Improve the README
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README.md
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README.md
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YesCheat provides hacky overwrites for "anticheat" methods in minecraft that do not check some aspects of the validity of inputs\
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YesCheat provides hacky overwrites for "anticheat" methods in minecraft that do not check some aspects of the validity of inputs\
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Use case: prevent a slow server from randomly moving/stopping players
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This can be used (for example) on servers with slow network connections to improve rubber banding,
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or when experimenting with Minecraft's features at their extremes.
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Over time, the mod has also accumulated several QoL features I wanted on my server but didn't want to create a separate mod for.
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None of them can be configured, since this was originally developed for my own server and not intended to be used elsewhere.
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The following features are implemented:
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- Chests are never blocked
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- Enchantments aren't capped at 255
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- The EULA file is ignored
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- Container screens aren't closed when moving away from them
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- The mending enchantment can be applied at the same time as others
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- Blocks can be broken at any distance
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- Remove movement checks ("fixes" rubber banding)
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- Villagers follow emerald blocks
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@ -12,6 +12,6 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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public class InfinityEnchantmentMixin {
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public class InfinityEnchantmentMixin {
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@Inject(method = "canAccept", at = @At("HEAD"), cancellable = true)
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@Inject(method = "canAccept", at = @At("HEAD"), cancellable = true)
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private void differs(Enchantment other, CallbackInfoReturnable<Boolean> cir) {
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private void differs(Enchantment other, CallbackInfoReturnable<Boolean> cir) {
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if(other instanceof MendingEnchantment) cir.setReturnValue(true);
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if (other instanceof MendingEnchantment) cir.setReturnValue(true);
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}
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}
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}
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}
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