Add jfmods translations to namecache

This commit is contained in:
Johannes Frohnmeyer 2022-06-21 19:08:16 +02:00
parent 261caf17b7
commit 9281d32e34
Signed by: Johannes
GPG Key ID: E76429612C2929F4
1 changed files with 106 additions and 1 deletions

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@ -1,5 +1,5 @@
#---Lang---
#Tue Jun 07 21:48:05 CEST 2022
#Tue Jun 21 19:06:31 CEST 2022
=
\nYour\ ban\ will\ be\ removed\ on\ %s=\nYour ban will be lifted %s
\ \ ExtraLarge\:\ 0.001=\ ExtraLarge\: 0.001
@ -788,6 +788,8 @@ A\ PairOfInts=\u0535\u0582 PairOfInts
A\ Pig\ in\ a\ Poke=buy blind stuff
A\ Quite\ Spiritual\ Substance=very spiritual theme
A\ Realistical\ Logical\ Ideologist=realistic logical ideology
A\ Regex\ pattern\ to\ check\ whether\ a\ received\ message\ should\ be\ translated=Regular display templates to see if the received message needs to be translated
A\ Regex\ pattern\ to\ check\ whether\ a\ sent\ message\ should\ be\ translated=Regular expression pattern to check if the sent message should be interpreted
A\ Seedy\ Place=Shabby Miejsce
A\ Souvenir\ from\ Lewis=Louis Memorial
A\ Spruce\ Scented\ Excavation=A Spruce Scented Excavation
@ -1617,11 +1619,14 @@ Always\ Render\ Entity\ Name\ Tags=Always edit the tags of a name
Always\ True\ Filter=The filter is natural.
Always\ active=Always active
Always\ backup\ your\ worlds\ before\ updating=Always backup your worlds before updating
Always\ burn=always hit
Always\ display\ button\ for\ player\ inv=Always display button for player inv
Always\ efficient=Always efficient
Always\ potted\ up=Always in a pot
Always\ render\ names\ for\ entities\ with\ name\ tags\ regardless\ of\ what\ the\ name\ setting\ is\ set\ to\ in\ the\ "Entity\ Radar"\ screen.=Always assign a name tags with the name, and did not call Entity setting the radar screen.
Always\ render\ names\ for\ entities\ with\ name\ tags\ regardless\ of\ what\ the\ name\ setting\ is\ set\ to.=Always name entities with name labels, regardless of the name setting.
Always\ set\ the\ cooldown\ change\ per\ tick\ of\ items\ Override\ (negative\ to\ disable\ override)=Note\: Always specify cooling mode after item replacement (negative to disable replacement)
Always\ set\ the\ cooldown\ of\ items\ to\ this\ value\ (negative\ to\ disable\ override)=Always a cooling object (not for off mission)
Always\ show\ food\ values\ in\ tooltip=Always show the value of the food in the tip.
Amaranita\ Cap=Cap amaranita
Amaranita\ Fur=Wulu Amaranita
@ -2230,12 +2235,15 @@ Atlas=Atlas
Attached\ Melon\ Stem=Depending on the mother's melons
Attached\ Pumpkin\ Stem=It Is Attached To The Stem Of The Pumpkin
Attaching\ a\ $(item)Comparator$(0)\ to\ a\ crate\ will\ have\ it\ emit\ a\ signal\ strength\ equivalent\ to\ the\ number\ of\ items\ inside\ the\ crate.=stamp$(Article) Compare$(0) Together with the box, it emits a signal strength equal to the number of objects inside the box.
Attack\ Cancel\ Threshold=Threshold to prevent attack
Attack\ Damage=The damage
Attack\ Indicator=Index Attack
Attack\ Knockback=Drop Aanvallen
Attack\ Range=Attack Range
Attack\ Speed=Attack Speed
Attack/Destroy=To Attack And Destroy
Attacker\ Whitelist=Whitelist of attackers
Attackers\ which\ should\ still\ create\ I-Frames\ (configure\ in\ JSON)=Soldiers still need to make I-cadams (JSON compliant)
Attempt\ to\ mine\ Metite\ Ore\ with\ an\ insufficient\ pickaxe\ (You\ need\ Netherite\!)=Attempt to mine Metite Ore with an insufficient pickaxe (You need Netherite\!)
Attempting\ to\ attack\ an\ invalid\ entity=I'm trying to get the error message, that the person
Attempts\ Per\ Chunks=Taste a piece
@ -2316,6 +2324,7 @@ Awkward\ Lingering\ Potion=Uncomfortable For A Long Time In A Decoction Of
Awkward\ Potion=Strange Potion
Awkward\ Splash\ Potion=Pevn\u00FD Splash Potion
Axe=Axe
Axe\ Attack\ Damage\ Factor=The destructive partner of the ax
Axe\ Attack\ Speed=Axe Attack Speed
Axe\ Damage=Axe Damage
Axe\ scrapes=Axe s\u0131yr\u0131qlarla
@ -4306,6 +4315,8 @@ Cable\ MK2=Cable MK2
Cable\ MK3=Cable MK3
Cable\ MK4=Cable MK4
Cables=Cables
Cache=Cache memory
Cache\ the\ generated\ files.\ Increases\ performance.\ Disable\ when\ this\ stops\ working\ to\ regenerate=Save the created files as a cache. Productivity increases. Turn it off when it stops working to update
Caching\ is\ recommended\ if\ the\ reach\ is\ above\ 16\ or\ if\ you\ are\ running\ on\ a\ potato.=Caching is recommended if the reach is above 16 or if you are running on a potato.
Caching\:=Caching\:
Cacophonium=Cacophony
@ -4555,9 +4566,13 @@ Cauliflower=cauliflower
Cauliflower\ Crop=cauliflower plant
Cauliflower\ Seeds=Cauliflower seeds
Caused\ by\:=the reason \:
Causes\ Creepers\ to\ burn\ in\ sunlight=It allows the Creeper to burn in the sun
Causes\ Minecraft\ to\ show\ the\ main\ menu\ screen\ after\ disconnecting.=After disconnecting, make Minecraft display the main menu screen.
Causes\ Skeletons\ to\ burn\ in\ sunlight=Sunlight can cause skeletal burns
Causes\ Zombies\ to\ burn\ in\ sunlight=It causes the zombies to burn in the sun
Causes\ a\ death\ chest\ to\ be\ forcibly\ placed\ at\ the\ location\ of\ a\ player's\ death\ if\ no\ suitable\ locations\ are\ found\ nearby.=If no suitable place is found nearby, a fatal chest will be placed at the point of death of the player.
Causes\ additional\ fire\ damage\ when\ used\ to\ attack\ a\ mob.=Causes further fire damage to bullies.
Causes\ creepers\ to\ explode\ when\ on\ fire.\ Do\ not\ combine\ with\ creepersBurn\!=When the fire burns, the vines burst. Do Not Join Burn Creepers\!
Causes\ damage\ to\ enemies\ when\ they\ attack\ you.=When your enemies attack, they do damage.
Causes\ death\ chests\ to\ be\ dropped\ when\ they\ are\ broken.=Please remove the coffin after damage.
Causes\ death\ chests\ to\ be\ removed\ when\ they\ are\ emptied.=Raise the tube when emptying.
@ -5277,6 +5292,7 @@ Client=Clientt
Client\ ID=Client ID
Client\ ID\ used\ for\ retrieving\ assets,\ icon\ keys,\ and\ titles=Client ID used for retrieving assets, icon keys, and titles
Client\ Integration=Client Integration
Client\ Language=Customer voice
Client\ Tweaks=customer arrangement
Client\ incompatible\!=The client isn't in accordance\!
Client\ out\ of\ date\!=Outdated client\!
@ -5481,6 +5497,7 @@ Colour\ of\ a\ permanent\ effect=color permanent effect
Colour\ of\ an\ effect\ that\ won't\ expire\ soon=A color effect that doesn&\#39;t fade quickly.
Colour\ of\ an\ expiring\ effect=Paint an expiratory effect
Colour\ of\ soon\ to\ expire\ effect=Color expiring
ComBit=how much
Comal=Comal
Combat=The battle
Combat\ Dummy\ =Puppet battleCombining certain ingredients can create a type of virus that alters the genetic makeup of equestrian life.$(p)Using one of these viruses on a $(item)Horse$(0) will alter its genetic code, transforming it into a $(item)Zombie$(0) or $(item)Skeleton Horse$(0) and vastly augmenting the $(item)Horse$(0)'s abilities in the process.\=The combination of ingredients can produce a variety of viruses, thus changing the genetic makeup of equestrian life.$(p) Use one of these viruses on your computer$(Element) horse$(0) will change his genetic code, which will make him$(object) Zombie$(0) the$(Article) Horse Skeleton$(0) will increase significantly$(item) horse$(0) Skill in the process.
@ -5783,6 +5800,8 @@ Cool\ towers\ to\ enhance\ exploration\!=A fun tour to enhance your discovery\!
Coolant=Coolant
Coolant\ Bucket=Coolant Bucket
Cooldown=Cooldown
Cooldown\ Progress\ Override=Write through the cooling process
Cooldown\ Progress/Tick\ Override=Cooling Forward / Override Command
Cooldown\ in\ ticks\ for\ the\ Everlasting=Cooling forever
Cooldown\ on\ completion=Cooldown on completion
Cooldown\ repeat=Cooldown repeat
@ -5917,15 +5936,19 @@ Corrupt\ Slime=Violated jelly
Corrupt\ Slime\ Block=block damaged slime
Corrupt\ Slime\ Spawn\ Egg=spread the seeds
Corrupt\ Slimeball=Contaminated mucous ball
Corrupt\ Trigonometry=Trigonometry is dangerous
Corrupt\ generic\ math=General corruption in mathematics
Corrupt\ more\ Trigonometry=Very crooked triangle
Corrupt\ more\ generic\ math=More generally the damage done to math
Corrupt\ perlin\ noise=Berlin is rotten
Corrupt\ simplex\ noise=Corrupted simplex noise
Corruption=corruption
Corrupts\ all\ trigonometry\ methods.\ This\ WILL\ break\ a\ lot\ of\ things=Break all trigonometry. It breaks a lot.
Corrupts\ methods\ in\ MathHelper.\ This\ will\ impact\ many\ things\ but\ most\ notably\ movement=How to solve it in MathHelper. It will affect many things, especially movement.
Corrupts\ methods\ in\ OctavePerlinNoiseSampler\ and\ PerlinNoiseSampler.\ This\ will\ mostly\ impact\ world\ generation=how the corruption of OctavePerlinNoiseSampler and PerlinNoiseSampler will affect the generation of the world.
Corrupts\ methods\ in\ SimplexNoiseSampler.\ I\ am\ actually\ not\ sure\ what\ this\ breaks=Broken method in SimplexNoiseSampler. Exactly, I&\#39;m not sure what broke it
Corrupts\ more\ methods\ in\ MathHelper.\ These\ WILL\ break\ a\ lot\ of\ things\ so\ they\ are\ separate=Several MathHelper methods have been broken down. Many people broke and separated because of this
Corrupts\ trigonometry\ methods.\ Effects\ vary=How the effects of distorted trigonometry vary.
Corundum\ Machete=Corundum machete
Corundum\ Scythe=Colondeslia
Cosmetic=cosmetics
@ -6450,7 +6473,9 @@ Creeper\ dies=The reptile is dying
Creeper\ hisses=The Creeper Hiss
Creeper\ hurts=Creeper \u03BA\u03B1\u03BA\u03CC
Creeper-shaped=In The Form Of Cracks
Creepers\ Burn=New downloads
Creepers\ avoid\ the\ wearer=Climbers avoid users
Creepers\ explode\ when\ burning=When the vines are on fire, they are broken
Creeping\ Moss=Giraffe
Crema=cream
Creosote=Creosote
@ -7029,12 +7054,14 @@ Damage\ Factor=Damage Factor
Damage\ Features=lost function
Damage\ Filter=Damaged filter
Damage\ Resisted=In Order To Prevent Damage To The
Damage\ Source\ Whitelist=White list of sources of damage
Damage\ Taken=The damage
Damage\ added\ to\ the\ Netherite\ bow\ after\ the\ multiplier=After that the Southern Light Bow&\#39;s damage multiplier increases.
Damage\ added\ to\ the\ Netherite\ crossbow\ after\ the\ multiplier=After the rise, increased water loss from the Holy Cross.
Damage\ added\ to\ the\ Netherite\ trident\ after\ the\ multiplier=Damage to Trident Netherit after it has multiplied
Damage\ multiple\ mobs\ at\ once.=Multiple collective damage at the same time.
Damage\ of\ Removing\ Wings=Damage of Removing Wings
Damage\ sources\ which\ should\ still\ create\ I-Frames\ (configure\ in\ JSON)=Existing 1-Frame resources (configured in JSON) should be destroyed.
Damaged\ Anvil=Corupt Nicovala
Damages\ adult\ animals=it is harmful to adult animals
Damages\ mobs=destroy society
@ -7254,6 +7281,7 @@ Death\ message\ visibility\ for\ team\ %s\ is\ now\ "%s"=Visibility of Employee
Death\ task=Death task
Deathpoints=Deathpoints
Debug=Debug
Debug\ ASM=Detect ASM error
Debug\ Clear=Debug Clear
Debug\ Commands=debugging control
Debug\ Information=Debug Information
@ -7510,6 +7538,7 @@ Destroys\ all\ mana\ that\ comes\ into\ it=Destroy all incoming mana.
Destroys\ the\ cursed\ item\ if\ you\ die\ with\ it\ in\ your\ inventory.=In addition, if you are his fellow practitioner, you destroy the inventory.
Destruction\ Gadget=destruction tool
Destructopack=Destructopack
Desugar=Provide water.
Details=details
Details\ Message\ Format=Details Message Format
Detect\ Ambiguous\ Y\ In\ Discovered=The mystery of Y is solved
@ -7819,6 +7848,7 @@ Display\ player\ heads\ instead\ of\ coloured\ dots\ even\ if\ the\ TAB\ key\ is
Display\ the\ item\ gotten\ from\ the\ block=Display the item gotten from the block
Display\ the\ status\ of\ all\ computers\ or\ specific\ information\ about\ one\ computer.\ You\ can\ specify\ the\ computer's\ instance\ id\ (e.g.\ 123),\ computer\ id\ (e.g\ \#123)\ or\ label\ (e.g.\ "@My\ Computer").=Display the status of all computers or specific information about one computer. You can specify the computer's instance id (e.g. 123), computer id (e.g \#123) or label (e.g. "@My Computer").
Display\ the\ status\ of\ computers.=Display the status of computers.
Display\ translations\ as\ a\ tooltip\ (on\ hover)\ and\ keep\ the\ original\ message.\ This\ will\ overwrite\ other\ tooltips=Displays the version as a tool (above) and saves the original text. It will make suggestions
Display\ unlocked\ tasks\ and\ rewards=See the challenges and rewards unlocked
Display\ when\ a\ new\ version\ is\ available=Show results when a new version is available.
Displaying\ particle\ %s=The shape of the particles %s
@ -8305,6 +8335,8 @@ Efficiency\ Lens=Effective goal
Efficiency\ Module=Excellence Module
Efficiently\ produce\ wire\ from\ ingots=Efficiently produce wire from ingots
Egg=The first
Egg\ Damage=egg loss
Egg\ Knockback\ Factor=Separate
Egg\ Roll=Egg rolls
Egg\ Tab\ configuration=Egg Tab configuration
Egg\ flies=Easter egg
@ -8582,6 +8614,7 @@ Enable\ Chain=Enable Chain
Enable\ Commands=Enable Commands
Enable\ Config\ Screen\ List=Enable configuration screen list
Enable\ Crates=Enable Crates
Enable\ Debug\ Logging=Include a discussion log
Enable\ Debug\ Visualizer=Enable Debug Visualizer
Enable\ Discombobulate\ spell.=Turn off spell confirmation turned on
Enable\ Dream\ Warp\ spell.=Cast a Dream Warp spell.
@ -8589,6 +8622,7 @@ Enable\ Easter\ Eggs=Unlock easter eggs
Enable\ Ender\ Pearl\ blocks=Enable Ender Pearl blocks
Enable\ Ender\ Pickpocketing=Activate last pickpocket
Enable\ Fallen\ Kanade=Revitalize fallen Canada
Enable\ File\ Host=Gonasa Document Camera
Enable\ Flooded\ Ravines=Enable Flooded Ravines
Enable\ Flooded\ Underground=Enable Flooded Underground
Enable\ Global\ Whitelist=Enable Global Whitelist
@ -9052,6 +9086,8 @@ Entities\ between\ y\ and\ y\ +\ dy=Operators between y and y + dy
Entities\ between\ z\ and\ z\ +\ dz=Unit, and between z and z + dz
Entities\ of\ type=Organizations that
Entities\ on\ team=Operators in the team
Entities\ which\ should\ retain\ their\ original\ health\ (configure\ in\ JSON)=Things to consider in the original format (defined in JSON)
Entities\ which\ should\ still\ receive\ I-Frames\ (configure\ in\ JSON)=The company must have an i-frame (formatted in JSON format)
Entities\ with\ NBT=NBT from people
Entities\ with\ scores=The assessment
Entities\ with\ tag=The label for the contact
@ -9070,6 +9106,8 @@ Entity\ Dot\ Size=The physical size of the point
Entity\ Dots\ Scale=Entity Dots Scale
Entity\ Dots\ Style=Object point pattern
Entity\ Drops=Physical reduction
Entity\ Health\ Blacklist=Item health blacklist
Entity\ Health\ Factor=Organizational health factors
Entity\ Height\ Limit=Entity Height Limit
Entity\ ID=Entity number
Entity\ Icon\ Scale=Scaling unit icons
@ -9250,6 +9288,8 @@ Excavator\ Durability\ Modifier=Excavator Durability Modifier
Excessive\ gaming\ may\ interfere\ with\ normal\ daily\ life=Too many games can interfere with your daily life.
Exchanging\ Gadget=Replace devices
Exclude\ List=Exclusion List
Exclude\ Players=Do not chase players
Exclude\ all\ Mobs=Stop all the crowds
Excluded=Excluded
Exclusion\ Mode=Exclusion method
Executed\ %s\ commands\ from\ %s\ functions=Fact %s the team %s funktioner
@ -9435,6 +9475,9 @@ Fabulous\!=I love it\!
Facade\ Crafting=Facade Crafting
Face=Face
Faction\ ID=It&\#39;s a faction
Factor\ to\ apply\ to\ the\ maximum\ health\ of\ entities=This is an application for high quality companies
Factor\ to\ multiply\ to\ the\ attack\ damage\ of\ axes=Factor that increases the damage of the ax attack
Factor\ to\ multiply\ to\ the\ attack\ damage\ of\ weapons\ except\ axes=Factors that contribute to the damage caused by ax attacks.
Factories\ of\ War=war factory
Factors=Factors
Factory=factory
@ -9759,6 +9802,7 @@ Fisherman\ works=A fisherman working
Fisherman's\ Hat=Fisherman's Hat
Fishing=fish
Fishing\ Bobber=Fishing On The Float
Fishing\ Bobber\ Pull\ Factor=Fishing factor of the fishing builder\:
Fishing\ Bobber\ splashes=Ribolov Flasher Zagon
Fishing\ Journey=Fishing trip
Fishing\ Machine\ MK2=Fishing Machine MK2
@ -10946,6 +10990,7 @@ Good\ luck=Good luck
Good\ reaction\ to\ simochi=Good response for Simuchi
Goody\ Bag=Goody Bag
Google=Google
GoogleChat=Google Chat
Googly\ Eyes=Google eyes
Gotta\ go\ Fast=It should be quick
Gotta\ go\ fast=You must hurry
@ -12123,6 +12168,7 @@ I'm\ not\ an\ Angel=I&\#39;m not an angel
I'm\ speed=I am fast
I've\ become\ Death,\ Destroyer\ of\ Worlds=Now I am death, the destroyer of the world
I,\ Robot\ farmer=I, Robot farmer
I-Frame\ Interval=I-Frame Intervals
I/O=I / O
I/O\:\ %s=I/O\: %s
IC2\ Energy=IC2 energy
@ -12167,6 +12213,8 @@ Idle=Idle
Idle\ FPS=Even an academicIf a grave should generate when you fall into the void\=What would happen if the grave appeared if you fell into the void?
If\ and\ when\ graves\ disappear=When and when the grave disappears
If\ enabled,\ a\ fast\ random\ function\ will\ be\ used\ for\ block\ rendering.\ This\ can\ affect\ the\ rotation\ of\ randomly\ rotated\ textures\ when\ compared\ to\ vanilla.=When enabled, a fast random function is used to deliver the block. This can affect the rotation of randomly turned textures relative to vanilla.If enabled, a vignette effect will be rendered on the player's view. This is very unlikely to make a difference to frame rates unless you are fill-rate limited.\=When activated, the vignette effect will appear in the player view. If the fill speed is not limited, this is unlikely to affect the frame rate.
If\ enabled,\ a\ small\ amount\ of\ memory\ will\ be\ persistently\ mapped\ as\ a\ staging\ buffer\ for\ chunk\ uploading,\ helping\ to\ reduce\ CPU\ overhead\ and\ frame\ time\ instability\ when\ loading\ or\ updating\ chunks.\n\nRequires\ OpenGL\ 4.4\ or\ ARB_buffer_storage.=When enabled, a small amount of memory is continuously displayed as a phase load buffer, which helps reduce CPU instability and frame time when loading or updating parts.\n
If\ enabled,\ a\ vignette\ effect\ will\ be\ rendered\ on\ the\ player's\ view.\ This\ is\ very\ unlikely\ to\ make\ a\ difference\ to\ frame\ rates\ unless\ you\ are\ fill-rate\ limited.=If enabled, the vignette effect will be displayed in the player window. This will not affect the frame speed if the filling speed is not low.
If\ enabled,\ an\ indicator\ will\ be\ shown\ when\ the\ game\ is\ saving\ the\ world\ to\ disk.=If enabled, an indication will appear when the game has saved the entire world to disk.
If\ enabled,\ basic\ shadows\ will\ be\ rendered\ beneath\ mobs\ and\ other\ entities.=When enabled, basic shadows will appear under creatures and other devices.
If\ enabled,\ chunks\ which\ are\ determined\ to\ be\ fully\ hidden\ by\ fog\ effects\ will\ not\ be\ rendered,\ helping\ to\ improve\ performance.\ The\ improvement\ can\ be\ more\ dramatic\ when\ fog\ effects\ are\ heavier\ (such\ as\ while\ underwater),\ but\ it\ may\ cause\ undesirable\ visual\ artifacts\ between\ the\ sky\ and\ fog\ in\ some\ scenarios.=If enabled Tracks hidden from Fog are not displayed. which improves efficiency improvements can be more dramatic when the effects of fog are larger (such as underwater), but can cause visual artifacts to reflect between the sky and the fog in some cases.
@ -13257,6 +13305,7 @@ Kiwi\ Sorbet=Kiwi sorbet
KleeSlabs=KleeSlabs
Knife=Knife
Knockback=Use
Knockback\ Cancel\ Threshold=Cancellation threshold
Knockback\ Resistance=Knockback Resistance
Knockback\ Stick=Push stick
Knockback\ attack=Razdevanie on attack
@ -13624,6 +13673,7 @@ Lemon\ Sapling=Lemon seed extract
Lemonade=Lemon juice
Lena\ Raine\ -\ Pigstep=Lena Ren - Pigstep
Lena\ Raine\ -\ otherside=Lena Rain is someone else
Length\ of\ I-Frames=Frame length I
Length\ too\ long\!\ Current\ '%s',\ max\ '%s'=Length too long\! Current '%s', max '%s'
Lens\ Clip=Lens clip
Lens\ Clip\ whirrs=Zoom lens clip zoom
@ -13670,6 +13720,7 @@ Lexicon\ Justified\ Text=lexical text alignment
Lexicon\ Rotating\ Items=Rotating Elements Dictionary
LibGui\ Settings=LibGui Settings
LibJF\ Translate\ v1=Compiling LibJF v1
LibJF\ Web\ v0=LibJF v0 website
Liberapay=Alipay
Libra=Balance
Librarian=Librarian
@ -14999,6 +15050,7 @@ Make\ your\ armor\ and\ Trinkets\ invisible=Make your armor and jewelry invisibl
Make\ your\ botanical\ builds\ beautiful=Make your botanical buildings beautiful
Makes\ all\ broken\ blocks\ not\ drop\ at\ all.=Prevent all broken blocks from falling.
Makes\ animals\ breed=Livestock
Makes\ mobs\ that\ burn\ in\ sunlight\ burn\ constantly=The crowd is constantly burning in the sun
Makes\ the\ Electric\ Furnace\ accept\ Blast\ Furnace\ recipes.=Makes the Electric Furnace accept Blast Furnace recipes.
Makes\ the\ Electric\ Furnace\ accept\ Smoker\ recipes.=Makes the Electric Furnace accept Smoker recipes.
Makes\ the\ machine\ use\ less\ energy=Makes the machine use less energy
@ -15372,6 +15424,7 @@ Max\ squared\ distance\ from\ player=So far the greatest player box
Max\ tier\ (Basic)=Maximum class (basic)
Max\ tier\ (Upgraded)=Max level (updated)
Max\ time=Max time
Max.\ Connections=Maximum ratio
Max.\ Damage=Max. Damage
Max.\ Height=Max. Height
MaxChunkDistance=Maximum block distance
@ -15687,6 +15740,7 @@ Minecon\ 2015\ Cape\ Wing=Minecon 2015 Cape Wing
Minecon\ 2016\ Cape\ Wing=Minecon 2016 Cape Wing
Minecon\ 2019\ Cape\ Wing=Minecon 2019 Cape Wing
Minecraft=Minecraft
Minecraft\ 1.8.9=Minecraft 1.8.9
Minecraft\ Authentication\ Url=Minecraft authentication URL
Minecraft\ Christmas\ -\ Area\ 11\ feat\ Simon=Natal Minecraft area 11 feat Simon
Minecraft\ Demo\ Mode=Den Demo-Version Af Minecraft
@ -15723,6 +15777,8 @@ Minimum\ Lines=Minimum Lines
Minimum\ Spawnheight=Minimum Spawnheight
Minimum\ Y\ height.\ Default\ is\ 2.\ Note\:\ Will\ spawn\ between\ min\ and\ max\ config\ height.=Minimum Y height. Default is 2. Note\: Will spawn between min and max config height.
Minimum\ Zoom\ Divisor=Minimum Zoom Divisor
Minimum\ cooldown\ for\ attacks=Pretty cold for attacks
Minimum\ cooldown\ progress\ for\ knockback=There is little processing time for reuse for pushing
Minimum\ data\ gain\ per\ kill=Minimum data gain per kill
Minimum\ island\ thickness\ for\ End\ Mineshafts=Minimum thickness of the island at the end of the mine
Minimum\ y-coordinate=The Y coordinate is minimal.
@ -15828,6 +15884,8 @@ Modrinth=Modlins
Mods=Mo
Mods\ Button=Modify button
Mods\ Placeholder=Mods Placeholder
Mods\ count=How to calculate
ModsMod=Mod
Modular\ Boots=Modular Boots
Modular\ Chestplate=Modular Chestplate
Modular\ Helmet=Modular Helmet
@ -16597,6 +16655,7 @@ No\ Entity\ Radar=No radar.
No\ Entries=No Entries
No\ Fade\ when\ opened\ via\ Other\ Screen\:=No Fade when opened via Other Screen\:
No\ Icons=No icon
No\ Invulnerability=no inaction
No\ Minimap=not the least important
No\ Name\ display\ config=No configuration display name
No\ Names=No name
@ -17577,6 +17636,7 @@ Packet\ size\ limits=Package size limit
Pact=You accept
Page\ %1$s\ of\ %2$s=grass %1$s ng %2$s
Page\ %s=Page %s
Page\ %s/%s=Land %s/%s
Page\ Down=On The Bottom Of The Page
Page\ Turns=Page Turns
Page\ Up=Page
@ -17671,6 +17731,7 @@ Paper\ Lamp=Paper Lamp
Paper\ Trapdoor=Paper Trapdoor
Paper\ Wall=Paper Wall
Paprika=Pepper
Parent=Yes
Parent\ count=Parent count
Parrot=Parrot
Parrot\ Spawn\ Egg=Parrot's Spawn Egg.
@ -17844,6 +17905,7 @@ Percents=percent
Perfect\ for\ party\ gifts\!=Perfect for party gifts\!
Performance=acting
Performance\ Analysis=performance analysis
Performance\ Impact\:\ %s=Impact on performance\: %s
Peridot=Peridot
Peridot\ AIOT=Peridot AIOT
Peridot\ Axe=Peridot Axe
@ -18642,6 +18704,8 @@ Poppy\ Pile=Poppy leaf
Pork\ Cuts=Pork Cuts
Pork\ Jerky=Pig
Pork\ and\ Beans=Pork and beans
Port=monkey
Port\ Override=Aw oh
Portable\ Cell=Portable Cell
Portable\ Charger=Portable Charger
Portable\ Crafting=Same usability
@ -19005,6 +19069,7 @@ Printed\ Pages=Printed Pages
Printed\ Silicon=Printed Silicon
Printer=Printer
Prints\ a\ random\ owo\ in\ the\ console\ when\ the\ game\ starts.=Prints a random owo in the console when the game starts.
Prints\ debug\ messages\ for\ the\ purpose\ of\ debugging=Publish nuclear information for printing purposes.
Prints\ the\ config\ on\ game\ start=Print configuration at game start
Prioritizes\ closer\ containers=Give preference to containers that are more intimate.
Prioritizes\ containers\ with\ least\ amount\ of\ the\ item/fluid=Prioritize the container with the smallest items / liquids
@ -19159,6 +19224,7 @@ Purchase\ the\ Mysterious\ Bundle\ from\ a\ Wandering\ Trader=Buy a mysterious s
Pure\ Certus\ Quartz\ Crystal=Pure Certus Quartz Crystal
Pure\ Daisy=Pure Margarita
Pure\ Fluix\ Crystal=Pure Fluix Crystal
Pure\ Madness=Pure crazy
Pure\ Nether\ Quartz\ Crystal=Pure Nether Quartz Crystal
Purified\ Ancient\ Debris=Old fire debris
Purified\ Copper\ Ore=Purified Copper Ore
@ -19561,6 +19627,7 @@ Quick\ Use\ 8=Quick Use 8
Quick\ Use\ 9=Quick Use 9
Quick\ Waypoint=Quick Waypoint
QuickM\u00E4th=Quick math
QuickM\u00E4th\ -\ Restart\ to\ apply\ changes=QuickM\u00E4th - Restart to apply changes
Quicksilver\ Machete=Quiksilver- machete
Quicksilver\ Scythe=Silver lives between the crescent
Quit\ &\ Discard\ Changes=Off To Go Back To Make Changes
@ -19886,6 +19953,8 @@ Reaper=put together
Reaper\ Spawn\ Egg=fried egg
Reaping\ Rod=cutter bar
Received\ unrequested\ status=Got an unwanted area
Receiving\ Regex=Cree Regex
Receiving\ Regex\ Is\ Blacklist=Regex recipients are blacklisted
Recent\ advances\ in\ piping\ technology\ have\ allowed\ $(item)Gates$(0)\ to\ get\ a\ feel\ of\ the\ $(thing)Mana$(0)\ around\ them.\ A\ $(item)Gate$(0)\ can\ now\ sense\ whether\ a\ $(thing)Mana$(0)\ container\ is\ empty,\ full\ or\ if\ it\ contains\ any\ mana.$(p)$(item)Gates$(0)\ can\ also\ use\ the\ $(l\:mana/mana_detector)$(item)Mana\ Detector$(0)$(/l)\ trigger\ to\ detect\ if\ a\ mana\ is\ passing\ by\ the\ pipe\ block.\ In\ addition,\ they\ can\ also\ sense\ when\ a\ $(l\:basics/rune_altar)$(item)Runic\ Altar$(0)$(/l)\ is\ ready\ to\ create\ runes.=The latest developments in the field of pipeline technology make it possible$(article)$(feel 0)$(Chapter) Of course$(0) around you. That$(item) door$(0) Now you can define$(Thing) mother$(0) If the bin is empty, full or has a mother$(PI)$(Item) door$(0) is also used$(l\: where/where_detector)$(Item) Logo Detector$(0)$(/ l) A trigger that detects if the mana is passing through a block of pipe. In addition, they also have$(l\: default / rune_altar)$(Subject) secret altar$(0)$(/ l) is ready to create runes.
Rechargeable=Rechargeable
Recharges\ any\ items\ in\ your\ inventory\ (does\ not\ include\ armor).=Recharges any items in your inventory (does not include armor).
@ -21468,6 +21537,7 @@ Selected\ suggestion\ %s\ out\ of\ %s\:\ %s\ (%s)=Featured Recommended %s Apart
Selected\:\ %s=Selected\: %s
Selection\ Appearance\:=Selection Appearance\:
Selector\ not\ allowed=The defense is not allowed,Self Aware\=Conscious
Selects\ the\ memory\ allocator\ that\ will\ be\ used\ for\ chunk\ rendering.\n-\ ASYNC\:\ Fastest\ option,\ works\ well\ with\ most\ modern\ graphics\ drivers.\n-\ SWAP\:\ Fallback\ option\ for\ older\ graphics\ drivers.\ May\ increase\ memory\ usage\ significantly.=Select a memory reader to translate sections.
Self-employed\ Hitman=professional killer
Selling=Selling
Selling\ %s=Selling %s
@ -21480,6 +21550,8 @@ Send\ command\ feedback=Submit a team response
Send\ minecarts\ flying=Send mink wings to fly
Send\ the\ elves\ bread=Give bread to the elves
Sender=Sending
Sending\ Regex=Rejex is attached
Sending\ Regex\ Is\ Blacklist=Rejex sends blacklist
Sensitivity=Sensitivity
Sentinel=guard
Separate\ Items=Separate Items
@ -21491,7 +21563,9 @@ Serious\ Dedication=Resno Pozornost
Server=Server
Server\ Address=Naslov Stre\u017Enika Exchange Server
Server\ Difficulty=Server Difficulty
Server\ IP=IP server
Server\ Integration=Server IntegrationServer Messages\=Server MessagesServer Name\=The Nom Server
Server\ Language=Server language
Server\ Name=server name
Server\ Resource\ Packs=The Resource Packs For The Server
Server\ closed=The Server is already closedServer icon to default to when in an unsupported server\=Server icon to default to when in an unsupported server
@ -21552,6 +21626,7 @@ Sets\ daytime=Set date
Sets\ mobs\ on\ fire.=Set fire to the crowd
Sets\ nighttime=elevator
Sets\ resolution\ of\ the\ game=Adjust game resolution
Sets\ the\ maximum\ scale\ factor\ to\ be\ used\ for\ the\ user\ interface.\ If\ 'auto'\ is\ used,\ then\ the\ largest\ scale\ factor\ will\ always\ be\ used.=Set the maximum scale used for the user interface. If the "automatic" option is used, the maximum metric is always used.
Setting\ %s\ to\ %s\ lives\ instead.=Setting %s to %s lives instead.
Setting\ unavailable=This option is available
Setting\ up\ your\ own\ trading\ stations\ is\ very\ simple\!\ Just\ place\ down\ a\ trading\ station\ and\ open\ it.\ On\ the\ left\ side,\ you\ can\ set\ the\ product\ and\ the\ payment.\ The\ inventory\ on\ the\ right\ side\ will\ have\ the\ products\ and\ the\ payments.=Setting up your own trading stations is very simple\! Just place down a trading station and open it. On the left side, you can set the product and the payment. The inventory on the right side will have the products and the payments.
@ -21802,6 +21877,7 @@ Show\ range=Show range
Show\ saturation\ overlay=Saturation overlay display
Show\ specific\ game\ data\ in\ Rich\ Presence?=Show specific game data in Rich Presence?
Show\ the\ item\ gotten\ from\ the\ block=Indicates elements obtained from the block.
Show\ the\ mods\ as\ children\ of\ ModsMod\ in\ ModMenu=Demonstrate changes like ModsMod children in ModMen
Show\ tooltips=Indications on the display
Show\ trading\ station\ tooltips=Show trading station tooltips
Show\ when\ 0%=When 0 is shown
@ -22036,6 +22112,7 @@ Skeleton\ dies=The skeleton dies
Skeleton\ hurts=The skeleton of a pain
Skeleton\ rattles=There is the skeleton of st. john's wort
Skeleton\ shoots=Bones footage
Skeletons\ Burn=Burning bones
Skeletons\ strafe\ while\ attacking=Skeletons strafe while attacking
Skin=skin
Skin\ Customization=Adaptation Of The Skin
@ -22515,7 +22592,9 @@ Snow\ Golem\ hurts=Snow Golem hurt
Snow\ Pillar=snow column
Snow\ Well=Snow Well
Snowball=Gradu snow
Snowball\ Damage=Snow damage
Snowball\ Fish=Puffer fish
Snowball\ Knockback\ Factor=Snowball Knockback vaega
Snowball\ flies=The ball of snow flies
Snowdrops=Snowdrops
Snowflake\ Pendant=Snowflake pendant
@ -23311,6 +23390,8 @@ Sticky\ Grenade=sticky grenade
Sticky\ Piston=Piestov\u00E9 Sticky
Sticky\ Situation=Sticky Situation
Sticky\ Toffee\ Pudding=Sticky coffee pudding
Still\ apply\ I-Frames\ to\ mobs=This always applies to I-Frames meetings
Still\ apply\ I-Frames\ to\ players=Continue to use i-frames in players
Still\ loading\ quest\ data.=Still loading quest data.
Stir\ Fry=Guinness
Stirling\ Lift=Sterling elevator
@ -24102,6 +24183,7 @@ Tantalite\ Scythe=Speal tantalite
Tap\ your\ lands=Touch the earth
Tapping\ Time=Tapping Time
Target=The Goal
Target\ Entity\ Whitelist=target entity whitelist
Target\ Language=Language
Target\ Mod\ Id=Target Mod Id
Target\ Name\:=Target Name\:
@ -24646,6 +24728,9 @@ The\ air\ present\ in\ the\ void\ of\ the\ $(item)End$(0)\ seems\ to\ have\ muta
The\ alternate\ $(item)Pasture\ Seeds$(0)=replace$(species) prairie seeds$(0)
The\ amount\ by\ which\ the\ key\ item\ should\ be\ consumed.=The amount to be consumed by the main element.
The\ amount\ of\ $(thing)Mana$(0)\ stored\ in\ the\ tool\ establishes\ its\ $(thing)Rank$(0).\ Ranks\ progress\ as\ follows\:\ $(thing)D$(0),\ $(thing)C$(0),\ $(thing)B$(0),\ $(thing)A$(0),\ $(thing)S$(0),\ and\ $(thing)SS$(0),\ with\ $(thing)D$(0)\ being\ the\ lowest\ rank\ and\ $(thing)SS$(0)\ the\ highest.$(p)The\ amount\ of\ $(thing)Mana$(0)\ required\ to\ advance\ from\ rank\ to\ rank\ increases\ exponentially\ as\ the\ rank\ does.\ To\ advance\ from\ $(thing)D$(0)\ to\ $(thing)C$(0),\ for\ starters,\ a\ Shatterer\ requires\ just\ a\ few\ seconds\ of\ exposure\ to\ a\ $(l\:mana/pool)$(item)Mana\ Pool$(0)$(/l).=crowd$(rud) Mana$(0) Stored in the tool$(Product$(0). The receipts are classified as follows\:$(Things) D.$(0),$(thing) C$(0),$(redfin) I.$(0),$(Goods)$(0);$(cases$(0) Ying$(Sak) SS$(0),$(Disintegrate$(0) is the lowest rating, and$(thing) ss*$(0) above.$(p) Quantity$(Stuff) mana$(0) The amount required to get from one level to the next increases exponentially as the level rises. From the beginning$(Things) D$(0) to$(what) c$(0) For starters, Shatterer only takes a few seconds to reveal.$(l\: mana/pool)$(Species) In a pond$(0)$(/ I).
The\ amount\ of\ damage\ eggs\ should\ cause=Degrees of egg damage should occur
The\ amount\ of\ damage\ snowballs\ should\ cause=a lot of damage from ice
The\ amount\ of\ mods\ to\ generate.\ Don't\ set\ this\ too\ high=Number of modules created. Do not keep it too high
The\ amount\ of\ ticks\ a\ goblin=The number of fleas in a leprechaun
The\ amount\ of\ time\ between\ pulses\ is\ dependent\ on\ the\ type\ and\ quantity\ of\ sand\ in\ the\ chamber.\ $(item)Sand$(0)\ falls\ at\ a\ rate\ of\ for\ one\ second\ per\ block,\ $(item)Red\ Sand$(0)\ ten\ seconds\ per,\ and\ $(item)Soul\ Sand$(0)\ one\ minute\ per.\ Sand\ types\ can't\ be\ mixed;\ the\ current\ time\ between\ pulses\ can\ be\ seen\ by\ holding\ a\ $(l\:basics/wand)$(item)Wand\ of\ the\ Forest$(0)$(/l)\ over\ the\ Hourglass.=The time interval between the pulse type and the amount of indoor sand depends on.$(Species) sand$(0) Decreases at the rate of 1 block per second.$(Type) red sand$(0) every 10 seconds and$(Object) soul sand$(0) one minute each. Types of sand cannot be mixed; the current time between the wrists can be seen by pressing a$(l\: default / stick)$(article) Stick forest$(0)$(/ l) by hourglass.
The\ amount\ of\ time\ it\ takes\ to\ digest\ a\ delicacy\ depends\ on\ the\ food's\ nutritional\ value--\ in\ layman's\ terms\:\ the\ number\ of\ food\ points\ it\ restores.$(p)Thus,\ a\ $(item)Steak$(0)\ will\ take\ four\ seconds\ to\ digest,\ an\ $(item)Apple$(0)\ will\ take\ two,\ a\ loaf\ of\ $(item)Bread$(0)\ will\ take\ two\ and\ a\ half,\ and\ so\ on.$(p)The\ rate\ of\ $(thing)Mana$(0)\ production\ will\ also\ vary\ with\ nutrition\:\ the\ $(item)Gourmaryllis$(0)\ prefers\ bigger\ foods.=The time it takes to digest a treat depends on the nutritional value of the food in simple terms, it is the number of food points you accumulate.$(p) So a$(Item) Steak$(0) It takes 4 seconds to shutdown.$(item) Apple$(0) It takes two breads.$(Joe) bread$(0) It will take two and a half years.$(p) Speed$(thing) mother$(0) products also differ in nutritional value\:$(Object) no gormarless$(0) I prefer old food.
@ -24685,6 +24770,7 @@ The\ debug\ profiler\ hasn't\ started=Sins profiler not e zapoceta
The\ debug\ profiler\ is\ already\ started=Debug-profiler is already started
The\ default\ data\ for\ Minecraft=Initial data for Minecraft
The\ default\ game\ mode\ is\ now\ %s=By default, during the game %s
The\ default\ graphics\ quality\ controls\ some\ legacy\ options\ and\ is\ necessary\ for\ mod\ compatibility.\ If\ the\ options\ below\ are\ left\ to\ "Default",\ they\ will\ use\ this\ setting.=The default graphics quality controls some options that are older and needed for compatible settings. If the following options are set to "Default", they will use this setting.
The\ default\ resources\ for\ Minecraft=Default Minecraft resources
The\ demo\ time\ has\ expired.\ Buy\ the\ game\ to\ continue\ or\ start\ a\ new\ world\!=The demo time expired. To purchase the game to continue, or to start a new world\!
The\ density\ of\ surface\ caves.\ Higher\ \=\ more\ caves,\ closer\ together.=The density of surface caves. Higher \= more caves, closer together.
@ -24723,6 +24809,7 @@ The\ interval\ at\ which\ KeepAlive\ packets\ are\ sent\ to\ clients.=Time when
The\ key\ consumption\ behavior.=The main consumption behavior.
The\ keybind\ to\ access\ the\ config\ screen=The keybind to access the config screen
The\ knowledge\ of\ Alfheim's\ Mana-handling\ methods\ comes,\ of\ course,\ with\ an\ array\ of\ new\ and\ useful\ $(l\:mana/lens)$(item)Mana\ Lenses$(0)$(/l).$(p)Unlike\ common\ overworld-y\ lenses,\ these\ are\ a\ bit\ more\ distinctive\ in\ their\ uses...=Alfheim\u2019s knowledge of how to manipulate inheritance was accompanied by many new useful arrangements.$(l.\: where / lens)$(Item) Lens Motto$(0)$(/big).$(p) Unlike conventional lenses designed for other applications But it is more versatile to use...
The\ language\ of\ the\ server\ used\ in\ translations.\ "auto"\ will\ disable\ translating\ your\ own\ messages=The language of the server used for translation. "Auto" will cancel the translation of your message
The\ language\ to\ translate\ to\ -\ Leave\ empty\ for\ auto-detection\ (might\ break\ text\ even\ more)=Language to translate-Leave blank for auto-detection. (The message may be more hurt)
The\ leader\ decided\ to\ conduct\ a\ lot\ of\ experiments,\ at\ the\ point\ the\ lab\ practically\ combined\ with\ the\ it,\ 10\ redstone\ blocks\ that\ feed\ that\ beast\ over\ quartz\ altars,\ making\ him\ an\ almost\ inmortal\ lifeform.=The leader decided to conduct a large number of experiments. When the lab combined them, they fed the animal on a quartz altar with 10 blocks of red stone, making it an almost immortal life form.
The\ legends\ say\ that\ the\ same\ Relic\ may\ not\ be\ awarded\ to\ the\ same\ person\ twice--\ so\ keeping\ an\ earned\ Relic\ safe\ is\ high-priority;\ perhaps\ $(l\:ender/keep_ivy)$(item)Resolute\ Ivy$(0)$(/l)\ would\ make\ a\ good\ investment.$(p)Interestingly\ enough,\ an\ earned\ relic\ will\ transcribe\ the\ knowledge\ on\ its\ use\ into\ this\ lexicon.\ How\ convenient.=Legend has it that the same relic cannot be given to the same person twice, so keeping relics in a safe place is a priority. probably$(l\: ender / keep_ivy)$(Subject) Hazem Ivy$(0)$(/ l) would be a good investment.$(p) Curiously, he transcribes the data he used in this vocabulary. If appropriate.
@ -24745,6 +24832,7 @@ The\ map\ telported\ to\ other\ dimension=The card is sent to another dimensionT
The\ maximum\ client\ custom\ payload\ packet\ size.=Maximum customer custom payload package.
The\ maximum\ compressed\ packet\ size.=The maximum size of the compressed doing
The\ maximum\ height\ of\ a\ pinned\ note\ relative\ to\ the\ screen's\ height.=The maximum height of a pinned note relative to the screen's height.
The\ maximum\ number\ of\ concurrent\ connections\ to\ this\ server=Maximum number of connections simultaneously with this server
The\ maximum\ player\ elytra\ speed.=The maximum speed of the player&\#39;s wing.
The\ maximum\ player\ speed\ when\ not\ riding\ a\ vehicle\ or\ flying\ with\ elytra.=The player&\#39;s maximum speed when not driving or flying over the wings.
The\ maximum\ player\ vehicle\ speed.=Speed \u200B\u200Bis the biggest player in vehicles
@ -24773,6 +24861,9 @@ The\ minimum\ y-coordinate\ at\ which\ type\ 2\ caves\ can\ generate.=The minimu
The\ minimum\ y-coordinate\ at\ which\ vanilla\ caves\ can\ generate.=The minimum y-coordinate at which vanilla caves can generate.
The\ mod\ is\ configured\ to\ require\ the\ following\ item\ in\ your\ hotbar\ or\ equipped\:=The mode is configured so that the following item is appended to the hot bar or to the corresponding bar.
The\ most\ modern\ solution\ to\ call\ your\ lift\u2122.=Contact Lift \u2122 for the most innovative solution.
The\ multiplier\ for\ knockback\ from\ eggs\ (may\ be\ negative,\ 0\ to\ disable)=Tap tapping multiplier (can be negative, 0 to cancel)
The\ multiplier\ for\ knockback\ from\ snowballs\ (may\ be\ negative,\ 0\ to\ disable)=Snowball Delete equal numbers (can be minus, 0 to disable)
The\ multiplier\ for\ pulling\ through\ fishing\ rods\ (may\ be\ negative,\ 1\ to\ disable)=Fishing rod multiplier (may be negative, 1 for deactivation)
The\ multiplier\ of\ the\ velocity\ children\ will\ use\ to\ reach\ their\ parents.=The multiplier of the velocity children will use to reach their parents.
The\ multiplier\ used\ for\ smooth\ transitions.=The multiplier used for smooth transitions.
The\ multiplier\ used\ for\ the\ multiplied\ cinematic\ camera.=The multiplier used for the multiplied cinematic camera.
@ -24805,9 +24896,12 @@ The\ petals\ used\ determine\ the\ colors\ of\ the\ wand=The petals used determi
The\ physical\ laws\ regarding\ $(thing)Inventories$(0)\ are\ somewhat\ skewed\ in\ our\ world.\ Thanks\ to\ that,\ carrying\ an\ array\ of\ different\ colors\ of\ flowers\ can\ turn\ out\ to\ be\ a\ major\ hassle.\ Luckily,\ a\ $(item)Flower\ Pouch$(0)\ takes\ care\ of\ all\ those\ issues.\ It\ can\ store\ up\ to\ one\ stack\ of\ each\ color\ of\ $(l\:basics/flowers)$(item)Mystical\ Flower$(0)$(/l),\ and\ passively\ catch\ any\ more\ that\ its\ holder\ picks\ up.=physical laws about$(stuff) stock$(0) indirectly in our lives. Because of this the variety of floral colors has to change a lot. Fortunately, a$(Item) Flower Bag$(0) Take care of all these problems. You can save up to one pile for each color$(l\: coin/flower)$(Subject) Mystical flowers$(0)$(And be patient with the ships they carry.
The\ pitch\ of\ the\ sound\ to\ play.=The pitch of the sound to play.
The\ player\ idle\ timeout\ is\ now\ %s\ minutes=The players of now %s minutsThe potato can be given items (with right-click) to hold; one item per side of the Potato. (Items placed on its bottom face will show up on the lower half of the Potato's front.)$(p)Unfortunately, potatoes aren't exactly known for their dexterity, so some items may look out of place when held. (And that's okay.)\=Potatoes can be pressed against objects (right click); One side of the potato (the object placed below appears in the lower half of the front of the potato.)$(p) Unfortunately, the comfort of their skills is not exactly known, so we can deliver some from that location. (And okay).
The\ port\ to\ host\ content\ on=The portal where the content will be found
The\ port\ to\ send\ to\ clients\ (for\ reverse\ proxies,\ -1\ to\ disable)=Port shipping to customers (for reverse proxies, -1 shutdown)
The\ power\ to\ be\ here.\ And\ there.\ And\ over\ there,\ too=The power is there. When. And there
The\ process\ of\ creating\ a\ $(thing)Brew$(0)\ requires\ a\ $(item)Botanical\ Brewery$(0),\ $(item)Vials$(0),\ $(thing)Mana$(0),\ and\ (of\ course)\ the\ reagents\ themselves.$(p)The\ $(thing)Mana$(0)\ functions\ as\ the\ solvent\ and\ energy\ source\ for\ a\ $(thing)Brew$(0)\ and\ is\ drawn\ from\ $(thing)Mana\ Bursts$(0);\ simply\ pointing\ a\ $(l\:mana/spreader)$(item)Mana\ Spreader$(0)$(/l)\ at\ the\ $(item)Brewery$(0)\ will\ work\ just\ fine.$(p)Additionally,\ partially\ empty\ $(item)Vials$(0)\ can\ be\ topped\ up\ with\ others\ containing\ the\ same\ $(thing)Brew$(0)\ in\ a\ crafting\ grid.=production process$(stuff) beer$(0) requires one$(Article) Botanical Brewery$(0);$(item) Bottle$(0);$(Good) heart$(0) and (of course) the reagent itself.$(PI)$(rud) Manawa$(0) acts as a solvent and source of energy for a$(p) Injection$(0) remove$(of) Mana bomb$(0); keep it simple$(l\: where / spreader)$(Item) Mana Spreader$(0)$(/ l) to$(Project) Brewery$(0) Works normally.$(p) In addition, it is partially empty$(item) Bottle$(0) Can be done with others with the same content$(thing) injection$(0) In the craft box.
The\ projection\ ignores\ you,\ doesn't\ seems\ to\ appear.=Your comment is ignored, it does not appear to be displayed.
The\ public\ IP/host\ name\ to\ send\ to\ clients=IP address / public domain name to send to Messenger
The\ quakes\ managed\ to\ reach\ Jotunheim,\ cracking\ the\ earth\ and\ massacring\ the\ Giants.\ We\ do\ not\ know\ whether\ they\ have\ truly\ died\ out,\ but\ the\ Giants\ have\ not\ resurfaced\ since.\ Niflheim\ remained\ perfectly\ still,\ despite\ Muspelheim's\ fall--\ a\ major\ factor\ in\ the\ theories\ about\ Hel.\ However,\ since\ it\ contains\ no\ known\ life\ besides\ the\ goddess\ herself,\ we\ are\ unworried\ about\ any\ damage\ incurred\ there.=Earthquake hit Jotunheim, destroying the earth, and killing a giant. We don&\#39;t know whether they really disappeared, but the giants did not appear. Although the Muspelheim case was important in Hull theory, Nivelheim was completely silent. But since there is no other life besides the goddess herself, let us not take care there is no injury.
The\ radius\ around\ the\ location\ of\ a\ player's\ death\ in\ which\ a\ suitable\ death\ chest\ placement\ location\ should\ be\ searched\ for.=The death radius of the player to find a suitable position of the death chest.
The\ radius\ required\ to\ trigger\ the\ location\ is\ hidden\ from\ the\ user.\ The\ location\ is\ however\ still\ visible,\ and\ therefore\ even\ the\ distance\ to\ it.=The radius required to trigger the location is hidden from the user. The location is however still visible, and therefore even the distance to it.
@ -25533,10 +25627,12 @@ Transform\ some\ unwanted\ Seaweed\ into\ Baked\ Seaweed.=Turn unnecessary seawe
Transformation\ Ability=Possibility of change
Transformer\ Upgrade=Transformer Upgrade
Transistor=Transistor
Translate\ all\ messages\ as\ plain\ strings.\ This\ will\ remove\ formatting\ but\ may\ be\ more\ accurate=Translate all messages into simple lines. This removes the format, but can be more detailed.
Translater=Translator
Translation\ Key\ Tooltip=Basic translation tool tips
Translation\ Key\:=Translation key\:
Translation\ Service=translation service
Translation\ Tooltip=Utility tools
Transmutation=Transforming into
Transmutation\ Formula=Variable type
Transmuting\ $(item)Saplings$(0)=Conversion$(elements) seeds$(0)
@ -26329,6 +26425,7 @@ Vermilion\ Sculk=Scarlet skull
Vermilion\ Sculk\ Growth=Red scales
Vermilion\ Sculk\ Tendrils=Scarlet tendril
Version=Version
Version\ %s\ using\ the\ respackotps\ meta\ version\ %s=for example %s Use the metack repackotps version %s
Version\ Info=Version Info
Version\:=Version\:
VersionChanger=changer version
@ -26786,6 +26883,7 @@ Weak\ Lungs=Weak lungs
Weak\ attack=Slab napad
Weaken\ and\ then\ cure\ a\ Zombie\ Villager=To restore, to cure the zombies resident
Weakness=Weakness
Weapon\ Attack\ Damage\ Factor=Weapon damage multiplier
Weaponsmith=Shop
Weaponsmith\ works=The author of the guns of the work,
Weaponsmith's\ Eyepatch=Weaponsmith's Eyepatch
@ -26912,6 +27010,7 @@ Whether\ each\ block\ in\ an\ extended\ hitbox\ should\ show\ its\ outline\ sepa
Whether\ empty\ death\ chests\ should\ only\ be\ removed\ when\ they\ are\ closed.=So empty as possible, but the death of the ark and released when they are closed.
Whether\ extended\ hitboxes\ should\ be\ disabled\ when\ the\ player\ is\ sneaking.=Whether extended hitboxes should be disabled when the player is sneaking.
Whether\ extended\ hitboxes\ should\ be\ enabled\ for\ the\ appropriate\ tools.=Whether extended hitboxes should be enabled for the appropriate tools.
Whether\ files\ from\ config/wwwroot\ should\ be\ hosted\ as\ static\ resources=This information should be managed from the settings / wwwroot according to the same settings
Whether\ gloves\ should\ display\ on=If you need gloves
Whether\ non-full\ blocks\ (stairs,\ slabs)\ should\ be\ represented\ by\ a\ full\ cube\ in\ extended\ hitboxes.=Whether non-full blocks (stairs, slabs) should be represented by a full cube in extended hitboxes.
Whether\ only\ a\ single\ block\ should\ be\ disabled\ when\ the\ player\ is\ sneaking.=Whether only a single block should be disabled when the player is sneaking.
@ -26919,9 +27018,11 @@ Whether\ or\ not\ to\ reset\ the\ Starting\ Timestamp\ when\ the\ RPC\ is\ reboo
Whether\ the\ Chain\ item\ should\ be\ enabled\ or\ not.=Whether the Chain item should be enabled or not.
Whether\ the\ Linker\ item\ should\ be\ enabled\ or\ not.=Whether the Linker item should be enabled or not.
Whether\ the\ dimensions\ list\ should\ be\ a\ blacklist\ or\ a\ whitelist.=Indicates whether the list size should be blacklisted or whitelisted.
Whether\ the\ relevant\ regex\ should\ blacklist\ messages\ from\ translation\ instead\ of\ whitelisting=Relevant regular expressions should be blacklisted for translation, not whitelisted
Whether\ the\ unlock\ failed\ message\ should\ be\ sent\ as\ a\ status\ message\ rather\ than\ a\ chat\ message.=He put it in the word of the message that failure of the state of one instead of what it is to chat with the message indicates an unlock.
Whether\ to\ fully\ break\ the\ texts\ content\ by\ translating\ from\ the\ wrong\ language\ (enable\ for\ complete\ breaking)=Is it possible to completely destroy the content of the text by translating it into the wrong language (allowing complete disruption)?
Whether\ to\ use\ custom\ texture\:=Whether to use custom texture\:
Whether\ translations\ should\ be\ applied=If you want to use options
Whether\ we\ should\ unlimit\ the\ hard\ 60\ fps\ limit\ placed\ on\ the\ title\ screen.=Whether we should unlimit the hard 60 fps limit placed on the title screen.
Which\ Witch?=Which witch?
Which\ ingame\ waypoints\ to\ show\ the\ distance\ to\ for.=Which ingame waypoints to show the distance to for.
@ -27789,6 +27890,7 @@ You\ Died\!=You Died\!
You\ Need\ a\ Mint=Do You Need A Mint
You\ already\ have\ a\ fortune=You already have resources
You\ already\ have\ maximum\ lives.=You already have maximum lives.
You\ are\ a\ mod\ developer\ and\ you\ want\ to\ use\ %1$s?\ Go\ on\ the\ %2$s\ to\ get\ started.\ You\ can\ also\ %3$s.=You are a tree developer and want to use it %1$s? to continue %2$s Get started. You can do the same %3$s.
You\ are\ already\ allowed\ in\ this\ claim\!=You are already allowed in this claim\!
You\ are\ banned\ from\ this\ server=You're banned from this serverYou are getting hypothermia, yikes.\=You have hypothermia, yikes.
You\ are\ banned\ from\ this\ server.\nReason\:\ %s=You have blocked this server.%s
@ -27917,6 +28019,7 @@ Your\ invites=Your invites
Your\ location=Your location
Your\ new\ challenge=New challenge
Your\ next\ shot\ will\ be\ unforgettable=Following this photo will be unforgettable
Your\ own\ language\ used\ in\ translations.\ "auto"\ will\ disable\ translating\ messages\ by\ other\ server\ members=Use your language in translations. "Automatic" turns off translation of messages from other server members
Your\ own\ personal\ Mana\ Burst\ orbit=Your own explosive trajectory mom
Your\ realm\ will\ be\ permanently\ deleted=In the region, it is permanently deleted
Your\ realm\ will\ be\ switched\ to\ another\ world=The empire is going to go to a different world
@ -28062,6 +28165,7 @@ Zombie\ dies=Zombies die
Zombie\ groans=Zombies gemir
Zombie\ hurts=Zombie bad
Zombie\ infects=The game, which is infectious
Zombies\ Burn=Zombies are burning
Zombified\ Piglin=Zombies Flycatchers
Zombified\ Piglin\ Spawn\ Egg=Piglin Zombie Spawn Vejce
Zombified\ Piglin\ dies=Zombified Piglio mor
@ -28158,6 +28262,7 @@ before\ you\ load\ it\ in\ this\ snapshot.=before you can download in this image
between\ sets=between sets
bottom=bottom
built-in=internal
built-in\:\ %s=Built\: %s
bun\ pls=bread please
but\ it\ still\ tastes\ good\!=But it still tastes good\!
by\ %1$s=because of %1$s