Readme is readable
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README.md
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README.md
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# BreakMe
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[![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master)
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# BreakMe [![pipeline status](https://gitlab.com/JFronny/BreakMe/badges/master/pipeline.svg)](https://gitlab.com/JFronny/BreakMe/-/commits/master)
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BreakMe crashes Minecraft in creative ways. It uses Fabric (although porting should be trivial, most of the code is standard java & some JNI)
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# Installing
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I recommend you to use the automatically built packages, you can download the latest one [here](https://gitlab.com/JFronny/BreakMe/-/jobs/artifacts/master/browse/build/libs/?job=deploy)
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# Configuration
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You can use [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to change the configuration.
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You can use [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to change the configuration.\
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The values are explained in more detail below
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- Cause:
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@ -18,15 +17,15 @@ The values are explained in more detail below
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- Method:
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- Unsafe_Universal_Forkbomb: Launch a self-multiplying process
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- Unsafe_Windows_WinAPI: Do some JNI-magic to instantly produce a blue-screen on windows
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- Broken_Universal_ExitCode: (in singleplayer) exit the integrated server. The game still displays but you can no longer interact with the world or quit
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- Safe_Universal_Exception: Throw a simple exception. Behaves like every other crash and just closes the game, leaving a crash log
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- SemiUnsafe_Universal_Exception: Throws a security exceptions. This should prevent the exception from being caught and should leave no crash log
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- SemiUnsafe_Universal_Shutdown: Attempts to run a shutdown command. Since these are specific to some systems this might not always work
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- Broken_Universal_ExitCode: (in singleplayer) exit the integrated server. The game still displays, but you can no longer interact with the world or quit.
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- Safe_Universal_Exception: Throw a simple exception. Behaves like every other crash and just closes the game, leaving a crash log.
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- SemiUnsafe_Universal_Exception: Throws a security exceptions. This should prevent the exception from being caught and should leave no crash log.
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- SemiUnsafe_Universal_Shutdown: Attempts to run a shutdown command. Since these are specific to some systems this might not always work.
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- None: Do nothing
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# Building
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BreakMe consists of two parts: The main mod and the DLL used for Unsafe_Windows_WinAPI, which are built separately
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A prebuilt DLL for part 2 is shipped with the source so this can be built on linux.
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If you want to build your own, run [this](https://gitlab.com/JFronny/BreakMe/-/blob/master/src/main/c/build.bat) in a x64 native utilities command prompt (A startmenu shortcut to this is contained in the C++ package for VisualStudio)
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The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/JFronny/BreakMe/-/blob/master/.gitlab-ci.yml#L11) for an example
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BreakMe consists of two parts: The main mod and the DLL used for Unsafe_Windows_WinAPI, which are built separately.\
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A prebuilt DLL for part 2 is shipped with the source so this can be built on linux.\
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If you want to build your own, run [this](https://gitlab.com/JFronny/BreakMe/-/blob/master/src/main/c/build.bat) in a x64 native utilities command prompt (A start-menu shortcut to this is contained in the C++ package for VisualStudio)\
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The mod itself is built like any other fabric mod: using gradle. Look at the [CI config](https://gitlab.com/JFronny/BreakMe/-/blob/master/.gitlab-ci.yml#L11) for an example\
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