Remove warning in README
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# BreakMe [![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master)
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# BreakMe [![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master)
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BreakMe crashes Minecraft in creative ways. It uses Fabric (although porting should be trivial, most of the code is standard java & some JNI)\
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BreakMe crashes Minecraft in creative ways. It uses Fabric (although porting should be trivial, most of the code is standard java & some JNI)\
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NOTE: It has come to my attention that, although technically working, BreakMe *exceptions* are now caught in 1.16.2\
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This means that the "safe" methods of crashing will no longer work properly. I might try to implement something that works by killing the process but we will see.\
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For now stick to full crashes or 1.16.1
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# Installing
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# Installing
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I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=deploy)
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I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=deploy)
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@ -20,9 +17,9 @@ The values are explained in more detail below
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- Method:
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- Method:
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- Unsafe_Universal_Forkbomb: Launch a self-multiplying process
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- Unsafe_Universal_Forkbomb: Launch a self-multiplying process
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- Unsafe_Windows_WinAPI: Do some JNI-magic to instantly produce a blue-screen on windows
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- Unsafe_Windows_WinAPI: Do some JNI-magic to instantly produce a blue-screen on windows
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- Broken_Universal_ExitCode: (in singleplayer) exit the integrated server. The game still displays, but you can no longer interact with the world or quit.
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- Broken_Universal_ExitCode: Exit the integrated Server. The game still displays, but you can no longer interact with the world or quit.
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- Safe_Universal_Exception: Throw a simple exception. Behaves like every other crash and just closes the game, leaving a crash log.
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- Safe_Universal_Exception: Performs an invalid operation. Behaves like every other crash and just closes the game, leaving a crash log.
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- SemiUnsafe_Universal_Exception: Throws a security exceptions. This should prevent the exception from being caught and should leave no crash log.
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- SemiUnsafe_Universal_Exception: Throws a security exceptions. This does not work properly for 1.16.2
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- SemiUnsafe_Universal_Shutdown: Attempts to run a shutdown command. Since these are specific to some systems this might not always work.
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- SemiUnsafe_Universal_Shutdown: Attempts to run a shutdown command. Since these are specific to some systems this might not always work.
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- None: Do nothing
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- None: Do nothing
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