LibJF/libjf-config-v0/src/main/java/io/gitlab/jfronny/libjf/config/impl/gui/ConfigScreenEntry.java

60 lines
2.5 KiB
Java

package io.gitlab.jfronny.libjf.config.impl.gui;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.widget.ClickableWidget;
import net.minecraft.client.gui.widget.ElementListWidget;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Environment(EnvType.CLIENT)
public class ConfigScreenEntry extends ElementListWidget.Entry<ConfigScreenEntry> {
private static final TextRenderer textRenderer = MinecraftClient.getInstance().textRenderer;
public final List<ClickableWidget> buttons = new ArrayList<>();
private final List<ClickableWidget> resetButtons = new ArrayList<>();
private final List<Text> texts = new ArrayList<>();
private final List<ClickableWidget> buttonsWithResetButtons = new ArrayList<>();
public static final Map<ClickableWidget, Text> buttonsWithText = new HashMap<>();
private ConfigScreenEntry(ClickableWidget button, Text text, ClickableWidget resetButton) {
buttonsWithText.put(button,text);
this.buttons.add(button);
this.resetButtons.add(resetButton);
this.texts.add(text);
this.buttonsWithResetButtons.add(button);
this.buttonsWithResetButtons.add(resetButton);
}
public static ConfigScreenEntry create(ClickableWidget button, Text text, ClickableWidget resetButton) {
return new ConfigScreenEntry(button, text, resetButton);
}
public void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
this.buttons.forEach((button) -> {
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
});
this.texts.forEach((text) -> DrawableHelper.drawTextWithShadow(matrices,textRenderer, text,12,y+5,0xFFFFFF));
this.resetButtons.forEach((button) -> {
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
});
}
public List<? extends Element> children() {
return buttonsWithResetButtons;
}
@Override
public List<? extends Selectable> selectableChildren() {
return buttons;
}
}