# Switch between two files This is a simple `IF` statement simply returning true/false to if the texture/file should be loaded into the pack. (Pick one file over another). You will need the `Pack ID` and `Entry Name` from your `/assets/respackopts/conf.json` that you created earlier if you have not, see [Main Config](./MainConfig.md) on how to do so.
You will need to navigate to the file you would like to toggle inside your resource, and create a `.rpo` file for it in the same directory (folder).
### Examples: `texture.png` would be `texture.png.rpo`
`SomeRecipe.json` would be `SomeRecipe.json.rpo`
### Layout: ```json { "condition": ":", "fallback": "location/of/the/file" } ``` ### Example: ```json { "condition": "examplePack:someTexture", "fallback": "assets/minecraft/textures/example/alternate.png" } ``` ## Another way to do this: Respackopts supports specifying multiple possible fallbacks when configuring single files. You can use this functionality as follows: ```json { "condition": ":", "fallbacks": [ "location/of/the/file", "assets/minecraft/textures/example/alternate.png" ] } ``` ```json { "condition": "examplePack:someTexture" } ``` See [Toggle Files ](./ToggleFiles.md) to see how to just disable files.