
//
// power_execute
//
this.power_execute.BackColor = System.Drawing.Color.DarkRed;
this.power_execute.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.power_execute.ForeColor = System.Drawing.Color.White;
this.power_execute.Location = new System.Drawing.Point(200, 19);
this.power_execute.Name = "power_execute";
this.power_execute.Size = new System.Drawing.Size(81, 75);
this.power_execute.TabIndex = 6;
this.power_execute.Text = "DO IT";
this.power_execute.UseVisualStyleBackColor = false;
this.power_execute.Click += new System.EventHandler(this.Power_execute_Click);
//
// power_reason_label
//
this.power_reason_label.AutoSize = true;
this.power_reason_label.Location = new System.Drawing.Point(6, 49);
this.power_reason_label.Name = "power_reason_label";
this.power_reason_label.Size = new System.Drawing.Size(44, 13);
this.power_reason_label.TabIndex = 5;
this.power_reason_label.Text = "Reason";
//
// power_mod_label
//
this.power_mod_label.AutoSize = true;
this.power_mod_label.Location = new System.Drawing.Point(6, 76);
this.power_mod_label.Name = "power_mod_label";
this.power_mod_label.Size = new System.Drawing.Size(28, 13);
this.power_mod_label.TabIndex = 4;
this.power_mod_label.Text = "Mod";
//
// power_mod_box
//
this.power_mod_box.FormattingEnabled = true;
this.power_mod_box.Location = new System.Drawing.Point(56, 73);
this.power_mod_box.Name = "power_mod_box";
this.power_mod_box.Size = new System.Drawing.Size(138, 21);
this.power_mod_box.TabIndex = 2;
//
// power_reason_box
//
this.power_reason_box.FormattingEnabled = true;
this.power_reason_box.Location = new System.Drawing.Point(56, 46);
this.power_reason_box.Name = "power_reason_box";
this.power_reason_box.Size = new System.Drawing.Size(138, 21);
this.power_reason_box.TabIndex = 3;
//
// power_mode_label
//
this.power_mode_label.AutoSize = true;
this.power_mode_label.Location = new System.Drawing.Point(6, 22);
this.power_mode_label.Name = "power_mode_label";
this.power_mode_label.Size = new System.Drawing.Size(34, 13);
this.power_mode_label.TabIndex = 1;
this.power_mode_label.Text = "Mode";
//
// power_mode_box
//
this.power_mode_box.FormattingEnabled = true;
this.power_mode_box.Location = new System.Drawing.Point(56, 19);
this.power_mode_box.Name = "power_mode_box";
this.power_mode_box.Size = new System.Drawing.Size(138, 21);
this.power_mode_box.TabIndex = 0;
//
// wnd_select_mouse
//
this.wnd_select_mouse.Location = new System.Drawing.Point(190, 19);
this.wnd_select_mouse.Name = "wnd_select_mouse";
this.wnd_select_mouse.Size = new System.Drawing.Size(50, 23);
this.wnd_select_mouse.TabIndex = 12;
this.wnd_select_mouse.Text = "Mouse";
this.wnd_select_mouse.UseVisualStyleBackColor = true;
this.wnd_select_mouse.Click += new System.EventHandler(this.Wnd_select_mouse_Click);
//
// wnd_action_destroy
//
this.wnd_action_destroy.Location = new System.Drawing.Point(6, 135);
this.wnd_action_destroy.Name = "wnd_action_destroy";
this.wnd_action_destroy.Size = new System.Drawing.Size(75, 23);
this.wnd_action_destroy.TabIndex = 2;
this.wnd_action_destroy.Text = "Destroy";
this.wnd_action_destroy.UseVisualStyleBackColor = true;
this.wnd_action_destroy.Click += new System.EventHandler(this.Wnd_action_destroy_Click);
//
// wnd_action_overlay
//
this.wnd_action_overlay.Location = new System.Drawing.Point(158, 106);
this.wnd_action_overlay.Name = "wnd_action_overlay";
this.wnd_action_overlay.Size = new System.Drawing.Size(79, 23);
this.wnd_action_overlay.TabIndex = 11;
this.wnd_action_overlay.Text = "Overlay";
this.wnd_action_overlay.UseVisualStyleBackColor = true;
this.wnd_action_overlay.Click += new System.EventHandler(this.Wnd_action_overlay_Click);
//
// wnd_action_front
//
this.wnd_action_front.Location = new System.Drawing.Point(77, 106);
this.wnd_action_front.Name = "wnd_action_front";
this.wnd_action_front.Size = new System.Drawing.Size(75, 23);
this.wnd_action_front.TabIndex = 10;
this.wnd_action_front.Text = "To Front";
this.wnd_action_front.UseVisualStyleBackColor = true;
this.wnd_action_front.Click += new System.EventHandler(this.Wnd_action_front_Click);
//
// wnd_action_enabled
//
this.wnd_action_enabled.AutoSize = true;
this.wnd_action_enabled.Location = new System.Drawing.Point(6, 110);
this.wnd_action_enabled.Name = "wnd_action_enabled";
this.wnd_action_enabled.Size = new System.Drawing.Size(65, 17);
this.wnd_action_enabled.TabIndex = 9;
this.wnd_action_enabled.Text = "Enabled";
this.wnd_action_enabled.UseVisualStyleBackColor = true;
this.wnd_action_enabled.CheckedChanged += new System.EventHandler(this.Wnd_action_enabled_CheckedChanged);
//
// wnd_action_title_get
//
this.wnd_action_title_get.Location = new System.Drawing.Point(200, 77);
this.wnd_action_title_get.Name = "wnd_action_title_get";
this.wnd_action_title_get.Size = new System.Drawing.Size(37, 23);
this.wnd_action_title_get.TabIndex = 8;
this.wnd_action_title_get.Text = "Get";
this.wnd_action_title_get.UseVisualStyleBackColor = true;
this.wnd_action_title_get.Click += new System.EventHandler(this.Wnd_action_title_get_Click);
//
// wnd_action_title_set
//
this.wnd_action_title_set.Location = new System.Drawing.Point(200, 48);
this.wnd_action_title_set.Name = "wnd_action_title_set";
this.wnd_action_title_set.Size = new System.Drawing.Size(37, 23);
this.wnd_action_title_set.TabIndex = 7;
this.wnd_action_title_set.Text = "Set";
this.wnd_action_title_set.UseVisualStyleBackColor = true;
this.wnd_action_title_set.Click += new System.EventHandler(this.Wnd_action_title_set_Click);
//
// wnd_select_title_box
//
this.wnd_select_title_box.Location = new System.Drawing.Point(93, 50);
this.wnd_select_title_box.Name = "wnd_select_title_box";
this.wnd_select_title_box.Size = new System.Drawing.Size(101, 20);
this.wnd_select_title_box.TabIndex = 6;
//
// wnd_selet_class_button
//
this.wnd_selet_class_button.Location = new System.Drawing.Point(6, 77);
this.wnd_selet_class_button.Name = "wnd_selet_class_button";
this.wnd_selet_class_button.Size = new System.Drawing.Size(81, 23);
this.wnd_selet_class_button.TabIndex = 4;
this.wnd_selet_class_button.Text = "Select (class):";
this.wnd_selet_class_button.UseVisualStyleBackColor = true;
this.wnd_selet_class_button.Click += new System.EventHandler(this.Wnd_selet_class_button_Click);
//
// wnd_select_title_button
//
this.wnd_select_title_button.Location = new System.Drawing.Point(6, 48);
this.wnd_select_title_button.Name = "wnd_select_title_button";
this.wnd_select_title_button.Size = new System.Drawing.Size(81, 23);
this.wnd_select_title_button.TabIndex = 2;
this.wnd_select_title_button.Text = "Select (title):";
this.wnd_select_title_button.UseVisualStyleBackColor = true;
this.wnd_select_title_button.Click += new System.EventHandler(this.Wnd_select_title_button_Click);
//
// wnd_select_selected
//
this.wnd_select_selected.AutoSize = true;
this.wnd_select_selected.Location = new System.Drawing.Point(93, 24);
this.wnd_select_selected.Name = "wnd_select_selected";
this.wnd_select_selected.Size = new System.Drawing.Size(91, 13);
this.wnd_select_selected.TabIndex = 1;
this.wnd_select_selected.Text = "Selected: 123456";
//
// wnd_select_self
//
this.wnd_select_self.Location = new System.Drawing.Point(6, 19);
this.wnd_select_self.Name = "wnd_select_self";
this.wnd_select_self.Size = new System.Drawing.Size(81, 23);
this.wnd_select_self.TabIndex = 0;
this.wnd_select_self.Text = "Select self";
this.wnd_select_self.UseVisualStyleBackColor = true;
this.wnd_select_self.Click += new System.EventHandler(this.Wnd_select_self_Click);
//
// wnd
//
this.wnd.Controls.Add(this.wnd_action_pos_h_label);
this.wnd.Controls.Add(this.wnd_action_pos_w_label);
this.wnd.Controls.Add(this.wnd_action_pos_h_bar);
this.wnd.Controls.Add(this.wnd_action_pos_w_bar);
this.wnd.Controls.Add(this.wnd_action_pos_y_label);
this.wnd.Controls.Add(this.wnd_action_pos_x_label);
this.wnd.Controls.Add(this.wnd_action_pos_y_bar);
this.wnd.Controls.Add(this.wnd_action_pos_x_bar);
this.wnd.Controls.Add(this.wnd_action_pos);
this.wnd.Controls.Add(this.wnd_select_mouse);
this.wnd.Controls.Add(this.wnd_action_destroy);
this.wnd.Controls.Add(this.wnd_action_overlay);
this.wnd.Controls.Add(this.wnd_action_front);
this.wnd.Controls.Add(this.wnd_action_enabled);
this.wnd.Controls.Add(this.wnd_action_title_get);
this.wnd.Controls.Add(this.wnd_action_title_set);
this.wnd.Controls.Add(this.wnd_select_title_box);
this.wnd.Controls.Add(this.wnd_select_class_box);
this.wnd.Controls.Add(this.wnd_selet_class_button);
this.wnd.Controls.Add(this.wnd_select_title_button);
this.wnd.Controls.Add(this.wnd_select_selected);
this.wnd.Controls.Add(this.wnd_select_self);
this.wnd.Location = new System.Drawing.Point(12, 117);
this.wnd.Name = "wnd";
this.wnd.Size = new System.Drawing.Size(246, 214);
this.wnd.TabIndex = 6;
this.wnd.TabStop = false;
this.wnd.Text = "CC-Functions.W32.Wnd32";
//
// wnd_select_class_box
//
this.wnd_select_class_box.Location = new System.Drawing.Point(93, 79);
this.wnd_select_class_box.Name = "wnd_select_class_box";
this.wnd_select_class_box.Size = new System.Drawing.Size(101, 20);
this.wnd_select_class_box.TabIndex = 5;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(574, 342);
this.Controls.Add(this.exit);
this.Controls.Add(this.keyboard);
this.Controls.Add(this.mouse);
this.Controls.Add(this.power);
this.Controls.Add(this.wnd);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.MaximizeBox = false;
this.Name = "Form1";
this.Text = "CC-Functions.W32.Test";
this.keyboard.ResumeLayout(false);
this.keyboard.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_h_bar)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_w_bar)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_y_bar)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.wnd_action_pos_x_bar)).EndInit();
this.mouse.ResumeLayout(false);
this.mouse.PerformLayout();
this.power.ResumeLayout(false);
this.power.PerformLayout();
this.wnd.ResumeLayout(false);
this.wnd.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button exit;
private System.Windows.Forms.TextBox keyboard_log;
private System.Windows.Forms.GroupBox keyboard;
private System.Windows.Forms.CheckBox keyboard_enabled;
private System.Windows.Forms.TextBox mouse_log;
private System.Windows.Forms.CheckBox mouse_enabled;
private System.Windows.Forms.Label wnd_action_pos_h_label;
private System.Windows.Forms.Label wnd_action_pos_w_label;
private System.Windows.Forms.TrackBar wnd_action_pos_h_bar;
private System.Windows.Forms.TrackBar wnd_action_pos_w_bar;
private System.Windows.Forms.Label wnd_action_pos_y_label;
private System.Windows.Forms.Label wnd_action_pos_x_label;
private System.Windows.Forms.TrackBar wnd_action_pos_y_bar;
private System.Windows.Forms.TrackBar wnd_action_pos_x_bar;
private System.Windows.Forms.Button wnd_action_pos;
private System.Windows.Forms.GroupBox mouse;
private System.Windows.Forms.GroupBox power;
private System.Windows.Forms.Button power_execute;
private System.Windows.Forms.Label power_reason_label;
private System.Windows.Forms.Label power_mod_label;
private System.Windows.Forms.ComboBox power_mod_box;
private System.Windows.Forms.ComboBox power_reason_box;
private System.Windows.Forms.Label power_mode_label;
private System.Windows.Forms.ComboBox power_mode_box;
private System.Windows.Forms.Button wnd_select_mouse;
private System.Windows.Forms.Button wnd_action_destroy;
private System.Windows.Forms.Button wnd_action_overlay;
private System.Windows.Forms.Button wnd_action_front;
private System.Windows.Forms.CheckBox wnd_action_enabled;
private System.Windows.Forms.Button wnd_action_title_get;
private System.Windows.Forms.Button wnd_action_title_set;
private System.Windows.Forms.TextBox wnd_select_title_box;
private System.Windows.Forms.Button wnd_selet_class_button;
private System.Windows.Forms.Button wnd_select_title_button;
private System.Windows.Forms.Label wnd_select_selected;
private System.Windows.Forms.Button wnd_select_self;
private System.Windows.Forms.GroupBox wnd;
private System.Windows.Forms.TextBox wnd_select_class_box;
}
}

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W32.Test/Form1.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CC_Functions.W32;
using static CC_Functions.W32.Power;
namespace CC_Functions.W32.Test
{
public partial class Form1 : Form
{
MouseHook mHook;
KeyboardHook kHook;
public static Wnd32 tmpWnd;
public static Form1 mainF;
public static Form frm;
public static Label lab;
public Form1()
{
InitializeComponent();
mainF = this;
tmpWnd = Wnd32.fromForm(this);
#if DEBUG
tmpWnd.MakeOverlay();
#endif
set_up_box(power_mode_box, typeof(ShutdownMode));
set_up_box(power_reason_box, typeof(ShutdownReason));
set_up_box(power_mod_box, typeof(ShutdownMod));
mHook = new MouseHook();
kHook = new KeyboardHook();
wnd_action_pos_x_bar.Maximum = Screen.PrimaryScreen.Bounds.Width;
wnd_action_pos_y_bar.Maximum = Screen.PrimaryScreen.Bounds.Height;
wnd_action_pos_w_bar.Maximum = Screen.PrimaryScreen.Bounds.Width;
wnd_action_pos_h_bar.Maximum = Screen.PrimaryScreen.Bounds.Height;
}
public void set_up_box(ComboBox box, Type enumT)
{
box.DataSource = Enum.GetNames(enumT);
var tmp = Enum.GetValues(enumT);
box.Tag = new object[tmp.Length];
int i = 0;
foreach (object o in tmp)
{
((object[])box.Tag)[i] = o;
i++;
}
}
public object get_box_value(ComboBox box) => ((object[])box.Tag)[box.SelectedIndex];
private void Power_execute_Click(object sender, EventArgs e) => RaiseEvent((ShutdownMode)get_box_value(power_mode_box), (ShutdownReason)get_box_value(power_reason_box), (ShutdownMod)get_box_value(power_mod_box));
private void Wnd_select_self_Click(object sender, EventArgs e) => tmpWnd = Wnd32.fromForm(this);
private void Wnd_select_title_button_Click(object sender, EventArgs e) => tmpWnd = Wnd32.fromMetadata(null, wnd_select_title_box.Text);
private void Wnd_selet_class_button_Click(object sender, EventArgs e) => tmpWnd = Wnd32.fromMetadata(wnd_select_class_box.Text, null);
private void Wnd_action_title_set_Click(object sender, EventArgs e) => tmpWnd.title = wnd_select_title_box.Text;
private void Wnd_action_title_get_Click(object sender, EventArgs e)
{
wnd_select_title_box.Text = tmpWnd.title;
wnd_action_enabled.Enabled = tmpWnd.enabled;
wnd_select_selected.Text = "Selected: " + tmpWnd.hWnd.ToString();
try { wnd_action_pos_x_bar.Value = tmpWnd.position.X; } catch { }
try { wnd_action_pos_y_bar.Value = tmpWnd.position.Y; } catch { }
try { wnd_action_pos_w_bar.Value = tmpWnd.position.Width; } catch { }
try { wnd_action_pos_h_bar.Value = tmpWnd.position.Height; } catch { }
}
private void Wnd_action_enabled_CheckedChanged(object sender, EventArgs e) => tmpWnd.enabled = wnd_action_enabled.Enabled;
private void Wnd_action_front_Click(object sender, EventArgs e) => tmpWnd.isForeground = true;
private void Wnd_action_overlay_Click(object sender, EventArgs e) => tmpWnd.MakeOverlay();
private void Wnd_action_destroy_Click(object sender, EventArgs e) => tmpWnd.Destroy();
private void Wnd_select_mouse_Click(object sender, EventArgs e)
{
WindowState = FormWindowState.Minimized;
tmpWnd = Wnd32.fromForm(this);
tmpWnd.enabled = false;
frm = new Form();
frm.BackColor = Color.White;
frm.Opacity = 0.4f;
frm.FormBorderStyle = FormBorderStyle.None;
frm.WindowState = FormWindowState.Maximized;
frm.Click += Frm_Click;
frm.MouseMove += Frm_MouseMove;
lab = new Label();
frm.Controls.Add(lab);
frm.Show();
Wnd32.fromForm(frm).MakeOverlay();
}
private void Frm_Click(object sender, EventArgs e)
{
frm.Hide();
frm.WindowState = FormWindowState.Minimized;
Wnd32 tmp = Wnd32.fromPoint(MousePosition);
tmpWnd.enabled = true;
tmpWnd.isForeground = true;
tmpWnd = tmp;
mainF.WindowState = FormWindowState.Normal;
frm.Close();
}
private void Frm_MouseMove(object sender, MouseEventArgs e)
{
lab.Text = Wnd32.fromPoint(MousePosition).ToString();
lab.Location = new Point(Cursor.Position.X + 5, Cursor.Position.Y + 5);
}
private void Mouse_enabled_CheckedChanged(object sender, EventArgs e)
{
if (mouse_enabled.Checked)
{
mHook.OnMouse += MHook_OnMouse;
}
else
{
mHook.OnMouse -= MHook_OnMouse;
}
}
private void MHook_OnMouse(MouseHookEventArgs _args)
{
mouse_log.Text = _args.Message.ToString() + " -|- " + _args.Point.ToString() + "\r\n" + mouse_log.Text;
}
private void Mouse_log_TextChanged(object sender, EventArgs e)
{
if (mouse_log.Lines.Length > 10)
{
var tmp = mouse_log.Lines.ToList();
tmp.RemoveRange(9, mouse_log.Lines.Length - 9);
mouse_log.Lines = tmp.ToArray();
tmp = null;
}
}
private void Keyboard_enabled_CheckedChanged(object sender, EventArgs e)
{
if (keyboard_enabled.Checked)
{
kHook.OnKeyPress += KHook_OnKeyPress;
}
else
{
kHook.OnKeyPress -= KHook_OnKeyPress;
}
}
private void KHook_OnKeyPress(KeyboardHookEventArgs _args)
{
keyboard_log.Text = _args.Key.ToString() + "\r\n" + keyboard_log.Text;
}
private void Keyboard_log_TextChanged(object sender, EventArgs e)
{
if (keyboard_log.Lines.Length > 10)
{
var tmp = keyboard_log.Lines.ToList();
tmp.RemoveRange(9, keyboard_log.Lines.Length - 9);
keyboard_log.Lines = tmp.ToArray();
tmp = null;
}
}
private void Wnd_action_pos_Click(object sender, EventArgs e)
{
tmpWnd.position = new Rectangle(wnd_action_pos_x_bar.Value, wnd_action_pos_y_bar.Value, wnd_action_pos_w_bar.Value, wnd_action_pos_h_bar.Value);
}
private void Exit_Click(object sender, EventArgs e)
{
if ((DateTime.Now - mST).TotalSeconds < 0.15f)
Application.Exit();
}
bool moving;
Point locDelB;
DateTime mST;
private void Exit_MouseMove(object sender, MouseEventArgs e)
{
if (moving && (DateTime.Now - mST).TotalSeconds >= 0.1f)
Location = new Point(locDelB.X + Cursor.Position.X, locDelB.Y + Cursor.Position.Y);
}
private void Exit_MouseDown(object sender, MouseEventArgs e)
{
mST = DateTime.Now;
locDelB = new Point(Location.X - Cursor.Position.X, Location.Y - Cursor.Position.Y);
moving = true;
}
private void Exit_MouseUp(object sender, MouseEventArgs e)
{
moving = false;
}
}
}

120
W32.Test/Form1.resx Normal file
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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

22
W32.Test/Program.cs Normal file
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@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CC_Functions.W32.Test
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("W32.Test")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("W32.Test")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("6121a6d3-7c73-4ede-a5a9-09dc52150824")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CC_Functions.W32.Test.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CC_Functions.W32.Test.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

26
W32.Test/Properties/Settings.Designer.cs generated Normal file
View File

@ -0,0 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CC_Functions.W32.Test.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.2.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View File

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

90
W32.Test/W32.Test.csproj Normal file
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@ -0,0 +1,90 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6121A6D3-7C73-4EDE-A5A9-09DC52150824}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>CC_Functions.W32.Test</RootNamespace>
<AssemblyName>CC_Functions.W32.Test</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\W32\W32.csproj">
<Project>{23de4ae0-5075-4ccc-8440-4d131ca0fbba}</Project>
<Name>W32</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

187
W32/Hooks.cs Normal file
View File

@ -0,0 +1,187 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Drawing;
namespace CC_Functions.W32
{
public class KeyboardHookEventArgs : EventArgs
{
public KeyboardHookEventArgs(Keys key)
{
Key = key;
}
public Keys Key { get; }
public override string ToString() => Key.ToString();
}
public class KeyboardHook : IDisposable
{
public void Dispose()
{
instances.Remove(this);
if (instances.Count == 0)
UnhookWindowsHookEx(_hookID);
}
private static List<KeyboardHook> instances = new List<KeyboardHook>();
private const int WH_KEYBOARD_LL = 13;
private const int WM_KEYDOWN = 0x0100;
private static LowLevelKeyboardProc _proc = HookCallback;
private static IntPtr _hookID = IntPtr.Zero;
public delegate void keyPress(KeyboardHookEventArgs _args);
public event keyPress OnKeyPress;
public KeyboardHook()
{
if (instances.Count == 0)
_hookID = SetHook(_proc);
instances.Add(this);
}
private IntPtr SetHook(LowLevelKeyboardProc proc)
{
using (Process curProcess = Process.GetCurrentProcess())
using (ProcessModule curModule = curProcess.MainModule)
{
return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0);
}
}
private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);
private static IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam)
{
if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN)
{
int vkCode = Marshal.ReadInt32(lParam);
for (int i = 0; i < instances.Count; i++)
{
instances[i].OnKeyPress?.Invoke(new KeyboardHookEventArgs((Keys)vkCode));
}
}
return CallNextHookEx(_hookID, nCode, wParam, lParam);
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
}
public class MouseHookEventArgs : EventArgs {
public MouseHookEventArgs(Point point, MouseHook.MouseMessages message)
{
Point = point;
Message = message;
}
public Point Point { get; }
public MouseHook.MouseMessages Message { get; }
public override string ToString()
{
return Message.ToString() + "; " + Point.ToString();
}
}
public class MouseHook : IDisposable
{
public void Dispose()
{
instances.Remove(this);
if (instances.Count == 0)
UnhookWindowsHookEx(_hookID);
}
private static List<MouseHook> instances = new List<MouseHook>();
private static LowLevelMouseProc _proc = HookCallback;
private static IntPtr _hookID = IntPtr.Zero;
public delegate void mouseEvent(MouseHookEventArgs _args);
public event mouseEvent OnMouse;
public MouseHook()
{
if (instances.Count == 0)
_hookID = SetHook(_proc);
instances.Add(this);
}
private static IntPtr SetHook(LowLevelMouseProc proc)
{
using (Process curProcess = Process.GetCurrentProcess())
using (ProcessModule curModule = curProcess.MainModule)
{
return SetWindowsHookEx(WH_MOUSE_LL, proc, GetModuleHandle(curModule.ModuleName), 0);
}
}
private delegate IntPtr LowLevelMouseProc(int nCode, IntPtr wParam, IntPtr lParam);
private static IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam)
{
if (nCode >= 0)
{
MSLLHOOKSTRUCT hookStruct = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT));
for (int i = 0; i < instances.Count; i++)
{
instances[i].OnMouse?.Invoke(new MouseHookEventArgs(new Point(hookStruct.pt.x, hookStruct.pt.y), (MouseMessages)wParam));
}
}
return CallNextHookEx(_hookID, nCode, wParam, lParam);
}
private const int WH_MOUSE_LL = 14;
public enum MouseMessages
{
WM_LBUTTONDOWN = 0x0201,
WM_LBUTTONUP = 0x0202,
WM_MOUSEMOVE = 0x0200,
WM_MOUSEWHEEL = 0x020A,
WM_RBUTTONDOWN = 0x0204,
WM_RBUTTONUP = 0x0205
}
[StructLayout(LayoutKind.Sequential)]
private struct POINT
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential)]
private struct MSLLHOOKSTRUCT
{
public POINT pt;
public uint mouseData;
public uint flags;
public uint time;
public IntPtr dwExtraInfo;
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelMouseProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace CC_Functions.W32
{
public static class Power
{
[DllImport("ntdll.dll", SetLastError = true)]
public static extern IntPtr RtlAdjustPrivilege(int Privilege, bool bEnablePrivilege, bool IsThreadPrivilege, out bool PreviousValue);
[DllImport("ntdll.dll")]
private static extern uint NtRaiseHardError(
uint ErrorStatus,
uint NumberOfParameters,
uint UnicodeStringParameterMask,
IntPtr Parameters,
uint ValidResponseOption,
out uint Response
);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool ExitWindowsEx(ExitWindows uFlags, ShutdownReason dwReason);
[Flags]
public enum ShutdownReason : uint
{
MajorApplication = 0x00040000,
MajorHardware = 0x00010000,
MajorLegacyApi = 0x00070000,
MajorOperatingSystem = 0x00020000,
MajorOther = 0x00000000,
MajorPower = 0x00060000,
MajorSoftware = 0x00030000,
MajorSystem = 0x00050000,
MinorBlueScreen = 0x0000000F,
MinorCordUnplugged = 0x0000000b,
MinorDisk = 0x00000007,
MinorEnvironment = 0x0000000c,
MinorHardwareDriver = 0x0000000d,
MinorHotfix = 0x00000011,
MinorHung = 0x00000005,
MinorInstallation = 0x00000002,
MinorMaintenance = 0x00000001,
MinorMMC = 0x00000019,
MinorNetworkConnectivity = 0x00000014,
MinorNetworkCard = 0x00000009,
MinorOther = 0x00000000,
MinorOtherDriver = 0x0000000e,
MinorPowerSupply = 0x0000000a,
MinorProcessor = 0x00000008,
MinorReconfig = 0x00000004,
MinorSecurity = 0x00000013,
MinorSecurityFix = 0x00000012,
MinorSecurityFixUninstall = 0x00000018,
MinorServicePack = 0x00000010,
MinorServicePackUninstall = 0x00000016,
MinorTermSrv = 0x00000020,
MinorUnstable = 0x00000006,
MinorUpgrade = 0x00000003,
MinorWMI = 0x00000015,
FlagUserDefined = 0x40000000,
FlagPlanned = 0x80000000
}
[Flags]
public enum ExitWindows : uint
{
// ONE of the following five:
LogOff = 0x00,
ShutDown = 0x01,
Reboot = 0x02,
PowerOff = 0x08,
RestartApps = 0x40,
// plus AT MOST ONE of the following two:
Force = 0x04,
ForceIfHung = 0x10,
}
[Flags]
public enum ShutdownMode : uint
{
LogOff = 0x00,
ShutDown = 0x01,
Reboot = 0x02,
PowerOff = 0x08,
RestartApps = 0x40,
BSoD = 0x29a
}
[Flags]
public enum ShutdownMod : uint
{
None = 0x00,
Force = 0x04,
ForceIfHung = 0x10
}
public static unsafe void RaiseEvent(ShutdownMode mode, ShutdownReason reason = ShutdownReason.MinorOther, ShutdownMod mod = ShutdownMod.None)
{
if (mode == ShutdownMode.BSoD)
{
bool t1;
uint t2;
RtlAdjustPrivilege(19, true, false, out t1);
NtRaiseHardError(0xc0000022, 0, 0, IntPtr.Zero, 6, out t2);
}
else
{
Privileges.EnablePrivilege(SecurityEntity.SE_SHUTDOWN_NAME);
ExitWindowsEx((ExitWindows)((uint)mode | (uint)mod), reason);
}
}
}
class ugly_copy_paste_code
{
/*
[StructLayout(LayoutKind.Sequential, Pack = 1)]
internal struct TokPriv1Luid
{
public int Count;
public long Luid;
public int Attr;
}
[DllImport("kernel32.dll", ExactSpelling = true)]
internal static extern IntPtr GetCurrentProcess();
[DllImport("advapi32.dll", ExactSpelling = true, SetLastError = true)]
internal static extern bool OpenProcessToken(IntPtr h, int acc, ref IntPtr
phtok);
[DllImport("advapi32.dll", SetLastError = true)]
internal static extern bool LookupPrivilegeValue(string host, string name,
ref long pluid);
[DllImport("advapi32.dll", ExactSpelling = true, SetLastError = true)]
internal static extern bool AdjustTokenPrivileges(IntPtr htok, bool disall,
ref TokPriv1Luid newst, int len, IntPtr prev, IntPtr relen);
[DllImport("user32.dll", ExactSpelling = true, SetLastError = true)]
internal static extern bool ExitWindowsEx(int flg, int rea);
[Flags()]
public enum ExitWindowsValues
{
Logoff = 0x00000000,
Shutdown = 0x00000001,
Reboot = 0x00000002,
Force = 0x00000004,
Poweroff = 0x00000008,
For
}
internal const int SE_PRIVILEGE_ENABLED = 0x00000002;
internal const int TOKEN_QUERY = 0x00000008;
internal const int TOKEN_ADJUST_PRIVILEGES = 0x00000020;
internal const string SE_SHUTDOWN_NAME = "SeShutdownPrivilege";
internal const int EWX_LOGOFF = 0x00000000;
internal const int EWX_SHUTDOWN = 0x00000001;
internal const int EWX_REBOOT = 0x00000002;
internal const int EWX_FORCE = 0x00000004;
internal const int EWX_POWEROFF = 0x00000008;
internal const int EWX_FORCEIFHUNG = 0x00000010;
private void DoExitWin(int flg)
{
TokPriv1Luid tp;
IntPtr hproc = GetCurrentProcess();
IntPtr htok = IntPtr.Zero;
OpenProcessToken(hproc, TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, ref htok);
tp.Count = 1;
tp.Luid = 0;
tp.Attr = SE_PRIVILEGE_ENABLED;
LookupPrivilegeValue(null, SE_SHUTDOWN_NAME, ref tp.Luid);
AdjustTokenPrivileges(htok, false, ref tp, 0, IntPtr.Zero, IntPtr.Zero);
ExitWindowsEx(flg, 0);
}
*/
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace CC_Functions.W32
{
public class Privileges
{
public static void EnablePrivilege(SecurityEntity securityEntity)
{
if (!Enum.IsDefined(typeof(SecurityEntity), securityEntity))
throw new InvalidEnumArgumentException("securityEntity", (int)securityEntity, typeof(SecurityEntity));
var securityEntityValue = GetSecurityEntityValue(securityEntity);
try
{
var locallyUniqueIdentifier = new NativeMethods.LUID();
if (NativeMethods.LookupPrivilegeValue(null, securityEntityValue, ref locallyUniqueIdentifier))
{
var TOKEN_PRIVILEGES = new NativeMethods.TOKEN_PRIVILEGES();
TOKEN_PRIVILEGES.PrivilegeCount = 1;
TOKEN_PRIVILEGES.Attributes = NativeMethods.SE_PRIVILEGE_ENABLED;
TOKEN_PRIVILEGES.Luid = locallyUniqueIdentifier;
var tokenHandle = IntPtr.Zero;
try
{
var currentProcess = NativeMethods.GetCurrentProcess();
if (NativeMethods.OpenProcessToken(currentProcess, NativeMethods.TOKEN_ADJUST_PRIVILEGES | NativeMethods.TOKEN_QUERY, out tokenHandle))
{
if (NativeMethods.AdjustTokenPrivileges(tokenHandle, false,
ref TOKEN_PRIVILEGES,
1024, IntPtr.Zero, IntPtr.Zero))
{
var lastError = Marshal.GetLastWin32Error();
if (lastError == NativeMethods.ERROR_NOT_ALL_ASSIGNED)
{
var win32Exception = new Win32Exception();
throw new InvalidOperationException("AdjustTokenPrivileges failed.", win32Exception);
}
}
else
{
var win32Exception = new Win32Exception();
throw new InvalidOperationException("AdjustTokenPrivileges failed.", win32Exception);
}
}
else
{
var win32Exception = new Win32Exception();
var exceptionMessage = string.Format(CultureInfo.InvariantCulture,
"OpenProcessToken failed. CurrentProcess: {0}",
currentProcess.ToInt32());
throw new InvalidOperationException(exceptionMessage, win32Exception);
}
}
finally
{
if (tokenHandle != IntPtr.Zero)
NativeMethods.CloseHandle(tokenHandle);
}
}
else
{
var win32Exception = new Win32Exception();
var exceptionMessage = string.Format(CultureInfo.InvariantCulture,
"LookupPrivilegeValue failed. SecurityEntityValue: {0}",
securityEntityValue);
throw new InvalidOperationException(exceptionMessage, win32Exception);
}
}
catch (Exception e)
{
var exceptionMessage = string.Format(CultureInfo.InvariantCulture,
"GrandPrivilege failed. SecurityEntity: {0}",
securityEntityValue);
throw new InvalidOperationException(exceptionMessage, e);
}
}
/// <summary>
/// Gets the security entity value.
/// </summary>
/// <param name="securityEntity">The security entity.</param>
private static string GetSecurityEntityValue(SecurityEntity securityEntity)
{
switch (securityEntity)
{
case SecurityEntity.SE_ASSIGNPRIMARYTOKEN_NAME:
return "SeAssignPrimaryTokenPrivilege";
case SecurityEntity.SE_AUDIT_NAME:
return "SeAuditPrivilege";
case SecurityEntity.SE_BACKUP_NAME:
return "SeBackupPrivilege";
case SecurityEntity.SE_CHANGE_NOTIFY_NAME:
return "SeChangeNotifyPrivilege";
case SecurityEntity.SE_CREATE_GLOBAL_NAME:
return "SeCreateGlobalPrivilege";
case SecurityEntity.SE_CREATE_PAGEFILE_NAME:
return "SeCreatePagefilePrivilege";
case SecurityEntity.SE_CREATE_PERMANENT_NAME:
return "SeCreatePermanentPrivilege";
case SecurityEntity.SE_CREATE_SYMBOLIC_LINK_NAME:
return "SeCreateSymbolicLinkPrivilege";
case SecurityEntity.SE_CREATE_TOKEN_NAME:
return "SeCreateTokenPrivilege";
case SecurityEntity.SE_DEBUG_NAME:
return "SeDebugPrivilege";
case SecurityEntity.SE_ENABLE_DELEGATION_NAME:
return "SeEnableDelegationPrivilege";
case SecurityEntity.SE_IMPERSONATE_NAME:
return "SeImpersonatePrivilege";
case SecurityEntity.SE_INC_BASE_PRIORITY_NAME:
return "SeIncreaseBasePriorityPrivilege";
case SecurityEntity.SE_INCREASE_QUOTA_NAME:
return "SeIncreaseQuotaPrivilege";
case SecurityEntity.SE_INC_WORKING_SET_NAME:
return "SeIncreaseWorkingSetPrivilege";
case SecurityEntity.SE_LOAD_DRIVER_NAME:
return "SeLoadDriverPrivilege";
case SecurityEntity.SE_LOCK_MEMORY_NAME:
return "SeLockMemoryPrivilege";
case SecurityEntity.SE_MACHINE_ACCOUNT_NAME:
return "SeMachineAccountPrivilege";
case SecurityEntity.SE_MANAGE_VOLUME_NAME:
return "SeManageVolumePrivilege";
case SecurityEntity.SE_PROF_SINGLE_PROCESS_NAME:
return "SeProfileSingleProcessPrivilege";
case SecurityEntity.SE_RELABEL_NAME:
return "SeRelabelPrivilege";
case SecurityEntity.SE_REMOTE_SHUTDOWN_NAME:
return "SeRemoteShutdownPrivilege";
case SecurityEntity.SE_RESTORE_NAME:
return "SeRestorePrivilege";
case SecurityEntity.SE_SECURITY_NAME:
return "SeSecurityPrivilege";
case SecurityEntity.SE_SHUTDOWN_NAME:
return "SeShutdownPrivilege";
case SecurityEntity.SE_SYNC_AGENT_NAME:
return "SeSyncAgentPrivilege";
case SecurityEntity.SE_SYSTEM_ENVIRONMENT_NAME:
return "SeSystemEnvironmentPrivilege";
case SecurityEntity.SE_SYSTEM_PROFILE_NAME:
return "SeSystemProfilePrivilege";
case SecurityEntity.SE_SYSTEMTIME_NAME:
return "SeSystemtimePrivilege";
case SecurityEntity.SE_TAKE_OWNERSHIP_NAME:
return "SeTakeOwnershipPrivilege";
case SecurityEntity.SE_TCB_NAME:
return "SeTcbPrivilege";
case SecurityEntity.SE_TIME_ZONE_NAME:
return "SeTimeZonePrivilege";
case SecurityEntity.SE_TRUSTED_CREDMAN_ACCESS_NAME:
return "SeTrustedCredManAccessPrivilege";
case SecurityEntity.SE_UNDOCK_NAME:
return "SeUndockPrivilege";
default:
throw new ArgumentOutOfRangeException(typeof(SecurityEntity).Name);
}
}
}
public enum SecurityEntity
{
SE_CREATE_TOKEN_NAME,
SE_ASSIGNPRIMARYTOKEN_NAME,
SE_LOCK_MEMORY_NAME,
SE_INCREASE_QUOTA_NAME,
SE_UNSOLICITED_INPUT_NAME,
SE_MACHINE_ACCOUNT_NAME,
SE_TCB_NAME,
SE_SECURITY_NAME,
SE_TAKE_OWNERSHIP_NAME,
SE_LOAD_DRIVER_NAME,
SE_SYSTEM_PROFILE_NAME,
SE_SYSTEMTIME_NAME,
SE_PROF_SINGLE_PROCESS_NAME,
SE_INC_BASE_PRIORITY_NAME,
SE_CREATE_PAGEFILE_NAME,
SE_CREATE_PERMANENT_NAME,
SE_BACKUP_NAME,
SE_RESTORE_NAME,
SE_SHUTDOWN_NAME,
SE_DEBUG_NAME,
SE_AUDIT_NAME,
SE_SYSTEM_ENVIRONMENT_NAME,
SE_CHANGE_NOTIFY_NAME,
SE_REMOTE_SHUTDOWN_NAME,
SE_UNDOCK_NAME,
SE_SYNC_AGENT_NAME,
SE_ENABLE_DELEGATION_NAME,
SE_MANAGE_VOLUME_NAME,
SE_IMPERSONATE_NAME,
SE_CREATE_GLOBAL_NAME,
SE_CREATE_SYMBOLIC_LINK_NAME,
SE_INC_WORKING_SET_NAME,
SE_RELABEL_NAME,
SE_TIME_ZONE_NAME,
SE_TRUSTED_CREDMAN_ACCESS_NAME
}
internal static class NativeMethods
{
[DllImport("advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool LookupPrivilegeValue(string lpsystemname, string lpname, [MarshalAs(UnmanagedType.Struct)] ref LUID lpLuid);
[DllImport("advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool AdjustTokenPrivileges(IntPtr tokenhandle,
[MarshalAs(UnmanagedType.Bool)] bool disableAllPrivileges,
[MarshalAs(UnmanagedType.Struct)]ref TOKEN_PRIVILEGES newstate,
uint bufferlength, IntPtr previousState, IntPtr returnlength);
internal const int SE_PRIVILEGE_ENABLED = 0x00000002;
internal const int ERROR_NOT_ALL_ASSIGNED = 1300;
internal const UInt32 STANDARD_RIGHTS_REQUIRED = 0x000F0000;
internal const UInt32 STANDARD_RIGHTS_READ = 0x00020000;
internal const UInt32 TOKEN_ASSIGN_PRIMARY = 0x0001;
internal const UInt32 TOKEN_DUPLICATE = 0x0002;
internal const UInt32 TOKEN_IMPERSONATE = 0x0004;
internal const UInt32 TOKEN_QUERY = 0x0008;
internal const UInt32 TOKEN_QUERY_SOURCE = 0x0010;
internal const UInt32 TOKEN_ADJUST_PRIVILEGES = 0x0020;
internal const UInt32 TOKEN_ADJUST_GROUPS = 0x0040;
internal const UInt32 TOKEN_ADJUST_DEFAULT = 0x0080;
internal const UInt32 TOKEN_ADJUST_SESSIONID = 0x0100;
internal const UInt32 TOKEN_READ = (STANDARD_RIGHTS_READ | TOKEN_QUERY);
internal const UInt32 TOKEN_ALL_ACCESS = (STANDARD_RIGHTS_REQUIRED |
TOKEN_ASSIGN_PRIMARY |
TOKEN_DUPLICATE |
TOKEN_IMPERSONATE |
TOKEN_QUERY |
TOKEN_QUERY_SOURCE |
TOKEN_ADJUST_PRIVILEGES |
TOKEN_ADJUST_GROUPS |
TOKEN_ADJUST_DEFAULT |
TOKEN_ADJUST_SESSIONID);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern IntPtr GetCurrentProcess();
[DllImport("Advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool OpenProcessToken(IntPtr processHandle,
uint desiredAccesss,
out IntPtr tokenHandle);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern Boolean CloseHandle(IntPtr hObject);
[StructLayout(LayoutKind.Sequential)]
internal struct LUID
{
internal Int32 LowPart;
internal UInt32 HighPart;
}
[StructLayout(LayoutKind.Sequential)]
internal struct TOKEN_PRIVILEGES
{
internal Int32 PrivilegeCount;
internal LUID Luid;
internal Int32 Attributes;
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CC-Functions.W32")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CC-Functions.W32")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("23de4ae0-5075-4ccc-8440-4d131ca0fbba")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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W32/W32.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{23DE4AE0-5075-4CCC-8440-4D131CA0FBBA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CC_Functions.W32</RootNamespace>
<AssemblyName>CC-Functions.W32</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Hooks.cs" />
<Compile Include="Power.cs" />
<Compile Include="Privileges.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Wnd32.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CC_Functions.W32
{
public class Wnd32 : IEquatable<Wnd32>
{
#region Exposed
#region CreateInstance
Wnd32(IntPtr wndref) => hWnd = wndref;
public static Wnd32 fromHandle(IntPtr handle) => new Wnd32(handle);
public static Wnd32 fromMetadata(string lpClassName = null, string lpWindowName = null) => fromHandle(FindWindow(lpClassName, lpWindowName));
public static Wnd32 fromPoint(Point point) => fromHandle(WindowFromPoint(point.X, point.Y));
public static Wnd32 fromForm(Form form) => fromHandle(form.Handle);
public static Wnd32 foreground() => fromHandle(GetForegroundWindow());
#endregion
#region InstanceActions
public string title { get {
int length = GetWindowTextLength(hWnd);
StringBuilder sb = new StringBuilder(length + 1);
GetWindowText(hWnd, sb, sb.Capacity);
return sb.ToString();
} set {
SetWindowText(hWnd, value);
} }
public Rectangle position { get {
RECT Rect = new RECT();
GetWindowRect(hWnd, ref Rect);
return new Rectangle(new Point(Rect.left, Rect.top), new Size(Rect.right - Rect.left, Rect.bottom - Rect.top));
} set {
RECT Rect = new RECT();
GetWindowRect(hWnd, ref Rect);
MoveWindow(hWnd, value.X, value.Y, value.Width, value.Height, true);
} }
public bool isForeground { get {
return GetForegroundWindow() == hWnd;
} set {
if (value)
SetForegroundWindow(hWnd);
else
throw new InvalidOperationException("You can't set a Window not to be in the foreground. Move another one over it!");
}
}
public bool enabled { get {
return IsWindowEnabled(hWnd);
} set {
EnableWindow(hWnd, value);
}
}
public void MakeOverlay() => _ = SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, TOPMOST_FLAGS);
public bool Destroy()
{
if (DestroyWindow(hWnd))
return true;
else
throw new Exception("Failed.");
}
public bool stillExists => IsWindow(hWnd);
public override string ToString() => hWnd.ToString() + "; " + title + "; " + position.ToString();
public override bool Equals(object obj) => Equals(obj as Wnd32);
public bool Equals(Wnd32 other) => other != null && EqualityComparer<IntPtr>.Default.Equals(hWnd, other.hWnd);
public override int GetHashCode() => -75345830 + EqualityComparer<IntPtr>.Default.GetHashCode(hWnd);
public static bool operator ==(Wnd32 left, Wnd32 right) => EqualityComparer<Wnd32>.Default.Equals(left, right);
public static bool operator !=(Wnd32 left, Wnd32 right) => !(left == right);
#endregion
#endregion
#region W32
public IntPtr hWnd;
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll", SetLastError = true)]
static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll")]
static extern IntPtr WindowFromPoint(int xPoint, int yPoint);
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern bool SetWindowText(IntPtr hWnd, string lpString);
[DllImport("user32.dll", SetLastError = true)]
static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
[DllImport("user32.dll")]
static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
static extern bool EnableWindow(IntPtr hWnd, bool bEnable);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool IsWindowEnabled(IntPtr hWnd);
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool DestroyWindow(IntPtr hwnd);
static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
const UInt32 SWP_NOSIZE = 0x0001;
const UInt32 SWP_NOMOVE = 0x0002;
const UInt32 TOPMOST_FLAGS = SWP_NOMOVE | SWP_NOSIZE;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall, ExactSpelling = true, SetLastError = true)]
static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern int GetWindowTextLength(IntPtr hWnd);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool IsWindow(IntPtr hWnd);
#endregion
}
}