Add jfmods translations to namecache
This commit is contained in:
parent
261caf17b7
commit
9281d32e34
@ -1,5 +1,5 @@
|
||||
#---Lang---
|
||||
#Tue Jun 07 21:48:05 CEST 2022
|
||||
#Tue Jun 21 19:06:31 CEST 2022
|
||||
=
|
||||
\nYour\ ban\ will\ be\ removed\ on\ %s=\nYour ban will be lifted %s
|
||||
\ \ ExtraLarge\:\ 0.001=\ ExtraLarge\: 0.001
|
||||
@ -788,6 +788,8 @@ A\ PairOfInts=\u0535\u0582 PairOfInts
|
||||
A\ Pig\ in\ a\ Poke=buy blind stuff
|
||||
A\ Quite\ Spiritual\ Substance=very spiritual theme
|
||||
A\ Realistical\ Logical\ Ideologist=realistic logical ideology
|
||||
A\ Regex\ pattern\ to\ check\ whether\ a\ received\ message\ should\ be\ translated=Regular display templates to see if the received message needs to be translated
|
||||
A\ Regex\ pattern\ to\ check\ whether\ a\ sent\ message\ should\ be\ translated=Regular expression pattern to check if the sent message should be interpreted
|
||||
A\ Seedy\ Place=Shabby Miejsce
|
||||
A\ Souvenir\ from\ Lewis=Louis Memorial
|
||||
A\ Spruce\ Scented\ Excavation=A Spruce Scented Excavation
|
||||
@ -1617,11 +1619,14 @@ Always\ Render\ Entity\ Name\ Tags=Always edit the tags of a name
|
||||
Always\ True\ Filter=The filter is natural.
|
||||
Always\ active=Always active
|
||||
Always\ backup\ your\ worlds\ before\ updating=Always backup your worlds before updating
|
||||
Always\ burn=always hit
|
||||
Always\ display\ button\ for\ player\ inv=Always display button for player inv
|
||||
Always\ efficient=Always efficient
|
||||
Always\ potted\ up=Always in a pot
|
||||
Always\ render\ names\ for\ entities\ with\ name\ tags\ regardless\ of\ what\ the\ name\ setting\ is\ set\ to\ in\ the\ "Entity\ Radar"\ screen.=Always assign a name tags with the name, and did not call Entity setting the radar screen.
|
||||
Always\ render\ names\ for\ entities\ with\ name\ tags\ regardless\ of\ what\ the\ name\ setting\ is\ set\ to.=Always name entities with name labels, regardless of the name setting.
|
||||
Always\ set\ the\ cooldown\ change\ per\ tick\ of\ items\ Override\ (negative\ to\ disable\ override)=Note\: Always specify cooling mode after item replacement (negative to disable replacement)
|
||||
Always\ set\ the\ cooldown\ of\ items\ to\ this\ value\ (negative\ to\ disable\ override)=Always a cooling object (not for off mission)
|
||||
Always\ show\ food\ values\ in\ tooltip=Always show the value of the food in the tip.
|
||||
Amaranita\ Cap=Cap amaranita
|
||||
Amaranita\ Fur=Wulu Amaranita
|
||||
@ -2230,12 +2235,15 @@ Atlas=Atlas
|
||||
Attached\ Melon\ Stem=Depending on the mother's melons
|
||||
Attached\ Pumpkin\ Stem=It Is Attached To The Stem Of The Pumpkin
|
||||
Attaching\ a\ $(item)Comparator$(0)\ to\ a\ crate\ will\ have\ it\ emit\ a\ signal\ strength\ equivalent\ to\ the\ number\ of\ items\ inside\ the\ crate.=stamp$(Article) Compare$(0) Together with the box, it emits a signal strength equal to the number of objects inside the box.
|
||||
Attack\ Cancel\ Threshold=Threshold to prevent attack
|
||||
Attack\ Damage=The damage
|
||||
Attack\ Indicator=Index Attack
|
||||
Attack\ Knockback=Drop Aanvallen
|
||||
Attack\ Range=Attack Range
|
||||
Attack\ Speed=Attack Speed
|
||||
Attack/Destroy=To Attack And Destroy
|
||||
Attacker\ Whitelist=Whitelist of attackers
|
||||
Attackers\ which\ should\ still\ create\ I-Frames\ (configure\ in\ JSON)=Soldiers still need to make I-cadams (JSON compliant)
|
||||
Attempt\ to\ mine\ Metite\ Ore\ with\ an\ insufficient\ pickaxe\ (You\ need\ Netherite\!)=Attempt to mine Metite Ore with an insufficient pickaxe (You need Netherite\!)
|
||||
Attempting\ to\ attack\ an\ invalid\ entity=I'm trying to get the error message, that the person
|
||||
Attempts\ Per\ Chunks=Taste a piece
|
||||
@ -2316,6 +2324,7 @@ Awkward\ Lingering\ Potion=Uncomfortable For A Long Time In A Decoction Of
|
||||
Awkward\ Potion=Strange Potion
|
||||
Awkward\ Splash\ Potion=Pevn\u00FD Splash Potion
|
||||
Axe=Axe
|
||||
Axe\ Attack\ Damage\ Factor=The destructive partner of the ax
|
||||
Axe\ Attack\ Speed=Axe Attack Speed
|
||||
Axe\ Damage=Axe Damage
|
||||
Axe\ scrapes=Axe s\u0131yr\u0131qlarla
|
||||
@ -4306,6 +4315,8 @@ Cable\ MK2=Cable MK2
|
||||
Cable\ MK3=Cable MK3
|
||||
Cable\ MK4=Cable MK4
|
||||
Cables=Cables
|
||||
Cache=Cache memory
|
||||
Cache\ the\ generated\ files.\ Increases\ performance.\ Disable\ when\ this\ stops\ working\ to\ regenerate=Save the created files as a cache. Productivity increases. Turn it off when it stops working to update
|
||||
Caching\ is\ recommended\ if\ the\ reach\ is\ above\ 16\ or\ if\ you\ are\ running\ on\ a\ potato.=Caching is recommended if the reach is above 16 or if you are running on a potato.
|
||||
Caching\:=Caching\:
|
||||
Cacophonium=Cacophony
|
||||
@ -4555,9 +4566,13 @@ Cauliflower=cauliflower
|
||||
Cauliflower\ Crop=cauliflower plant
|
||||
Cauliflower\ Seeds=Cauliflower seeds
|
||||
Caused\ by\:=the reason \:
|
||||
Causes\ Creepers\ to\ burn\ in\ sunlight=It allows the Creeper to burn in the sun
|
||||
Causes\ Minecraft\ to\ show\ the\ main\ menu\ screen\ after\ disconnecting.=After disconnecting, make Minecraft display the main menu screen.
|
||||
Causes\ Skeletons\ to\ burn\ in\ sunlight=Sunlight can cause skeletal burns
|
||||
Causes\ Zombies\ to\ burn\ in\ sunlight=It causes the zombies to burn in the sun
|
||||
Causes\ a\ death\ chest\ to\ be\ forcibly\ placed\ at\ the\ location\ of\ a\ player's\ death\ if\ no\ suitable\ locations\ are\ found\ nearby.=If no suitable place is found nearby, a fatal chest will be placed at the point of death of the player.
|
||||
Causes\ additional\ fire\ damage\ when\ used\ to\ attack\ a\ mob.=Causes further fire damage to bullies.
|
||||
Causes\ creepers\ to\ explode\ when\ on\ fire.\ Do\ not\ combine\ with\ creepersBurn\!=When the fire burns, the vines burst. Do Not Join Burn Creepers\!
|
||||
Causes\ damage\ to\ enemies\ when\ they\ attack\ you.=When your enemies attack, they do damage.
|
||||
Causes\ death\ chests\ to\ be\ dropped\ when\ they\ are\ broken.=Please remove the coffin after damage.
|
||||
Causes\ death\ chests\ to\ be\ removed\ when\ they\ are\ emptied.=Raise the tube when emptying.
|
||||
@ -5277,6 +5292,7 @@ Client=Clientt
|
||||
Client\ ID=Client ID
|
||||
Client\ ID\ used\ for\ retrieving\ assets,\ icon\ keys,\ and\ titles=Client ID used for retrieving assets, icon keys, and titles
|
||||
Client\ Integration=Client Integration
|
||||
Client\ Language=Customer voice
|
||||
Client\ Tweaks=customer arrangement
|
||||
Client\ incompatible\!=The client isn't in accordance\!
|
||||
Client\ out\ of\ date\!=Outdated client\!
|
||||
@ -5481,6 +5497,7 @@ Colour\ of\ a\ permanent\ effect=color permanent effect
|
||||
Colour\ of\ an\ effect\ that\ won't\ expire\ soon=A color effect that doesn&\#39;t fade quickly.
|
||||
Colour\ of\ an\ expiring\ effect=Paint an expiratory effect
|
||||
Colour\ of\ soon\ to\ expire\ effect=Color expiring
|
||||
ComBit=how much
|
||||
Comal=Comal
|
||||
Combat=The battle
|
||||
Combat\ Dummy\ =Puppet battleCombining certain ingredients can create a type of virus that alters the genetic makeup of equestrian life.$(p)Using one of these viruses on a $(item)Horse$(0) will alter its genetic code, transforming it into a $(item)Zombie$(0) or $(item)Skeleton Horse$(0) and vastly augmenting the $(item)Horse$(0)'s abilities in the process.\=The combination of ingredients can produce a variety of viruses, thus changing the genetic makeup of equestrian life.$(p) Use one of these viruses on your computer$(Element) horse$(0) will change his genetic code, which will make him$(object) Zombie$(0) the$(Article) Horse Skeleton$(0) will increase significantly$(item) horse$(0) Skill in the process.
|
||||
@ -5783,6 +5800,8 @@ Cool\ towers\ to\ enhance\ exploration\!=A fun tour to enhance your discovery\!
|
||||
Coolant=Coolant
|
||||
Coolant\ Bucket=Coolant Bucket
|
||||
Cooldown=Cooldown
|
||||
Cooldown\ Progress\ Override=Write through the cooling process
|
||||
Cooldown\ Progress/Tick\ Override=Cooling Forward / Override Command
|
||||
Cooldown\ in\ ticks\ for\ the\ Everlasting=Cooling forever
|
||||
Cooldown\ on\ completion=Cooldown on completion
|
||||
Cooldown\ repeat=Cooldown repeat
|
||||
@ -5917,15 +5936,19 @@ Corrupt\ Slime=Violated jelly
|
||||
Corrupt\ Slime\ Block=block damaged slime
|
||||
Corrupt\ Slime\ Spawn\ Egg=spread the seeds
|
||||
Corrupt\ Slimeball=Contaminated mucous ball
|
||||
Corrupt\ Trigonometry=Trigonometry is dangerous
|
||||
Corrupt\ generic\ math=General corruption in mathematics
|
||||
Corrupt\ more\ Trigonometry=Very crooked triangle
|
||||
Corrupt\ more\ generic\ math=More generally the damage done to math
|
||||
Corrupt\ perlin\ noise=Berlin is rotten
|
||||
Corrupt\ simplex\ noise=Corrupted simplex noise
|
||||
Corruption=corruption
|
||||
Corrupts\ all\ trigonometry\ methods.\ This\ WILL\ break\ a\ lot\ of\ things=Break all trigonometry. It breaks a lot.
|
||||
Corrupts\ methods\ in\ MathHelper.\ This\ will\ impact\ many\ things\ but\ most\ notably\ movement=How to solve it in MathHelper. It will affect many things, especially movement.
|
||||
Corrupts\ methods\ in\ OctavePerlinNoiseSampler\ and\ PerlinNoiseSampler.\ This\ will\ mostly\ impact\ world\ generation=how the corruption of OctavePerlinNoiseSampler and PerlinNoiseSampler will affect the generation of the world.
|
||||
Corrupts\ methods\ in\ SimplexNoiseSampler.\ I\ am\ actually\ not\ sure\ what\ this\ breaks=Broken method in SimplexNoiseSampler. Exactly, I&\#39;m not sure what broke it
|
||||
Corrupts\ more\ methods\ in\ MathHelper.\ These\ WILL\ break\ a\ lot\ of\ things\ so\ they\ are\ separate=Several MathHelper methods have been broken down. Many people broke and separated because of this
|
||||
Corrupts\ trigonometry\ methods.\ Effects\ vary=How the effects of distorted trigonometry vary.
|
||||
Corundum\ Machete=Corundum machete
|
||||
Corundum\ Scythe=Colondeslia
|
||||
Cosmetic=cosmetics
|
||||
@ -6450,7 +6473,9 @@ Creeper\ dies=The reptile is dying
|
||||
Creeper\ hisses=The Creeper Hiss
|
||||
Creeper\ hurts=Creeper \u03BA\u03B1\u03BA\u03CC
|
||||
Creeper-shaped=In The Form Of Cracks
|
||||
Creepers\ Burn=New downloads
|
||||
Creepers\ avoid\ the\ wearer=Climbers avoid users
|
||||
Creepers\ explode\ when\ burning=When the vines are on fire, they are broken
|
||||
Creeping\ Moss=Giraffe
|
||||
Crema=cream
|
||||
Creosote=Creosote
|
||||
@ -7029,12 +7054,14 @@ Damage\ Factor=Damage Factor
|
||||
Damage\ Features=lost function
|
||||
Damage\ Filter=Damaged filter
|
||||
Damage\ Resisted=In Order To Prevent Damage To The
|
||||
Damage\ Source\ Whitelist=White list of sources of damage
|
||||
Damage\ Taken=The damage
|
||||
Damage\ added\ to\ the\ Netherite\ bow\ after\ the\ multiplier=After that the Southern Light Bow&\#39;s damage multiplier increases.
|
||||
Damage\ added\ to\ the\ Netherite\ crossbow\ after\ the\ multiplier=After the rise, increased water loss from the Holy Cross.
|
||||
Damage\ added\ to\ the\ Netherite\ trident\ after\ the\ multiplier=Damage to Trident Netherit after it has multiplied
|
||||
Damage\ multiple\ mobs\ at\ once.=Multiple collective damage at the same time.
|
||||
Damage\ of\ Removing\ Wings=Damage of Removing Wings
|
||||
Damage\ sources\ which\ should\ still\ create\ I-Frames\ (configure\ in\ JSON)=Existing 1-Frame resources (configured in JSON) should be destroyed.
|
||||
Damaged\ Anvil=Corupt Nicovala
|
||||
Damages\ adult\ animals=it is harmful to adult animals
|
||||
Damages\ mobs=destroy society
|
||||
@ -7254,6 +7281,7 @@ Death\ message\ visibility\ for\ team\ %s\ is\ now\ "%s"=Visibility of Employee
|
||||
Death\ task=Death task
|
||||
Deathpoints=Deathpoints
|
||||
Debug=Debug
|
||||
Debug\ ASM=Detect ASM error
|
||||
Debug\ Clear=Debug Clear
|
||||
Debug\ Commands=debugging control
|
||||
Debug\ Information=Debug Information
|
||||
@ -7510,6 +7538,7 @@ Destroys\ all\ mana\ that\ comes\ into\ it=Destroy all incoming mana.
|
||||
Destroys\ the\ cursed\ item\ if\ you\ die\ with\ it\ in\ your\ inventory.=In addition, if you are his fellow practitioner, you destroy the inventory.
|
||||
Destruction\ Gadget=destruction tool
|
||||
Destructopack=Destructopack
|
||||
Desugar=Provide water.
|
||||
Details=details
|
||||
Details\ Message\ Format=Details Message Format
|
||||
Detect\ Ambiguous\ Y\ In\ Discovered=The mystery of Y is solved
|
||||
@ -7819,6 +7848,7 @@ Display\ player\ heads\ instead\ of\ coloured\ dots\ even\ if\ the\ TAB\ key\ is
|
||||
Display\ the\ item\ gotten\ from\ the\ block=Display the item gotten from the block
|
||||
Display\ the\ status\ of\ all\ computers\ or\ specific\ information\ about\ one\ computer.\ You\ can\ specify\ the\ computer's\ instance\ id\ (e.g.\ 123),\ computer\ id\ (e.g\ \#123)\ or\ label\ (e.g.\ "@My\ Computer").=Display the status of all computers or specific information about one computer. You can specify the computer's instance id (e.g. 123), computer id (e.g \#123) or label (e.g. "@My Computer").
|
||||
Display\ the\ status\ of\ computers.=Display the status of computers.
|
||||
Display\ translations\ as\ a\ tooltip\ (on\ hover)\ and\ keep\ the\ original\ message.\ This\ will\ overwrite\ other\ tooltips=Displays the version as a tool (above) and saves the original text. It will make suggestions
|
||||
Display\ unlocked\ tasks\ and\ rewards=See the challenges and rewards unlocked
|
||||
Display\ when\ a\ new\ version\ is\ available=Show results when a new version is available.
|
||||
Displaying\ particle\ %s=The shape of the particles %s
|
||||
@ -8305,6 +8335,8 @@ Efficiency\ Lens=Effective goal
|
||||
Efficiency\ Module=Excellence Module
|
||||
Efficiently\ produce\ wire\ from\ ingots=Efficiently produce wire from ingots
|
||||
Egg=The first
|
||||
Egg\ Damage=egg loss
|
||||
Egg\ Knockback\ Factor=Separate
|
||||
Egg\ Roll=Egg rolls
|
||||
Egg\ Tab\ configuration=Egg Tab configuration
|
||||
Egg\ flies=Easter egg
|
||||
@ -8582,6 +8614,7 @@ Enable\ Chain=Enable Chain
|
||||
Enable\ Commands=Enable Commands
|
||||
Enable\ Config\ Screen\ List=Enable configuration screen list
|
||||
Enable\ Crates=Enable Crates
|
||||
Enable\ Debug\ Logging=Include a discussion log
|
||||
Enable\ Debug\ Visualizer=Enable Debug Visualizer
|
||||
Enable\ Discombobulate\ spell.=Turn off spell confirmation turned on
|
||||
Enable\ Dream\ Warp\ spell.=Cast a Dream Warp spell.
|
||||
@ -8589,6 +8622,7 @@ Enable\ Easter\ Eggs=Unlock easter eggs
|
||||
Enable\ Ender\ Pearl\ blocks=Enable Ender Pearl blocks
|
||||
Enable\ Ender\ Pickpocketing=Activate last pickpocket
|
||||
Enable\ Fallen\ Kanade=Revitalize fallen Canada
|
||||
Enable\ File\ Host=Gonasa Document Camera
|
||||
Enable\ Flooded\ Ravines=Enable Flooded Ravines
|
||||
Enable\ Flooded\ Underground=Enable Flooded Underground
|
||||
Enable\ Global\ Whitelist=Enable Global Whitelist
|
||||
@ -9052,6 +9086,8 @@ Entities\ between\ y\ and\ y\ +\ dy=Operators between y and y + dy
|
||||
Entities\ between\ z\ and\ z\ +\ dz=Unit, and between z and z + dz
|
||||
Entities\ of\ type=Organizations that
|
||||
Entities\ on\ team=Operators in the team
|
||||
Entities\ which\ should\ retain\ their\ original\ health\ (configure\ in\ JSON)=Things to consider in the original format (defined in JSON)
|
||||
Entities\ which\ should\ still\ receive\ I-Frames\ (configure\ in\ JSON)=The company must have an i-frame (formatted in JSON format)
|
||||
Entities\ with\ NBT=NBT from people
|
||||
Entities\ with\ scores=The assessment
|
||||
Entities\ with\ tag=The label for the contact
|
||||
@ -9070,6 +9106,8 @@ Entity\ Dot\ Size=The physical size of the point
|
||||
Entity\ Dots\ Scale=Entity Dots Scale
|
||||
Entity\ Dots\ Style=Object point pattern
|
||||
Entity\ Drops=Physical reduction
|
||||
Entity\ Health\ Blacklist=Item health blacklist
|
||||
Entity\ Health\ Factor=Organizational health factors
|
||||
Entity\ Height\ Limit=Entity Height Limit
|
||||
Entity\ ID=Entity number
|
||||
Entity\ Icon\ Scale=Scaling unit icons
|
||||
@ -9250,6 +9288,8 @@ Excavator\ Durability\ Modifier=Excavator Durability Modifier
|
||||
Excessive\ gaming\ may\ interfere\ with\ normal\ daily\ life=Too many games can interfere with your daily life.
|
||||
Exchanging\ Gadget=Replace devices
|
||||
Exclude\ List=Exclusion List
|
||||
Exclude\ Players=Do not chase players
|
||||
Exclude\ all\ Mobs=Stop all the crowds
|
||||
Excluded=Excluded
|
||||
Exclusion\ Mode=Exclusion method
|
||||
Executed\ %s\ commands\ from\ %s\ functions=Fact %s the team %s funktioner
|
||||
@ -9435,6 +9475,9 @@ Fabulous\!=I love it\!
|
||||
Facade\ Crafting=Facade Crafting
|
||||
Face=Face
|
||||
Faction\ ID=It&\#39;s a faction
|
||||
Factor\ to\ apply\ to\ the\ maximum\ health\ of\ entities=This is an application for high quality companies
|
||||
Factor\ to\ multiply\ to\ the\ attack\ damage\ of\ axes=Factor that increases the damage of the ax attack
|
||||
Factor\ to\ multiply\ to\ the\ attack\ damage\ of\ weapons\ except\ axes=Factors that contribute to the damage caused by ax attacks.
|
||||
Factories\ of\ War=war factory
|
||||
Factors=Factors
|
||||
Factory=factory
|
||||
@ -9759,6 +9802,7 @@ Fisherman\ works=A fisherman working
|
||||
Fisherman's\ Hat=Fisherman's Hat
|
||||
Fishing=fish
|
||||
Fishing\ Bobber=Fishing On The Float
|
||||
Fishing\ Bobber\ Pull\ Factor=Fishing factor of the fishing builder\:
|
||||
Fishing\ Bobber\ splashes=Ribolov Flasher Zagon
|
||||
Fishing\ Journey=Fishing trip
|
||||
Fishing\ Machine\ MK2=Fishing Machine MK2
|
||||
@ -10946,6 +10990,7 @@ Good\ luck=Good luck
|
||||
Good\ reaction\ to\ simochi=Good response for Simuchi
|
||||
Goody\ Bag=Goody Bag
|
||||
Google=Google
|
||||
GoogleChat=Google Chat
|
||||
Googly\ Eyes=Google eyes
|
||||
Gotta\ go\ Fast=It should be quick
|
||||
Gotta\ go\ fast=You must hurry
|
||||
@ -12123,6 +12168,7 @@ I'm\ not\ an\ Angel=I&\#39;m not an angel
|
||||
I'm\ speed=I am fast
|
||||
I've\ become\ Death,\ Destroyer\ of\ Worlds=Now I am death, the destroyer of the world
|
||||
I,\ Robot\ farmer=I, Robot farmer
|
||||
I-Frame\ Interval=I-Frame Intervals
|
||||
I/O=I / O
|
||||
I/O\:\ %s=I/O\: %s
|
||||
IC2\ Energy=IC2 energy
|
||||
@ -12167,6 +12213,8 @@ Idle=Idle
|
||||
Idle\ FPS=Even an academicIf a grave should generate when you fall into the void\=What would happen if the grave appeared if you fell into the void?
|
||||
If\ and\ when\ graves\ disappear=When and when the grave disappears
|
||||
If\ enabled,\ a\ fast\ random\ function\ will\ be\ used\ for\ block\ rendering.\ This\ can\ affect\ the\ rotation\ of\ randomly\ rotated\ textures\ when\ compared\ to\ vanilla.=When enabled, a fast random function is used to deliver the block. This can affect the rotation of randomly turned textures relative to vanilla.If enabled, a vignette effect will be rendered on the player's view. This is very unlikely to make a difference to frame rates unless you are fill-rate limited.\=When activated, the vignette effect will appear in the player view. If the fill speed is not limited, this is unlikely to affect the frame rate.
|
||||
If\ enabled,\ a\ small\ amount\ of\ memory\ will\ be\ persistently\ mapped\ as\ a\ staging\ buffer\ for\ chunk\ uploading,\ helping\ to\ reduce\ CPU\ overhead\ and\ frame\ time\ instability\ when\ loading\ or\ updating\ chunks.\n\nRequires\ OpenGL\ 4.4\ or\ ARB_buffer_storage.=When enabled, a small amount of memory is continuously displayed as a phase load buffer, which helps reduce CPU instability and frame time when loading or updating parts.\n
|
||||
If\ enabled,\ a\ vignette\ effect\ will\ be\ rendered\ on\ the\ player's\ view.\ This\ is\ very\ unlikely\ to\ make\ a\ difference\ to\ frame\ rates\ unless\ you\ are\ fill-rate\ limited.=If enabled, the vignette effect will be displayed in the player window. This will not affect the frame speed if the filling speed is not low.
|
||||
If\ enabled,\ an\ indicator\ will\ be\ shown\ when\ the\ game\ is\ saving\ the\ world\ to\ disk.=If enabled, an indication will appear when the game has saved the entire world to disk.
|
||||
If\ enabled,\ basic\ shadows\ will\ be\ rendered\ beneath\ mobs\ and\ other\ entities.=When enabled, basic shadows will appear under creatures and other devices.
|
||||
If\ enabled,\ chunks\ which\ are\ determined\ to\ be\ fully\ hidden\ by\ fog\ effects\ will\ not\ be\ rendered,\ helping\ to\ improve\ performance.\ The\ improvement\ can\ be\ more\ dramatic\ when\ fog\ effects\ are\ heavier\ (such\ as\ while\ underwater),\ but\ it\ may\ cause\ undesirable\ visual\ artifacts\ between\ the\ sky\ and\ fog\ in\ some\ scenarios.=If enabled Tracks hidden from Fog are not displayed. which improves efficiency improvements can be more dramatic when the effects of fog are larger (such as underwater), but can cause visual artifacts to reflect between the sky and the fog in some cases.
|
||||
@ -13257,6 +13305,7 @@ Kiwi\ Sorbet=Kiwi sorbet
|
||||
KleeSlabs=KleeSlabs
|
||||
Knife=Knife
|
||||
Knockback=Use
|
||||
Knockback\ Cancel\ Threshold=Cancellation threshold
|
||||
Knockback\ Resistance=Knockback Resistance
|
||||
Knockback\ Stick=Push stick
|
||||
Knockback\ attack=Razdevanie on attack
|
||||
@ -13624,6 +13673,7 @@ Lemon\ Sapling=Lemon seed extract
|
||||
Lemonade=Lemon juice
|
||||
Lena\ Raine\ -\ Pigstep=Lena Ren - Pigstep
|
||||
Lena\ Raine\ -\ otherside=Lena Rain is someone else
|
||||
Length\ of\ I-Frames=Frame length I
|
||||
Length\ too\ long\!\ Current\ '%s',\ max\ '%s'=Length too long\! Current '%s', max '%s'
|
||||
Lens\ Clip=Lens clip
|
||||
Lens\ Clip\ whirrs=Zoom lens clip zoom
|
||||
@ -13670,6 +13720,7 @@ Lexicon\ Justified\ Text=lexical text alignment
|
||||
Lexicon\ Rotating\ Items=Rotating Elements Dictionary
|
||||
LibGui\ Settings=LibGui Settings
|
||||
LibJF\ Translate\ v1=Compiling LibJF v1
|
||||
LibJF\ Web\ v0=LibJF v0 website
|
||||
Liberapay=Alipay
|
||||
Libra=Balance
|
||||
Librarian=Librarian
|
||||
@ -14999,6 +15050,7 @@ Make\ your\ armor\ and\ Trinkets\ invisible=Make your armor and jewelry invisibl
|
||||
Make\ your\ botanical\ builds\ beautiful=Make your botanical buildings beautiful
|
||||
Makes\ all\ broken\ blocks\ not\ drop\ at\ all.=Prevent all broken blocks from falling.
|
||||
Makes\ animals\ breed=Livestock
|
||||
Makes\ mobs\ that\ burn\ in\ sunlight\ burn\ constantly=The crowd is constantly burning in the sun
|
||||
Makes\ the\ Electric\ Furnace\ accept\ Blast\ Furnace\ recipes.=Makes the Electric Furnace accept Blast Furnace recipes.
|
||||
Makes\ the\ Electric\ Furnace\ accept\ Smoker\ recipes.=Makes the Electric Furnace accept Smoker recipes.
|
||||
Makes\ the\ machine\ use\ less\ energy=Makes the machine use less energy
|
||||
@ -15372,6 +15424,7 @@ Max\ squared\ distance\ from\ player=So far the greatest player box
|
||||
Max\ tier\ (Basic)=Maximum class (basic)
|
||||
Max\ tier\ (Upgraded)=Max level (updated)
|
||||
Max\ time=Max time
|
||||
Max.\ Connections=Maximum ratio
|
||||
Max.\ Damage=Max. Damage
|
||||
Max.\ Height=Max. Height
|
||||
MaxChunkDistance=Maximum block distance
|
||||
@ -15687,6 +15740,7 @@ Minecon\ 2015\ Cape\ Wing=Minecon 2015 Cape Wing
|
||||
Minecon\ 2016\ Cape\ Wing=Minecon 2016 Cape Wing
|
||||
Minecon\ 2019\ Cape\ Wing=Minecon 2019 Cape Wing
|
||||
Minecraft=Minecraft
|
||||
Minecraft\ 1.8.9=Minecraft 1.8.9
|
||||
Minecraft\ Authentication\ Url=Minecraft authentication URL
|
||||
Minecraft\ Christmas\ -\ Area\ 11\ feat\ Simon=Natal Minecraft area 11 feat Simon
|
||||
Minecraft\ Demo\ Mode=Den Demo-Version Af Minecraft
|
||||
@ -15723,6 +15777,8 @@ Minimum\ Lines=Minimum Lines
|
||||
Minimum\ Spawnheight=Minimum Spawnheight
|
||||
Minimum\ Y\ height.\ Default\ is\ 2.\ Note\:\ Will\ spawn\ between\ min\ and\ max\ config\ height.=Minimum Y height. Default is 2. Note\: Will spawn between min and max config height.
|
||||
Minimum\ Zoom\ Divisor=Minimum Zoom Divisor
|
||||
Minimum\ cooldown\ for\ attacks=Pretty cold for attacks
|
||||
Minimum\ cooldown\ progress\ for\ knockback=There is little processing time for reuse for pushing
|
||||
Minimum\ data\ gain\ per\ kill=Minimum data gain per kill
|
||||
Minimum\ island\ thickness\ for\ End\ Mineshafts=Minimum thickness of the island at the end of the mine
|
||||
Minimum\ y-coordinate=The Y coordinate is minimal.
|
||||
@ -15828,6 +15884,8 @@ Modrinth=Modlins
|
||||
Mods=Mo
|
||||
Mods\ Button=Modify button
|
||||
Mods\ Placeholder=Mods Placeholder
|
||||
Mods\ count=How to calculate
|
||||
ModsMod=Mod
|
||||
Modular\ Boots=Modular Boots
|
||||
Modular\ Chestplate=Modular Chestplate
|
||||
Modular\ Helmet=Modular Helmet
|
||||
@ -16597,6 +16655,7 @@ No\ Entity\ Radar=No radar.
|
||||
No\ Entries=No Entries
|
||||
No\ Fade\ when\ opened\ via\ Other\ Screen\:=No Fade when opened via Other Screen\:
|
||||
No\ Icons=No icon
|
||||
No\ Invulnerability=no inaction
|
||||
No\ Minimap=not the least important
|
||||
No\ Name\ display\ config=No configuration display name
|
||||
No\ Names=No name
|
||||
@ -17577,6 +17636,7 @@ Packet\ size\ limits=Package size limit
|
||||
Pact=You accept
|
||||
Page\ %1$s\ of\ %2$s=grass %1$s ng %2$s
|
||||
Page\ %s=Page %s
|
||||
Page\ %s/%s=Land %s/%s
|
||||
Page\ Down=On The Bottom Of The Page
|
||||
Page\ Turns=Page Turns
|
||||
Page\ Up=Page
|
||||
@ -17671,6 +17731,7 @@ Paper\ Lamp=Paper Lamp
|
||||
Paper\ Trapdoor=Paper Trapdoor
|
||||
Paper\ Wall=Paper Wall
|
||||
Paprika=Pepper
|
||||
Parent=Yes
|
||||
Parent\ count=Parent count
|
||||
Parrot=Parrot
|
||||
Parrot\ Spawn\ Egg=Parrot's Spawn Egg.
|
||||
@ -17844,6 +17905,7 @@ Percents=percent
|
||||
Perfect\ for\ party\ gifts\!=Perfect for party gifts\!
|
||||
Performance=acting
|
||||
Performance\ Analysis=performance analysis
|
||||
Performance\ Impact\:\ %s=Impact on performance\: %s
|
||||
Peridot=Peridot
|
||||
Peridot\ AIOT=Peridot AIOT
|
||||
Peridot\ Axe=Peridot Axe
|
||||
@ -18642,6 +18704,8 @@ Poppy\ Pile=Poppy leaf
|
||||
Pork\ Cuts=Pork Cuts
|
||||
Pork\ Jerky=Pig
|
||||
Pork\ and\ Beans=Pork and beans
|
||||
Port=monkey
|
||||
Port\ Override=Aw oh
|
||||
Portable\ Cell=Portable Cell
|
||||
Portable\ Charger=Portable Charger
|
||||
Portable\ Crafting=Same usability
|
||||
@ -19005,6 +19069,7 @@ Printed\ Pages=Printed Pages
|
||||
Printed\ Silicon=Printed Silicon
|
||||
Printer=Printer
|
||||
Prints\ a\ random\ owo\ in\ the\ console\ when\ the\ game\ starts.=Prints a random owo in the console when the game starts.
|
||||
Prints\ debug\ messages\ for\ the\ purpose\ of\ debugging=Publish nuclear information for printing purposes.
|
||||
Prints\ the\ config\ on\ game\ start=Print configuration at game start
|
||||
Prioritizes\ closer\ containers=Give preference to containers that are more intimate.
|
||||
Prioritizes\ containers\ with\ least\ amount\ of\ the\ item/fluid=Prioritize the container with the smallest items / liquids
|
||||
@ -19159,6 +19224,7 @@ Purchase\ the\ Mysterious\ Bundle\ from\ a\ Wandering\ Trader=Buy a mysterious s
|
||||
Pure\ Certus\ Quartz\ Crystal=Pure Certus Quartz Crystal
|
||||
Pure\ Daisy=Pure Margarita
|
||||
Pure\ Fluix\ Crystal=Pure Fluix Crystal
|
||||
Pure\ Madness=Pure crazy
|
||||
Pure\ Nether\ Quartz\ Crystal=Pure Nether Quartz Crystal
|
||||
Purified\ Ancient\ Debris=Old fire debris
|
||||
Purified\ Copper\ Ore=Purified Copper Ore
|
||||
@ -19561,6 +19627,7 @@ Quick\ Use\ 8=Quick Use 8
|
||||
Quick\ Use\ 9=Quick Use 9
|
||||
Quick\ Waypoint=Quick Waypoint
|
||||
QuickM\u00E4th=Quick math
|
||||
QuickM\u00E4th\ -\ Restart\ to\ apply\ changes=QuickM\u00E4th - Restart to apply changes
|
||||
Quicksilver\ Machete=Quiksilver- machete
|
||||
Quicksilver\ Scythe=Silver lives between the crescent
|
||||
Quit\ &\ Discard\ Changes=Off To Go Back To Make Changes
|
||||
@ -19886,6 +19953,8 @@ Reaper=put together
|
||||
Reaper\ Spawn\ Egg=fried egg
|
||||
Reaping\ Rod=cutter bar
|
||||
Received\ unrequested\ status=Got an unwanted area
|
||||
Receiving\ Regex=Cree Regex
|
||||
Receiving\ Regex\ Is\ Blacklist=Regex recipients are blacklisted
|
||||
Recent\ advances\ in\ piping\ technology\ have\ allowed\ $(item)Gates$(0)\ to\ get\ a\ feel\ of\ the\ $(thing)Mana$(0)\ around\ them.\ A\ $(item)Gate$(0)\ can\ now\ sense\ whether\ a\ $(thing)Mana$(0)\ container\ is\ empty,\ full\ or\ if\ it\ contains\ any\ mana.$(p)$(item)Gates$(0)\ can\ also\ use\ the\ $(l\:mana/mana_detector)$(item)Mana\ Detector$(0)$(/l)\ trigger\ to\ detect\ if\ a\ mana\ is\ passing\ by\ the\ pipe\ block.\ In\ addition,\ they\ can\ also\ sense\ when\ a\ $(l\:basics/rune_altar)$(item)Runic\ Altar$(0)$(/l)\ is\ ready\ to\ create\ runes.=The latest developments in the field of pipeline technology make it possible$(article)$(feel 0)$(Chapter) Of course$(0) around you. That$(item) door$(0) Now you can define$(Thing) mother$(0) If the bin is empty, full or has a mother$(PI)$(Item) door$(0) is also used$(l\: where/where_detector)$(Item) Logo Detector$(0)$(/ l) A trigger that detects if the mana is passing through a block of pipe. In addition, they also have$(l\: default / rune_altar)$(Subject) secret altar$(0)$(/ l) is ready to create runes.
|
||||
Rechargeable=Rechargeable
|
||||
Recharges\ any\ items\ in\ your\ inventory\ (does\ not\ include\ armor).=Recharges any items in your inventory (does not include armor).
|
||||
@ -21468,6 +21537,7 @@ Selected\ suggestion\ %s\ out\ of\ %s\:\ %s\ (%s)=Featured Recommended %s Apart
|
||||
Selected\:\ %s=Selected\: %s
|
||||
Selection\ Appearance\:=Selection Appearance\:
|
||||
Selector\ not\ allowed=The defense is not allowed,Self Aware\=Conscious
|
||||
Selects\ the\ memory\ allocator\ that\ will\ be\ used\ for\ chunk\ rendering.\n-\ ASYNC\:\ Fastest\ option,\ works\ well\ with\ most\ modern\ graphics\ drivers.\n-\ SWAP\:\ Fallback\ option\ for\ older\ graphics\ drivers.\ May\ increase\ memory\ usage\ significantly.=Select a memory reader to translate sections.
|
||||
Self-employed\ Hitman=professional killer
|
||||
Selling=Selling
|
||||
Selling\ %s=Selling %s
|
||||
@ -21480,6 +21550,8 @@ Send\ command\ feedback=Submit a team response
|
||||
Send\ minecarts\ flying=Send mink wings to fly
|
||||
Send\ the\ elves\ bread=Give bread to the elves
|
||||
Sender=Sending
|
||||
Sending\ Regex=Rejex is attached
|
||||
Sending\ Regex\ Is\ Blacklist=Rejex sends blacklist
|
||||
Sensitivity=Sensitivity
|
||||
Sentinel=guard
|
||||
Separate\ Items=Separate Items
|
||||
@ -21491,7 +21563,9 @@ Serious\ Dedication=Resno Pozornost
|
||||
Server=Server
|
||||
Server\ Address=Naslov Stre\u017Enika Exchange Server
|
||||
Server\ Difficulty=Server Difficulty
|
||||
Server\ IP=IP server
|
||||
Server\ Integration=Server IntegrationServer Messages\=Server MessagesServer Name\=The Nom Server
|
||||
Server\ Language=Server language
|
||||
Server\ Name=server name
|
||||
Server\ Resource\ Packs=The Resource Packs For The Server
|
||||
Server\ closed=The Server is already closedServer icon to default to when in an unsupported server\=Server icon to default to when in an unsupported server
|
||||
@ -21552,6 +21626,7 @@ Sets\ daytime=Set date
|
||||
Sets\ mobs\ on\ fire.=Set fire to the crowd
|
||||
Sets\ nighttime=elevator
|
||||
Sets\ resolution\ of\ the\ game=Adjust game resolution
|
||||
Sets\ the\ maximum\ scale\ factor\ to\ be\ used\ for\ the\ user\ interface.\ If\ 'auto'\ is\ used,\ then\ the\ largest\ scale\ factor\ will\ always\ be\ used.=Set the maximum scale used for the user interface. If the "automatic" option is used, the maximum metric is always used.
|
||||
Setting\ %s\ to\ %s\ lives\ instead.=Setting %s to %s lives instead.
|
||||
Setting\ unavailable=This option is available
|
||||
Setting\ up\ your\ own\ trading\ stations\ is\ very\ simple\!\ Just\ place\ down\ a\ trading\ station\ and\ open\ it.\ On\ the\ left\ side,\ you\ can\ set\ the\ product\ and\ the\ payment.\ The\ inventory\ on\ the\ right\ side\ will\ have\ the\ products\ and\ the\ payments.=Setting up your own trading stations is very simple\! Just place down a trading station and open it. On the left side, you can set the product and the payment. The inventory on the right side will have the products and the payments.
|
||||
@ -21802,6 +21877,7 @@ Show\ range=Show range
|
||||
Show\ saturation\ overlay=Saturation overlay display
|
||||
Show\ specific\ game\ data\ in\ Rich\ Presence?=Show specific game data in Rich Presence?
|
||||
Show\ the\ item\ gotten\ from\ the\ block=Indicates elements obtained from the block.
|
||||
Show\ the\ mods\ as\ children\ of\ ModsMod\ in\ ModMenu=Demonstrate changes like ModsMod children in ModMen
|
||||
Show\ tooltips=Indications on the display
|
||||
Show\ trading\ station\ tooltips=Show trading station tooltips
|
||||
Show\ when\ 0%=When 0 is shown
|
||||
@ -22036,6 +22112,7 @@ Skeleton\ dies=The skeleton dies
|
||||
Skeleton\ hurts=The skeleton of a pain
|
||||
Skeleton\ rattles=There is the skeleton of st. john's wort
|
||||
Skeleton\ shoots=Bones footage
|
||||
Skeletons\ Burn=Burning bones
|
||||
Skeletons\ strafe\ while\ attacking=Skeletons strafe while attacking
|
||||
Skin=skin
|
||||
Skin\ Customization=Adaptation Of The Skin
|
||||
@ -22515,7 +22592,9 @@ Snow\ Golem\ hurts=Snow Golem hurt
|
||||
Snow\ Pillar=snow column
|
||||
Snow\ Well=Snow Well
|
||||
Snowball=Gradu snow
|
||||
Snowball\ Damage=Snow damage
|
||||
Snowball\ Fish=Puffer fish
|
||||
Snowball\ Knockback\ Factor=Snowball Knockback vaega
|
||||
Snowball\ flies=The ball of snow flies
|
||||
Snowdrops=Snowdrops
|
||||
Snowflake\ Pendant=Snowflake pendant
|
||||
@ -23311,6 +23390,8 @@ Sticky\ Grenade=sticky grenade
|
||||
Sticky\ Piston=Piestov\u00E9 Sticky
|
||||
Sticky\ Situation=Sticky Situation
|
||||
Sticky\ Toffee\ Pudding=Sticky coffee pudding
|
||||
Still\ apply\ I-Frames\ to\ mobs=This always applies to I-Frames meetings
|
||||
Still\ apply\ I-Frames\ to\ players=Continue to use i-frames in players
|
||||
Still\ loading\ quest\ data.=Still loading quest data.
|
||||
Stir\ Fry=Guinness
|
||||
Stirling\ Lift=Sterling elevator
|
||||
@ -24102,6 +24183,7 @@ Tantalite\ Scythe=Speal tantalite
|
||||
Tap\ your\ lands=Touch the earth
|
||||
Tapping\ Time=Tapping Time
|
||||
Target=The Goal
|
||||
Target\ Entity\ Whitelist=target entity whitelist
|
||||
Target\ Language=Language
|
||||
Target\ Mod\ Id=Target Mod Id
|
||||
Target\ Name\:=Target Name\:
|
||||
@ -24646,6 +24728,9 @@ The\ air\ present\ in\ the\ void\ of\ the\ $(item)End$(0)\ seems\ to\ have\ muta
|
||||
The\ alternate\ $(item)Pasture\ Seeds$(0)=replace$(species) prairie seeds$(0)
|
||||
The\ amount\ by\ which\ the\ key\ item\ should\ be\ consumed.=The amount to be consumed by the main element.
|
||||
The\ amount\ of\ $(thing)Mana$(0)\ stored\ in\ the\ tool\ establishes\ its\ $(thing)Rank$(0).\ Ranks\ progress\ as\ follows\:\ $(thing)D$(0),\ $(thing)C$(0),\ $(thing)B$(0),\ $(thing)A$(0),\ $(thing)S$(0),\ and\ $(thing)SS$(0),\ with\ $(thing)D$(0)\ being\ the\ lowest\ rank\ and\ $(thing)SS$(0)\ the\ highest.$(p)The\ amount\ of\ $(thing)Mana$(0)\ required\ to\ advance\ from\ rank\ to\ rank\ increases\ exponentially\ as\ the\ rank\ does.\ To\ advance\ from\ $(thing)D$(0)\ to\ $(thing)C$(0),\ for\ starters,\ a\ Shatterer\ requires\ just\ a\ few\ seconds\ of\ exposure\ to\ a\ $(l\:mana/pool)$(item)Mana\ Pool$(0)$(/l).=crowd$(rud) Mana$(0) Stored in the tool$(Product$(0). The receipts are classified as follows\:$(Things) D.$(0),$(thing) C$(0),$(redfin) I.$(0),$(Goods)$(0);$(cases$(0) Ying$(Sak) SS$(0),$(Disintegrate$(0) is the lowest rating, and$(thing) ss*$(0) above.$(p) Quantity$(Stuff) mana$(0) The amount required to get from one level to the next increases exponentially as the level rises. From the beginning$(Things) D$(0) to$(what) c$(0) For starters, Shatterer only takes a few seconds to reveal.$(l\: mana/pool)$(Species) In a pond$(0)$(/ I).
|
||||
The\ amount\ of\ damage\ eggs\ should\ cause=Degrees of egg damage should occur
|
||||
The\ amount\ of\ damage\ snowballs\ should\ cause=a lot of damage from ice
|
||||
The\ amount\ of\ mods\ to\ generate.\ Don't\ set\ this\ too\ high=Number of modules created. Do not keep it too high
|
||||
The\ amount\ of\ ticks\ a\ goblin=The number of fleas in a leprechaun
|
||||
The\ amount\ of\ time\ between\ pulses\ is\ dependent\ on\ the\ type\ and\ quantity\ of\ sand\ in\ the\ chamber.\ $(item)Sand$(0)\ falls\ at\ a\ rate\ of\ for\ one\ second\ per\ block,\ $(item)Red\ Sand$(0)\ ten\ seconds\ per,\ and\ $(item)Soul\ Sand$(0)\ one\ minute\ per.\ Sand\ types\ can't\ be\ mixed;\ the\ current\ time\ between\ pulses\ can\ be\ seen\ by\ holding\ a\ $(l\:basics/wand)$(item)Wand\ of\ the\ Forest$(0)$(/l)\ over\ the\ Hourglass.=The time interval between the pulse type and the amount of indoor sand depends on.$(Species) sand$(0) Decreases at the rate of 1 block per second.$(Type) red sand$(0) every 10 seconds and$(Object) soul sand$(0) one minute each. Types of sand cannot be mixed; the current time between the wrists can be seen by pressing a$(l\: default / stick)$(article) Stick forest$(0)$(/ l) by hourglass.
|
||||
The\ amount\ of\ time\ it\ takes\ to\ digest\ a\ delicacy\ depends\ on\ the\ food's\ nutritional\ value--\ in\ layman's\ terms\:\ the\ number\ of\ food\ points\ it\ restores.$(p)Thus,\ a\ $(item)Steak$(0)\ will\ take\ four\ seconds\ to\ digest,\ an\ $(item)Apple$(0)\ will\ take\ two,\ a\ loaf\ of\ $(item)Bread$(0)\ will\ take\ two\ and\ a\ half,\ and\ so\ on.$(p)The\ rate\ of\ $(thing)Mana$(0)\ production\ will\ also\ vary\ with\ nutrition\:\ the\ $(item)Gourmaryllis$(0)\ prefers\ bigger\ foods.=The time it takes to digest a treat depends on the nutritional value of the food in simple terms, it is the number of food points you accumulate.$(p) So a$(Item) Steak$(0) It takes 4 seconds to shutdown.$(item) Apple$(0) It takes two breads.$(Joe) bread$(0) It will take two and a half years.$(p) Speed$(thing) mother$(0) products also differ in nutritional value\:$(Object) no gormarless$(0) I prefer old food.
|
||||
@ -24685,6 +24770,7 @@ The\ debug\ profiler\ hasn't\ started=Sins profiler not e zapoceta
|
||||
The\ debug\ profiler\ is\ already\ started=Debug-profiler is already started
|
||||
The\ default\ data\ for\ Minecraft=Initial data for Minecraft
|
||||
The\ default\ game\ mode\ is\ now\ %s=By default, during the game %s
|
||||
The\ default\ graphics\ quality\ controls\ some\ legacy\ options\ and\ is\ necessary\ for\ mod\ compatibility.\ If\ the\ options\ below\ are\ left\ to\ "Default",\ they\ will\ use\ this\ setting.=The default graphics quality controls some options that are older and needed for compatible settings. If the following options are set to "Default", they will use this setting.
|
||||
The\ default\ resources\ for\ Minecraft=Default Minecraft resources
|
||||
The\ demo\ time\ has\ expired.\ Buy\ the\ game\ to\ continue\ or\ start\ a\ new\ world\!=The demo time expired. To purchase the game to continue, or to start a new world\!
|
||||
The\ density\ of\ surface\ caves.\ Higher\ \=\ more\ caves,\ closer\ together.=The density of surface caves. Higher \= more caves, closer together.
|
||||
@ -24723,6 +24809,7 @@ The\ interval\ at\ which\ KeepAlive\ packets\ are\ sent\ to\ clients.=Time when
|
||||
The\ key\ consumption\ behavior.=The main consumption behavior.
|
||||
The\ keybind\ to\ access\ the\ config\ screen=The keybind to access the config screen
|
||||
The\ knowledge\ of\ Alfheim's\ Mana-handling\ methods\ comes,\ of\ course,\ with\ an\ array\ of\ new\ and\ useful\ $(l\:mana/lens)$(item)Mana\ Lenses$(0)$(/l).$(p)Unlike\ common\ overworld-y\ lenses,\ these\ are\ a\ bit\ more\ distinctive\ in\ their\ uses...=Alfheim\u2019s knowledge of how to manipulate inheritance was accompanied by many new useful arrangements.$(l.\: where / lens)$(Item) Lens Motto$(0)$(/big).$(p) Unlike conventional lenses designed for other applications But it is more versatile to use...
|
||||
The\ language\ of\ the\ server\ used\ in\ translations.\ "auto"\ will\ disable\ translating\ your\ own\ messages=The language of the server used for translation. "Auto" will cancel the translation of your message
|
||||
The\ language\ to\ translate\ to\ -\ Leave\ empty\ for\ auto-detection\ (might\ break\ text\ even\ more)=Language to translate-Leave blank for auto-detection. (The message may be more hurt)
|
||||
The\ leader\ decided\ to\ conduct\ a\ lot\ of\ experiments,\ at\ the\ point\ the\ lab\ practically\ combined\ with\ the\ it,\ 10\ redstone\ blocks\ that\ feed\ that\ beast\ over\ quartz\ altars,\ making\ him\ an\ almost\ inmortal\ lifeform.=The leader decided to conduct a large number of experiments. When the lab combined them, they fed the animal on a quartz altar with 10 blocks of red stone, making it an almost immortal life form.
|
||||
The\ legends\ say\ that\ the\ same\ Relic\ may\ not\ be\ awarded\ to\ the\ same\ person\ twice--\ so\ keeping\ an\ earned\ Relic\ safe\ is\ high-priority;\ perhaps\ $(l\:ender/keep_ivy)$(item)Resolute\ Ivy$(0)$(/l)\ would\ make\ a\ good\ investment.$(p)Interestingly\ enough,\ an\ earned\ relic\ will\ transcribe\ the\ knowledge\ on\ its\ use\ into\ this\ lexicon.\ How\ convenient.=Legend has it that the same relic cannot be given to the same person twice, so keeping relics in a safe place is a priority. probably$(l\: ender / keep_ivy)$(Subject) Hazem Ivy$(0)$(/ l) would be a good investment.$(p) Curiously, he transcribes the data he used in this vocabulary. If appropriate.
|
||||
@ -24745,6 +24832,7 @@ The\ map\ telported\ to\ other\ dimension=The card is sent to another dimensionT
|
||||
The\ maximum\ client\ custom\ payload\ packet\ size.=Maximum customer custom payload package.
|
||||
The\ maximum\ compressed\ packet\ size.=The maximum size of the compressed doing
|
||||
The\ maximum\ height\ of\ a\ pinned\ note\ relative\ to\ the\ screen's\ height.=The maximum height of a pinned note relative to the screen's height.
|
||||
The\ maximum\ number\ of\ concurrent\ connections\ to\ this\ server=Maximum number of connections simultaneously with this server
|
||||
The\ maximum\ player\ elytra\ speed.=The maximum speed of the player&\#39;s wing.
|
||||
The\ maximum\ player\ speed\ when\ not\ riding\ a\ vehicle\ or\ flying\ with\ elytra.=The player&\#39;s maximum speed when not driving or flying over the wings.
|
||||
The\ maximum\ player\ vehicle\ speed.=Speed \u200B\u200Bis the biggest player in vehicles
|
||||
@ -24773,6 +24861,9 @@ The\ minimum\ y-coordinate\ at\ which\ type\ 2\ caves\ can\ generate.=The minimu
|
||||
The\ minimum\ y-coordinate\ at\ which\ vanilla\ caves\ can\ generate.=The minimum y-coordinate at which vanilla caves can generate.
|
||||
The\ mod\ is\ configured\ to\ require\ the\ following\ item\ in\ your\ hotbar\ or\ equipped\:=The mode is configured so that the following item is appended to the hot bar or to the corresponding bar.
|
||||
The\ most\ modern\ solution\ to\ call\ your\ lift\u2122.=Contact Lift \u2122 for the most innovative solution.
|
||||
The\ multiplier\ for\ knockback\ from\ eggs\ (may\ be\ negative,\ 0\ to\ disable)=Tap tapping multiplier (can be negative, 0 to cancel)
|
||||
The\ multiplier\ for\ knockback\ from\ snowballs\ (may\ be\ negative,\ 0\ to\ disable)=Snowball Delete equal numbers (can be minus, 0 to disable)
|
||||
The\ multiplier\ for\ pulling\ through\ fishing\ rods\ (may\ be\ negative,\ 1\ to\ disable)=Fishing rod multiplier (may be negative, 1 for deactivation)
|
||||
The\ multiplier\ of\ the\ velocity\ children\ will\ use\ to\ reach\ their\ parents.=The multiplier of the velocity children will use to reach their parents.
|
||||
The\ multiplier\ used\ for\ smooth\ transitions.=The multiplier used for smooth transitions.
|
||||
The\ multiplier\ used\ for\ the\ multiplied\ cinematic\ camera.=The multiplier used for the multiplied cinematic camera.
|
||||
@ -24805,9 +24896,12 @@ The\ petals\ used\ determine\ the\ colors\ of\ the\ wand=The petals used determi
|
||||
The\ physical\ laws\ regarding\ $(thing)Inventories$(0)\ are\ somewhat\ skewed\ in\ our\ world.\ Thanks\ to\ that,\ carrying\ an\ array\ of\ different\ colors\ of\ flowers\ can\ turn\ out\ to\ be\ a\ major\ hassle.\ Luckily,\ a\ $(item)Flower\ Pouch$(0)\ takes\ care\ of\ all\ those\ issues.\ It\ can\ store\ up\ to\ one\ stack\ of\ each\ color\ of\ $(l\:basics/flowers)$(item)Mystical\ Flower$(0)$(/l),\ and\ passively\ catch\ any\ more\ that\ its\ holder\ picks\ up.=physical laws about$(stuff) stock$(0) indirectly in our lives. Because of this the variety of floral colors has to change a lot. Fortunately, a$(Item) Flower Bag$(0) Take care of all these problems. You can save up to one pile for each color$(l\: coin/flower)$(Subject) Mystical flowers$(0)$(And be patient with the ships they carry.
|
||||
The\ pitch\ of\ the\ sound\ to\ play.=The pitch of the sound to play.
|
||||
The\ player\ idle\ timeout\ is\ now\ %s\ minutes=The players of now %s minutsThe potato can be given items (with right-click) to hold; one item per side of the Potato. (Items placed on its bottom face will show up on the lower half of the Potato's front.)$(p)Unfortunately, potatoes aren't exactly known for their dexterity, so some items may look out of place when held. (And that's okay.)\=Potatoes can be pressed against objects (right click); One side of the potato (the object placed below appears in the lower half of the front of the potato.)$(p) Unfortunately, the comfort of their skills is not exactly known, so we can deliver some from that location. (And okay).
|
||||
The\ port\ to\ host\ content\ on=The portal where the content will be found
|
||||
The\ port\ to\ send\ to\ clients\ (for\ reverse\ proxies,\ -1\ to\ disable)=Port shipping to customers (for reverse proxies, -1 shutdown)
|
||||
The\ power\ to\ be\ here.\ And\ there.\ And\ over\ there,\ too=The power is there. When. And there
|
||||
The\ process\ of\ creating\ a\ $(thing)Brew$(0)\ requires\ a\ $(item)Botanical\ Brewery$(0),\ $(item)Vials$(0),\ $(thing)Mana$(0),\ and\ (of\ course)\ the\ reagents\ themselves.$(p)The\ $(thing)Mana$(0)\ functions\ as\ the\ solvent\ and\ energy\ source\ for\ a\ $(thing)Brew$(0)\ and\ is\ drawn\ from\ $(thing)Mana\ Bursts$(0);\ simply\ pointing\ a\ $(l\:mana/spreader)$(item)Mana\ Spreader$(0)$(/l)\ at\ the\ $(item)Brewery$(0)\ will\ work\ just\ fine.$(p)Additionally,\ partially\ empty\ $(item)Vials$(0)\ can\ be\ topped\ up\ with\ others\ containing\ the\ same\ $(thing)Brew$(0)\ in\ a\ crafting\ grid.=production process$(stuff) beer$(0) requires one$(Article) Botanical Brewery$(0);$(item) Bottle$(0);$(Good) heart$(0) and (of course) the reagent itself.$(PI)$(rud) Manawa$(0) acts as a solvent and source of energy for a$(p) Injection$(0) remove$(of) Mana bomb$(0); keep it simple$(l\: where / spreader)$(Item) Mana Spreader$(0)$(/ l) to$(Project) Brewery$(0) Works normally.$(p) In addition, it is partially empty$(item) Bottle$(0) Can be done with others with the same content$(thing) injection$(0) In the craft box.
|
||||
The\ projection\ ignores\ you,\ doesn't\ seems\ to\ appear.=Your comment is ignored, it does not appear to be displayed.
|
||||
The\ public\ IP/host\ name\ to\ send\ to\ clients=IP address / public domain name to send to Messenger
|
||||
The\ quakes\ managed\ to\ reach\ Jotunheim,\ cracking\ the\ earth\ and\ massacring\ the\ Giants.\ We\ do\ not\ know\ whether\ they\ have\ truly\ died\ out,\ but\ the\ Giants\ have\ not\ resurfaced\ since.\ Niflheim\ remained\ perfectly\ still,\ despite\ Muspelheim's\ fall--\ a\ major\ factor\ in\ the\ theories\ about\ Hel.\ However,\ since\ it\ contains\ no\ known\ life\ besides\ the\ goddess\ herself,\ we\ are\ unworried\ about\ any\ damage\ incurred\ there.=Earthquake hit Jotunheim, destroying the earth, and killing a giant. We don&\#39;t know whether they really disappeared, but the giants did not appear. Although the Muspelheim case was important in Hull theory, Nivelheim was completely silent. But since there is no other life besides the goddess herself, let us not take care there is no injury.
|
||||
The\ radius\ around\ the\ location\ of\ a\ player's\ death\ in\ which\ a\ suitable\ death\ chest\ placement\ location\ should\ be\ searched\ for.=The death radius of the player to find a suitable position of the death chest.
|
||||
The\ radius\ required\ to\ trigger\ the\ location\ is\ hidden\ from\ the\ user.\ The\ location\ is\ however\ still\ visible,\ and\ therefore\ even\ the\ distance\ to\ it.=The radius required to trigger the location is hidden from the user. The location is however still visible, and therefore even the distance to it.
|
||||
@ -25533,10 +25627,12 @@ Transform\ some\ unwanted\ Seaweed\ into\ Baked\ Seaweed.=Turn unnecessary seawe
|
||||
Transformation\ Ability=Possibility of change
|
||||
Transformer\ Upgrade=Transformer Upgrade
|
||||
Transistor=Transistor
|
||||
Translate\ all\ messages\ as\ plain\ strings.\ This\ will\ remove\ formatting\ but\ may\ be\ more\ accurate=Translate all messages into simple lines. This removes the format, but can be more detailed.
|
||||
Translater=Translator
|
||||
Translation\ Key\ Tooltip=Basic translation tool tips
|
||||
Translation\ Key\:=Translation key\:
|
||||
Translation\ Service=translation service
|
||||
Translation\ Tooltip=Utility tools
|
||||
Transmutation=Transforming into
|
||||
Transmutation\ Formula=Variable type
|
||||
Transmuting\ $(item)Saplings$(0)=Conversion$(elements) seeds$(0)
|
||||
@ -26329,6 +26425,7 @@ Vermilion\ Sculk=Scarlet skull
|
||||
Vermilion\ Sculk\ Growth=Red scales
|
||||
Vermilion\ Sculk\ Tendrils=Scarlet tendril
|
||||
Version=Version
|
||||
Version\ %s\ using\ the\ respackotps\ meta\ version\ %s=for example %s Use the metack repackotps version %s
|
||||
Version\ Info=Version Info
|
||||
Version\:=Version\:
|
||||
VersionChanger=changer version
|
||||
@ -26786,6 +26883,7 @@ Weak\ Lungs=Weak lungs
|
||||
Weak\ attack=Slab napad
|
||||
Weaken\ and\ then\ cure\ a\ Zombie\ Villager=To restore, to cure the zombies resident
|
||||
Weakness=Weakness
|
||||
Weapon\ Attack\ Damage\ Factor=Weapon damage multiplier
|
||||
Weaponsmith=Shop
|
||||
Weaponsmith\ works=The author of the guns of the work,
|
||||
Weaponsmith's\ Eyepatch=Weaponsmith's Eyepatch
|
||||
@ -26912,6 +27010,7 @@ Whether\ each\ block\ in\ an\ extended\ hitbox\ should\ show\ its\ outline\ sepa
|
||||
Whether\ empty\ death\ chests\ should\ only\ be\ removed\ when\ they\ are\ closed.=So empty as possible, but the death of the ark and released when they are closed.
|
||||
Whether\ extended\ hitboxes\ should\ be\ disabled\ when\ the\ player\ is\ sneaking.=Whether extended hitboxes should be disabled when the player is sneaking.
|
||||
Whether\ extended\ hitboxes\ should\ be\ enabled\ for\ the\ appropriate\ tools.=Whether extended hitboxes should be enabled for the appropriate tools.
|
||||
Whether\ files\ from\ config/wwwroot\ should\ be\ hosted\ as\ static\ resources=This information should be managed from the settings / wwwroot according to the same settings
|
||||
Whether\ gloves\ should\ display\ on=If you need gloves
|
||||
Whether\ non-full\ blocks\ (stairs,\ slabs)\ should\ be\ represented\ by\ a\ full\ cube\ in\ extended\ hitboxes.=Whether non-full blocks (stairs, slabs) should be represented by a full cube in extended hitboxes.
|
||||
Whether\ only\ a\ single\ block\ should\ be\ disabled\ when\ the\ player\ is\ sneaking.=Whether only a single block should be disabled when the player is sneaking.
|
||||
@ -26919,9 +27018,11 @@ Whether\ or\ not\ to\ reset\ the\ Starting\ Timestamp\ when\ the\ RPC\ is\ reboo
|
||||
Whether\ the\ Chain\ item\ should\ be\ enabled\ or\ not.=Whether the Chain item should be enabled or not.
|
||||
Whether\ the\ Linker\ item\ should\ be\ enabled\ or\ not.=Whether the Linker item should be enabled or not.
|
||||
Whether\ the\ dimensions\ list\ should\ be\ a\ blacklist\ or\ a\ whitelist.=Indicates whether the list size should be blacklisted or whitelisted.
|
||||
Whether\ the\ relevant\ regex\ should\ blacklist\ messages\ from\ translation\ instead\ of\ whitelisting=Relevant regular expressions should be blacklisted for translation, not whitelisted
|
||||
Whether\ the\ unlock\ failed\ message\ should\ be\ sent\ as\ a\ status\ message\ rather\ than\ a\ chat\ message.=He put it in the word of the message that failure of the state of one instead of what it is to chat with the message indicates an unlock.
|
||||
Whether\ to\ fully\ break\ the\ texts\ content\ by\ translating\ from\ the\ wrong\ language\ (enable\ for\ complete\ breaking)=Is it possible to completely destroy the content of the text by translating it into the wrong language (allowing complete disruption)?
|
||||
Whether\ to\ use\ custom\ texture\:=Whether to use custom texture\:
|
||||
Whether\ translations\ should\ be\ applied=If you want to use options
|
||||
Whether\ we\ should\ unlimit\ the\ hard\ 60\ fps\ limit\ placed\ on\ the\ title\ screen.=Whether we should unlimit the hard 60 fps limit placed on the title screen.
|
||||
Which\ Witch?=Which witch?
|
||||
Which\ ingame\ waypoints\ to\ show\ the\ distance\ to\ for.=Which ingame waypoints to show the distance to for.
|
||||
@ -27789,6 +27890,7 @@ You\ Died\!=You Died\!
|
||||
You\ Need\ a\ Mint=Do You Need A Mint
|
||||
You\ already\ have\ a\ fortune=You already have resources
|
||||
You\ already\ have\ maximum\ lives.=You already have maximum lives.
|
||||
You\ are\ a\ mod\ developer\ and\ you\ want\ to\ use\ %1$s?\ Go\ on\ the\ %2$s\ to\ get\ started.\ You\ can\ also\ %3$s.=You are a tree developer and want to use it %1$s? to continue %2$s Get started. You can do the same %3$s.
|
||||
You\ are\ already\ allowed\ in\ this\ claim\!=You are already allowed in this claim\!
|
||||
You\ are\ banned\ from\ this\ server=You're banned from this serverYou are getting hypothermia, yikes.\=You have hypothermia, yikes.
|
||||
You\ are\ banned\ from\ this\ server.\nReason\:\ %s=You have blocked this server.%s
|
||||
@ -27917,6 +28019,7 @@ Your\ invites=Your invites
|
||||
Your\ location=Your location
|
||||
Your\ new\ challenge=New challenge
|
||||
Your\ next\ shot\ will\ be\ unforgettable=Following this photo will be unforgettable
|
||||
Your\ own\ language\ used\ in\ translations.\ "auto"\ will\ disable\ translating\ messages\ by\ other\ server\ members=Use your language in translations. "Automatic" turns off translation of messages from other server members
|
||||
Your\ own\ personal\ Mana\ Burst\ orbit=Your own explosive trajectory mom
|
||||
Your\ realm\ will\ be\ permanently\ deleted=In the region, it is permanently deleted
|
||||
Your\ realm\ will\ be\ switched\ to\ another\ world=The empire is going to go to a different world
|
||||
@ -28062,6 +28165,7 @@ Zombie\ dies=Zombies die
|
||||
Zombie\ groans=Zombies gemir
|
||||
Zombie\ hurts=Zombie bad
|
||||
Zombie\ infects=The game, which is infectious
|
||||
Zombies\ Burn=Zombies are burning
|
||||
Zombified\ Piglin=Zombies Flycatchers
|
||||
Zombified\ Piglin\ Spawn\ Egg=Piglin Zombie Spawn Vejce
|
||||
Zombified\ Piglin\ dies=Zombified Piglio mor
|
||||
@ -28158,6 +28262,7 @@ before\ you\ load\ it\ in\ this\ snapshot.=before you can download in this image
|
||||
between\ sets=between sets
|
||||
bottom=bottom
|
||||
built-in=internal
|
||||
built-in\:\ %s=Built\: %s
|
||||
bun\ pls=bread please
|
||||
but\ it\ still\ tastes\ good\!=But it still tastes good\!
|
||||
by\ %1$s=because of %1$s
|
||||
|
Loading…
Reference in New Issue
Block a user