{ "combit.jfconfig.title": "ComBit", "combit.jfconfig.iFrameInterval": "I-Frame Interval", "combit.jfconfig.iFrameInterval.tooltip": "Length of I-Frames", "combit.jfconfig.attackCancelThreshold": "Attack Cancel Threshold", "combit.jfconfig.attackCancelThreshold.tooltip": "Minimum cooldown for attacks", "combit.jfconfig.knockbackCancelThreshold": "Knockback Cancel Threshold", "combit.jfconfig.knockbackCancelThreshold.tooltip": "Minimum cooldown progress for knockback", "combit.jfconfig.attackerWhitelist": "Attacker Whitelist", "combit.jfconfig.attackerWhitelist.tooltip": "Attackers which should still create I-Frames (configure in JSON)", "combit.jfconfig.damageSourceWhitelist": "Damage Source Whitelist", "combit.jfconfig.damageSourceWhitelist.tooltip": "Damage sources which should still create I-Frames (configure in JSON)", "combit.jfconfig.targetEntityWhitelist": "Target Entity Whitelist", "combit.jfconfig.targetEntityWhitelist.tooltip": "Entities which should still receive I-Frames (configure in JSON)", "combit.jfconfig.excludeAllMobs": "Exclude all Mobs", "combit.jfconfig.excludeAllMobs.tooltip": "Still apply I-Frames to mobs", "combit.jfconfig.excludePlayers": "Exclude Players", "combit.jfconfig.excludePlayers.tooltip": "Still apply I-Frames to players", "combit.jfconfig.cooldownProgressOverride": "Cooldown Progress Override", "combit.jfconfig.cooldownProgressOverride.tooltip": "Always set the cooldown of items to this value (negative to disable override)", "combit.jfconfig.cooldownProgressPerTickOverride": "Cooldown Progress/Tick Override", "combit.jfconfig.cooldownProgressPerTickOverride.tooltip": "Always set the cooldown change per tick of items Override (negative to disable override)", "combit.jfconfig.weaponAttackDamageFactor": "Weapon Attack Damage Factor", "combit.jfconfig.weaponAttackDamageFactor.tooltip": "Factor to multiply to the attack damage of weapons except axes", "combit.jfconfig.axeAttackDamageFactor": "Axe Attack Damage Factor", "combit.jfconfig.axeAttackDamageFactor.tooltip": "Factor to multiply to the attack damage of axes", "combit.jfconfig.debug": "Debug", "combit.jfconfig.debug.tooltip": "Enable Debug Logging" }