Improved window finding
This commit is contained in:
parent
1ad691ad99
commit
46bfdfe49e
@ -662,8 +662,7 @@ namespace CC_Functions.Misc
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/// Returns a standard textual representation of the cell.
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/// </summary>
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public override string ToString() =>
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"DataGridViewNumericUpDownCell { ColumnIndex=" + ColumnIndex.ToString(CultureInfo.CurrentCulture) +
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", RowIndex=" + RowIndex.ToString(CultureInfo.CurrentCulture) + " }";
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$"DataGridViewNumericUpDownCell {{ ColumnIndex={ColumnIndex.ToString(CultureInfo.CurrentCulture)}, RowIndex={RowIndex.ToString(CultureInfo.CurrentCulture)} }}";
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/// <summary>
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/// Little utility function used by both the cell and column types to translate a DataGridViewContentAlignment value
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@ -4,12 +4,9 @@
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<RootNamespace>CC_Functions.Misc</RootNamespace>
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<AssemblyName>CC_Functions.Misc</AssemblyName>
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<LangVersion>8</LangVersion>
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<Nullable>enable</Nullable>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<UseWindowsForms>true</UseWindowsForms>
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<TargetFrameworks>net461;netcoreapp3.1</TargetFrameworks>
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<Deterministic>false</Deterministic>
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<!--<GeneratePackageOnBuild>true</GeneratePackageOnBuild>-->
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<PackageId>CC-Functions.Misc</PackageId>
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<Title>CC-Functions.Misc</Title>
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<Authors>CC24</Authors>
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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</startup>
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</configuration>
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20
W32.Test/MainForm.Designer.cs
generated
20
W32.Test/MainForm.Designer.cs
generated
@ -59,7 +59,7 @@
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this.wnd_action_title_get = new System.Windows.Forms.Button();
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this.wnd_action_title_set = new System.Windows.Forms.Button();
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this.wnd_select_title_box = new System.Windows.Forms.TextBox();
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this.wnd_selet_class_button = new System.Windows.Forms.Button();
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this.wnd_select_class_button = new System.Windows.Forms.Button();
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this.wnd_select_title_button = new System.Windows.Forms.Button();
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this.wnd_select_selected = new System.Windows.Forms.Label();
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this.wnd_select_self = new System.Windows.Forms.Button();
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@ -444,13 +444,13 @@
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//
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// wnd_selet_class_button
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//
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this.wnd_selet_class_button.Location = new System.Drawing.Point(7, 89);
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this.wnd_selet_class_button.Name = "wnd_selet_class_button";
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this.wnd_selet_class_button.Size = new System.Drawing.Size(94, 27);
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this.wnd_selet_class_button.TabIndex = 4;
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this.wnd_selet_class_button.Text = "Select (class):";
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this.wnd_selet_class_button.UseVisualStyleBackColor = true;
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this.wnd_selet_class_button.Click += new System.EventHandler(this.Wnd_selet_class_button_Click);
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this.wnd_select_class_button.Location = new System.Drawing.Point(7, 89);
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this.wnd_select_class_button.Name = "wnd_select_class_button";
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this.wnd_select_class_button.Size = new System.Drawing.Size(94, 27);
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this.wnd_select_class_button.TabIndex = 4;
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this.wnd_select_class_button.Text = "Select (class):";
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this.wnd_select_class_button.UseVisualStyleBackColor = true;
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this.wnd_select_class_button.Click += new System.EventHandler(this.Wnd_select_class_button_Click);
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//
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// wnd_select_title_button
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//
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@ -505,7 +505,7 @@
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this.wnd.Controls.Add(this.wnd_action_title_set);
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this.wnd.Controls.Add(this.wnd_select_title_box);
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this.wnd.Controls.Add(this.wnd_select_class_box);
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this.wnd.Controls.Add(this.wnd_selet_class_button);
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this.wnd.Controls.Add(this.wnd_select_class_button);
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this.wnd.Controls.Add(this.wnd_select_title_button);
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this.wnd.Controls.Add(this.wnd_select_selected);
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this.wnd.Controls.Add(this.wnd_select_self);
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@ -825,7 +825,7 @@
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private System.Windows.Forms.Button wnd_action_title_get;
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private System.Windows.Forms.Button wnd_action_title_set;
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private System.Windows.Forms.TextBox wnd_select_title_box;
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private System.Windows.Forms.Button wnd_selet_class_button;
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private System.Windows.Forms.Button wnd_select_class_button;
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private System.Windows.Forms.Button wnd_select_title_button;
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private System.Windows.Forms.Label wnd_select_selected;
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private System.Windows.Forms.Button wnd_select_self;
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@ -11,34 +11,33 @@ namespace CC_Functions.W32.Test
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{
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public partial class MainForm : Form
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{
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private static Wnd32 tmpWnd32_obj;
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private static MainForm mainF;
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private static Form frm;
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private static Label lab;
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private readonly KeyboardHook kHook;
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private readonly MouseHook mHook;
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private readonly Label[] readerLabels;
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private static Wnd32 _tmpWnd32Obj;
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private static MainForm _mainF;
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private readonly KeyboardHook _kHook;
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private readonly MouseHook _mHook;
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private readonly Label[] _readerLabels;
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public MainForm()
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{
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_wndSelectMouseCurrent = this.GetWnd32();
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InitializeComponent();
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mainF = this;
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tmpWnd32_obj = Wnd32.FromForm(this);
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_mainF = this;
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_tmpWnd32Obj = Wnd32.FromForm(this);
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#if DEBUG
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tmpWnd32_obj.MakeOverlay();
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#endif
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set_up_box(power_mode_box, typeof(ShutdownMode));
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set_up_box(power_reason_box, typeof(ShutdownReason));
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set_up_box(power_mod_box, typeof(ShutdownMod));
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mHook = new MouseHook();
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kHook = new KeyboardHook();
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_mHook = new MouseHook();
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_kHook = new KeyboardHook();
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wnd_action_pos_x_bar.Maximum = Screen.PrimaryScreen.Bounds.Width;
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wnd_action_pos_y_bar.Maximum = Screen.PrimaryScreen.Bounds.Height;
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wnd_action_pos_w_bar.Maximum = Screen.PrimaryScreen.Bounds.Width;
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wnd_action_pos_h_bar.Maximum = Screen.PrimaryScreen.Bounds.Height;
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wnd_action_style.DataSource = Enum.GetValues(typeof(FormWindowState));
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wnd_action_style.SelectedItem = tmpWnd32_obj.State;
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readerLabels = Enum.GetValues(typeof(Keys)).OfType<Keys>().OrderBy(s => s.ToString()).Select(s =>
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wnd_action_style.SelectedItem = _tmpWnd32Obj.State;
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_readerLabels = Enum.GetValues(typeof(Keys)).OfType<Keys>().OrderBy(s => s.ToString()).Select(s =>
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{
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Label lab = new Label {Tag = s};
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readerFlow.Controls.Add(lab);
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@ -50,17 +49,17 @@ namespace CC_Functions.W32.Test
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time_select.Value = DateTime.Now;
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}
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private Wnd32 tmpWnd
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private Wnd32 TmpWnd
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{
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get => tmpWnd32_obj;
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get => _tmpWnd32Obj;
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set
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{
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tmpWnd32_obj = value;
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_tmpWnd32Obj = value;
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Wnd_action_title_get_Click(null, null);
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}
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}
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public void set_up_box(ComboBox box, Type enumT)
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private static void set_up_box(ComboBox box, Type enumT)
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{
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box.DataSource = Enum.GetNames(enumT);
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Array tmp = Enum.GetValues(enumT);
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@ -73,38 +72,38 @@ namespace CC_Functions.W32.Test
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}
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}
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public object get_box_value(ComboBox box) => ((object[]) box.Tag)[box.SelectedIndex];
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private static object get_box_value(ListControl box) => ((object[]) box.Tag)[box.SelectedIndex];
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private void Power_execute_Click(object sender, EventArgs e) => RaiseEvent(
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(ShutdownMode) get_box_value(power_mode_box), (ShutdownReason) get_box_value(power_reason_box),
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(ShutdownMod) get_box_value(power_mod_box));
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private void Wnd_select_self_Click(object sender, EventArgs e) => tmpWnd = Wnd32.FromForm(this);
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private void Wnd_select_self_Click(object sender, EventArgs e) => TmpWnd = Wnd32.FromForm(this);
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private void wnd_select_list_Click(object sender, EventArgs e) =>
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tmpWnd = SelectBox.Show(Wnd32.Visible, "Please select a window") ?? tmpWnd;
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TmpWnd = SelectBox.Show(Wnd32.Visible, "Please select a window") ?? TmpWnd;
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private void Wnd_select_title_button_Click(object sender, EventArgs e) =>
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tmpWnd = Wnd32.FromMetadata(null, wnd_select_title_box.Text);
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TmpWnd = Wnd32.FromMetadata(null, wnd_select_title_box.Text);
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private void Wnd_selet_class_button_Click(object sender, EventArgs e) =>
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tmpWnd = Wnd32.FromMetadata(wnd_select_class_box.Text);
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private void Wnd_select_class_button_Click(object sender, EventArgs e) =>
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TmpWnd = Wnd32.FromMetadata(wnd_select_class_box.Text);
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private void Wnd_action_title_set_Click(object sender, EventArgs e) => tmpWnd.Title = wnd_select_title_box.Text;
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private void Wnd_action_title_set_Click(object sender, EventArgs e) => TmpWnd.Title = wnd_select_title_box.Text;
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private void Wnd_action_title_get_Click(object sender, EventArgs e)
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{
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if (!tmpWnd.StillExists)
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tmpWnd = Wnd32.FromForm(this);
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wnd_select_title_box.Text = tmpWnd.Title;
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wnd_action_enabled.Checked = tmpWnd.Enabled;
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wnd_select_selected.Text = "Selected: " + tmpWnd.HWnd;
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wnd_action_style.SelectedIndex = (int) tmpWnd.State;
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wnd_select_class_box.Text = tmpWnd.ClassName;
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wnd_action_visible.Checked = tmpWnd.Shown;
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if (!TmpWnd.StillExists)
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TmpWnd = Wnd32.FromForm(this);
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wnd_select_title_box.Text = TmpWnd.Title;
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wnd_action_enabled.Checked = TmpWnd.Enabled;
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wnd_select_selected.Text = $"Selected: {TmpWnd.HWnd}";
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wnd_action_style.SelectedIndex = (int) TmpWnd.State;
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wnd_select_class_box.Text = TmpWnd.ClassName;
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wnd_action_visible.Checked = TmpWnd.Shown;
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try
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{
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wnd_action_icon.BackgroundImage = tmpWnd.Icon.ToBitmap();
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wnd_action_icon.BackgroundImage = TmpWnd.Icon.ToBitmap();
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}
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catch
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{
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@ -113,93 +112,112 @@ namespace CC_Functions.W32.Test
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try
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{
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wnd_action_pos_x_bar.Value = tmpWnd.Position.X;
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wnd_action_pos_x_bar.Value = TmpWnd.Position.X;
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}
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catch
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{
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// ignored
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}
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try
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{
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wnd_action_pos_y_bar.Value = tmpWnd.Position.Y;
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wnd_action_pos_y_bar.Value = TmpWnd.Position.Y;
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}
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catch
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{
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// ignored
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}
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try
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{
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wnd_action_pos_w_bar.Value = tmpWnd.Position.Width;
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wnd_action_pos_w_bar.Value = TmpWnd.Position.Width;
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}
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catch
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{
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// ignored
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}
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try
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{
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wnd_action_pos_h_bar.Value = tmpWnd.Position.Height;
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wnd_action_pos_h_bar.Value = TmpWnd.Position.Height;
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}
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catch
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{
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// ignored
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}
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}
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private void Wnd_action_enabled_CheckedChanged(object sender, EventArgs e) =>
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tmpWnd.Enabled = wnd_action_enabled.Checked;
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TmpWnd.Enabled = wnd_action_enabled.Checked;
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private void Wnd_action_visible_CheckedChanged(object sender, EventArgs e) =>
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tmpWnd.Shown = wnd_action_visible.Checked;
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TmpWnd.Shown = wnd_action_visible.Checked;
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private void Wnd_action_front_Click(object sender, EventArgs e) => tmpWnd.IsForeground = true;
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private void Wnd_action_front_Click(object sender, EventArgs e) => TmpWnd.IsForeground = true;
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private void Wnd_action_destroy_Click(object sender, EventArgs e) => tmpWnd.Destroy();
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private void Wnd_action_destroy_Click(object sender, EventArgs e) => TmpWnd.Destroy();
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private static Wnd32 _wndSelectMouseCurrent;
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private void Wnd_select_mouse_Click(object sender, EventArgs e)
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{
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WindowState = FormWindowState.Minimized;
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tmpWnd = Wnd32.FromForm(this);
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tmpWnd.Enabled = false;
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frm = new Form();
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frm.BackColor = Color.White;
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frm.Opacity = 0.4f;
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frm.FormBorderStyle = FormBorderStyle.None;
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frm.WindowState = FormWindowState.Maximized;
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frm.Click += Frm_Click;
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frm.MouseMove += Frm_MouseMove;
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lab = new Label();
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TmpWnd = Wnd32.FromForm(this);
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TmpWnd.Enabled = false;
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Form frm = new Form
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{
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BackColor = Color.White,
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Opacity = 0.4f,
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FormBorderStyle = FormBorderStyle.None,
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WindowState = FormWindowState.Maximized
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};
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Label lab = new Label {AutoSize = true};
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frm.Controls.Add(lab);
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Panel pan = new Panel {BackColor = Color.Red};
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frm.Controls.Add(pan);
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void MouseEventHandler(object sender1, MouseEventArgs e1)
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{
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_wndSelectMouseCurrent = Wnd32.AllFromPoint(MousePosition, true).First(s => s != frm.GetWnd32());
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lab.Text = $"{_wndSelectMouseCurrent.Title} ({_wndSelectMouseCurrent.HWnd})";
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lab.Location = new Point(Cursor.Position.X + 5, Cursor.Position.Y + 5);
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pan.Bounds = _wndSelectMouseCurrent.Position;
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}
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void EventHandler(object sender1, EventArgs e1)
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{
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frm.Hide();
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frm.WindowState = FormWindowState.Minimized;
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Wnd32 tmp = _wndSelectMouseCurrent;
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TmpWnd.Enabled = true;
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TmpWnd.IsForeground = true;
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TmpWnd = tmp;
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_mainF.WindowState = FormWindowState.Normal;
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frm.Close();
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}
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frm.Click += EventHandler;
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pan.Click += EventHandler;
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lab.Click += EventHandler;
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frm.MouseMove += MouseEventHandler;
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pan.MouseMove += MouseEventHandler;
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lab.MouseMove += MouseEventHandler;
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frm.Show();
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Wnd32.FromForm(frm).Overlay = true;
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}
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private void Frm_Click(object sender, EventArgs e)
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{
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frm.Hide();
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frm.WindowState = FormWindowState.Minimized;
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Wnd32 tmp = Wnd32.FromPoint(MousePosition);
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tmpWnd.Enabled = true;
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tmpWnd.IsForeground = true;
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tmpWnd = tmp;
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mainF.WindowState = FormWindowState.Normal;
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frm.Close();
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}
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private void Frm_MouseMove(object sender, MouseEventArgs e)
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{
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lab.Text = Wnd32.FromPoint(MousePosition).ToString();
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lab.Location = new Point(Cursor.Position.X + 5, Cursor.Position.Y + 5);
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_wndSelectMouseCurrent = frm.GetWnd32();
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Cursor.Position = Cursor.Position;
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frm.GetWnd32().Overlay = true;
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}
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private void Mouse_enabled_CheckedChanged(object sender, EventArgs e)
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{
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if (mouse_enabled.Checked)
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mHook.OnMouse += MHook_OnMouse;
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_mHook.OnMouse += MHook_OnMouse;
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else
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mHook.OnMouse -= MHook_OnMouse;
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_mHook.OnMouse -= MHook_OnMouse;
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}
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private void MHook_OnMouse(MouseHookEventArgs args) =>
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mouse_log.Text = args.Message + " -|- " + args.Point + "\r\n" + mouse_log.Text;
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mouse_log.Text = $"{args.Message} -|- {args.Point}\r\n{mouse_log.Text}";
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private void Mouse_log_TextChanged(object sender, EventArgs e) =>
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mouse_log.Lines = mouse_log.Lines.Take(9).ToArray();
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@ -207,35 +225,34 @@ namespace CC_Functions.W32.Test
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private void Keyboard_enabled_CheckedChanged(object sender, EventArgs e)
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{
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if (keyboard_enabled.Checked)
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kHook.OnKeyPress += KHook_OnKeyPress;
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_kHook.OnKeyPress += KHook_OnKeyPress;
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else
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kHook.OnKeyPress -= KHook_OnKeyPress;
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_kHook.OnKeyPress -= KHook_OnKeyPress;
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}
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private void KHook_OnKeyPress(KeyboardHookEventArgs args) =>
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keyboard_log.Text = args.Key + "\r\n" + keyboard_log.Text;
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keyboard_log.Text = $"{args.Key}\r\n{keyboard_log.Text}";
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private void Keyboard_log_TextChanged(object sender, EventArgs e) =>
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keyboard_log.Lines = keyboard_log.Lines.Take(8).ToArray();
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private void Wnd_action_pos_Click(object sender, EventArgs e) =>
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tmpWnd.Position = new Rectangle(wnd_action_pos_x_bar.Value, wnd_action_pos_y_bar.Value,
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TmpWnd.Position = new Rectangle(wnd_action_pos_x_bar.Value, wnd_action_pos_y_bar.Value,
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wnd_action_pos_w_bar.Value, wnd_action_pos_h_bar.Value);
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private void Wnd_action_style_SelectedIndexChanged(object sender, EventArgs e)
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{
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Enum.TryParse(wnd_action_style.SelectedValue.ToString(), out FormWindowState status);
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tmpWnd.State = status;
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TmpWnd.State = status;
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}
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private void wnd_action_overlay_CheckedChanged(object sender, EventArgs e) =>
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tmpWnd.Overlay = wnd_action_overlay.Checked;
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TmpWnd.Overlay = wnd_action_overlay.Checked;
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private void readerUpdate_Tick(object sender, EventArgs e)
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{
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for (int i = 0; i < readerLabels.Length; i++)
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foreach (Label s in _readerLabels)
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{
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Label s = readerLabels[i];
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Keys key = (Keys) s.Tag;
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s.Text = $"{key.ToString()}: {key.IsDown()}";
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}
|
||||
@ -248,17 +265,17 @@ namespace CC_Functions.W32.Test
|
||||
using IDCDrawer drawer = DeskMan.CreateGraphics();
|
||||
Graphics g = drawer.Graphics;
|
||||
Pen eye = new Pen(new SolidBrush(Color.Red), 2);
|
||||
g.DrawCurve(eye, new[] {makePoint(20, 50), makePoint(50, 65), makePoint(80, 50)});
|
||||
g.DrawCurve(eye, new[] {makePoint(20, 50), makePoint(50, 35), makePoint(80, 50)});
|
||||
g.DrawCurve(eye, new[] {MakePoint(20, 50), MakePoint(50, 65), MakePoint(80, 50)});
|
||||
g.DrawCurve(eye, new[] {MakePoint(20, 50), MakePoint(50, 35), MakePoint(80, 50)});
|
||||
g.DrawEllipse(eye,
|
||||
new RectangleF(PointF.Subtract(makePoint(50, 50), makeSizeY(15, 15)), makeSizeY(30, 30)));
|
||||
new RectangleF(PointF.Subtract(MakePoint(50, 50), MakeSizeY(15, 15)), MakeSizeY(30, 30)));
|
||||
}
|
||||
|
||||
public static PointF makePoint(float xPercent, float yPercent) => new PointF(
|
||||
private static PointF MakePoint(float xPercent, float yPercent) => new PointF(
|
||||
(Screen.PrimaryScreen.Bounds.Width * xPercent) / 100,
|
||||
(Screen.PrimaryScreen.Bounds.Height * yPercent) / 100);
|
||||
|
||||
public static SizeF makeSizeY(float xPercent, float yPercent) => new SizeF(
|
||||
private static SizeF MakeSizeY(float xPercent, float yPercent) => new SizeF(
|
||||
(Screen.PrimaryScreen.Bounds.Height * xPercent) / 100,
|
||||
(Screen.PrimaryScreen.Bounds.Height * yPercent) / 100);
|
||||
|
||||
@ -277,10 +294,10 @@ namespace CC_Functions.W32.Test
|
||||
using IDCDrawer drawer = ScreenMan.GetDrawer(false);
|
||||
Graphics g = drawer.Graphics;
|
||||
Pen eye = new Pen(new SolidBrush(Color.Red), 2);
|
||||
g.DrawCurve(eye, new[] {makePoint(20, 50), makePoint(50, 65), makePoint(80, 50)});
|
||||
g.DrawCurve(eye, new[] {makePoint(20, 50), makePoint(50, 35), makePoint(80, 50)});
|
||||
g.DrawCurve(eye, new[] {MakePoint(20, 50), MakePoint(50, 65), MakePoint(80, 50)});
|
||||
g.DrawCurve(eye, new[] {MakePoint(20, 50), MakePoint(50, 35), MakePoint(80, 50)});
|
||||
g.DrawEllipse(eye,
|
||||
new RectangleF(PointF.Subtract(makePoint(50, 50), makeSizeY(15, 15)), makeSizeY(30, 30)));
|
||||
new RectangleF(PointF.Subtract(MakePoint(50, 50), MakeSizeY(15, 15)), MakeSizeY(30, 30)));
|
||||
}
|
||||
|
||||
private void time_set_Click(object sender, EventArgs e) => Time.Set(time_select.Value);
|
||||
|
@ -1,35 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("W32.Test")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("W32.Test")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("6121a6d3-7c73-4ede-a5a9-09dc52150824")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.1.*")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
63
W32.Test/Properties/Resources.Designer.cs
generated
63
W32.Test/Properties/Resources.Designer.cs
generated
@ -1,63 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CC_Functions.W32.Test.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CC_Functions.W32.Test.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,117 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
W32.Test/Properties/Settings.Designer.cs
generated
26
W32.Test/Properties/Settings.Designer.cs
generated
@ -1,26 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CC_Functions.W32.Test.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.3.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +0,0 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
@ -5,8 +5,6 @@
|
||||
<RootNamespace>CC_Functions.W32.Test</RootNamespace>
|
||||
<AssemblyName>CC_Functions.W32.Test</AssemblyName>
|
||||
<LangVersion>8</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<Deterministic>false</Deterministic>
|
||||
</PropertyGroup>
|
||||
@ -14,10 +12,10 @@
|
||||
<PostBuildEvent>if exist "$(SolutionDir)Data\pkgtool.exe" ($(SolutionDir)Data\pkgtool.exe build --noLogo --binDir .) else if exist "%appdata%\UpTool2\Apps\0e35d154-d0d3-45e0-b080-62f521263a44\app\pkgtool.exe" ("%appdata%\UpTool2\Apps\0e35d154-d0d3-45e0-b080-62f521263a44\app\pkgtool.exe" build --noLogo --binDir .) else echo Cound not find Package build tools, skipping</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DocumentationFile>bin\Debug\W32.Test.xml</DocumentationFile>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DocumentationFile>bin\Release\W32.Test.xml</DocumentationFile>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Misc\Misc.csproj" />
|
||||
|
@ -15,8 +15,8 @@ namespace CC_Functions.W32
|
||||
get
|
||||
{
|
||||
using (Bitmap bmpTemp =
|
||||
new Bitmap(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
|
||||
@"\Microsoft\Windows\Themes\TranscodedWallpaper"))
|
||||
new Bitmap(
|
||||
$@"{Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)}\Microsoft\Windows\Themes\TranscodedWallpaper"))
|
||||
{
|
||||
return (Image) bmpTemp.Clone();
|
||||
}
|
||||
|
@ -14,6 +14,6 @@ namespace CC_Functions.W32.Hooks
|
||||
public Point Point { get; }
|
||||
public MouseHook.MouseMessages Message { get; }
|
||||
|
||||
public override string ToString() => Message + "; " + Point;
|
||||
public override string ToString() => $"{Message}; {Point}";
|
||||
}
|
||||
}
|
@ -4,12 +4,9 @@
|
||||
<RootNamespace>CC_Functions.W32</RootNamespace>
|
||||
<AssemblyName>CC-Functions.W32</AssemblyName>
|
||||
<LangVersion>8</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<TargetFrameworks>net461;netcoreapp3.1</TargetFrameworks>
|
||||
<Deterministic>false</Deterministic>
|
||||
<!--<GeneratePackageOnBuild>true</GeneratePackageOnBuild>-->
|
||||
<Authors>CC24</Authors>
|
||||
<Description>W32 Additions for CC-Functions</Description>
|
||||
<Copyright>Copyright 2020</Copyright>
|
||||
|
14
W32/Wnd32.cs
14
W32/Wnd32.cs
@ -54,6 +54,14 @@ namespace CC_Functions.W32
|
||||
/// <returns>The window. Might be IntPtr.Zero</returns>
|
||||
public static Wnd32 FromPoint(Point point) => FromHandle(user32.WindowFromPoint(point.X, point.Y));
|
||||
|
||||
/// <summary>
|
||||
/// Gets all windows at the specific point
|
||||
/// </summary>
|
||||
/// <param name="point">The point to scan</param>
|
||||
/// <param name="visible">Whether windows need to be visible</param>
|
||||
/// <returns>The windows</returns>
|
||||
public static Wnd32[] AllFromPoint(Point point, bool visible = false) => All.Where(s => s.Position.Contains(point) && s.Shown || !visible).ToArray();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the window associated with the forms handle
|
||||
/// </summary>
|
||||
@ -72,15 +80,15 @@ namespace CC_Functions.W32
|
||||
_windowHandles = new List<IntPtr>();
|
||||
if (!user32.EnumDesktopWindows(IntPtr.Zero, FilterCallback, IntPtr.Zero))
|
||||
throw new Win32Exception("There was a native error. This should never happen!");
|
||||
return _windowHandles.Select(s => FromHandle(s)).ToArray();
|
||||
return _windowHandles.Select(FromHandle).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all visible windows with valid titles
|
||||
/// Gets all visible windows
|
||||
/// </summary>
|
||||
public static Wnd32[] Visible =>
|
||||
All.Where(s => user32.IsWindowVisible(s.HWnd) && !string.IsNullOrEmpty(s.Title)).ToArray();
|
||||
All.Where(s => s.Shown).ToArray();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the foreground window
|
||||
|
Reference in New Issue
Block a user