From 14d09220a1c351bf535c40ad6bc2f29769e6b764 Mon Sep 17 00:00:00 2001 From: JFronny Date: Sun, 13 Mar 2022 17:10:39 +0100 Subject: [PATCH] Add README from modrinth --- README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..7cac941 --- /dev/null +++ b/README.md @@ -0,0 +1,14 @@ +Translater takes all the text in minecraft and runs it through Google Translate 5 times (configurable). +This leaves the text in a state that is still partially understandable but hilarious to play with. +The mod caches all responses from Google Translate to reduce loading times as creating the cache can take up to 3 hours for vanilla (~5000 pieces of text) +This allows it to have no major impact on loading/performance after generating the cache. +In fact, a pre-generated name cache is even contained in the mod and will be used if possible. +You can also download the additional file with pre-cached responses for most mods to improve speeds at the cost of a bit more disk space. +Please note that generating the additional file takes some time, so it might not be available right after an update +This should work fine with most other mods that use the vanilla system for translation. + +You can configure the following things: +- The amount of times all text should be translated (defaults to 10, requires cache recreation) +- Whether to use random languages as source languages (this causes most text to be unrecognizable, requires cache recreation) +- The target language for translations, should also equal the games language. You can use "auto" to attempt automatic detection +- Progress indicators for translations to watch over the initial generation \ No newline at end of file