17 lines
842 B
Markdown
17 lines
842 B
Markdown
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# How it works
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## Format changes
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### V1 to V2
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The way enums are expressed for canvas shaders was changed,
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now values are no longer constant numbers but instead booleans expressing whether they are selected.
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## A quick tour
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In ResourcePackManagerMixin, the conf.json will be parsed and saved to a map in the main class.
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Now, whenever a resource is accessed, the mixins under conditions/ will check if a .rpo file exists
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for the current resource and parse it if that is the case.
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If a resource is "hidden", openFile will throw a FileNotFoundException and containsFile will return false,
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essentialy preventing the game from even knowing the resource exists.
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## Canvas integration
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Grondag implemented an API into frex to allow RPO to supply a custom shader file which other may include,
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the code is generated by each individual entry class.
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