package io.gitlab.jfronny.translater.mixin; import io.gitlab.jfronny.translater.IMinecraftClientMixin; import net.minecraft.client.MinecraftClient; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; //This exposes the render method to other code, used for updating the loading screen @Mixin(MinecraftClient.class) public class MixinMinecraftClient implements IMinecraftClientMixin { @Shadow private void render(boolean tick) { } @Override public void forceRender() { render(false); } }