57 lines
2.6 KiB
Java
57 lines
2.6 KiB
Java
package io.gitlab.jfronny.combit.mixin;
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import io.gitlab.jfronny.combit.Combit;
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import io.gitlab.jfronny.combit.config.AttackDelay;
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import io.gitlab.jfronny.combit.config.Invulnerability;
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import io.gitlab.jfronny.combit.nodami.EntityHurtCallback;
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import io.gitlab.jfronny.combit.nodami.PlayerAttackCallback;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.ActionResult;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(PlayerEntity.class)
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public class PlayerEntityMixin {
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@Inject(at = @At("TAIL"), method = "applyDamage(Lnet/minecraft/entity/damage/DamageSource;F)V", cancellable = true)
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private void onEntityHurt(final DamageSource source, final float amount, CallbackInfo info) {
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if (Combit.getCfg().invulnerability.enable) {
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ActionResult result = EntityHurtCallback.EVENT.invoker().hurtEntity((PlayerEntity) (Object) this, source,
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amount);
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if (result == ActionResult.FAIL) {
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info.cancel();
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}
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}
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}
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@Inject(at = @At("HEAD"), method = "attack(Lnet/minecraft/entity/Entity;)V", cancellable = true)
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private void onPlayerAttack(final Entity target, CallbackInfo info) {
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if (Combit.getCfg().invulnerability.enable) {
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ActionResult result = PlayerAttackCallback.EVENT.invoker().attackEntity((PlayerEntity) (Object) this, target);
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if (result == ActionResult.FAIL) {
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info.cancel();
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}
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}
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}
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@Inject(at = @At("HEAD"), method = "getAttackCooldownProgress(F)F", cancellable = true)
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public void getAttackCooldownProgress(float baseTime, CallbackInfoReturnable<Float> info) {
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AttackDelay attackDelay = Combit.getCfg().attackDelay;
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if (attackDelay.enable && attackDelay.cooldownProgressOverride >= 0) {
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info.setReturnValue(attackDelay.cooldownProgressOverride);
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}
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}
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@Inject(at = @At("HEAD"), method = "getAttackCooldownProgressPerTick()F", cancellable = true)
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public void getAttackCooldownProgressPerTick(CallbackInfoReturnable<Float> info) {
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AttackDelay attackDelay = Combit.getCfg().attackDelay;
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if (attackDelay.enable && attackDelay.cooldownProgressPerTickOverride >= 0) {
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info.setReturnValue(attackDelay.cooldownProgressPerTickOverride);
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}
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}
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}
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